EUTM file information

018920586

BRINK


August 31, 2023

Trademark Summary

The trademark BRINK was filed by Pledge Publishing AG, a corporation established under the laws of the Swiss Confederation (the "Applicant"). The application was published for oppositions on September 28, 2023, and received undefined oppositions.

Opposition Proceedings

There are undefined Oppositions claimed against trademark.

The first opposition filed on January 2, 2024 by Brink's Network, Inc. on (a) Likelihood of confusion, (b) Unfair advantage and detriment to distinctiveness or repute. the opponent was represented by GEVERS and its proceedings were handled in English The second opposition filed on December 19, 2023 by Blink Uitgevers B.V. on Likelihood of confusion. the opponent was represented by NOVAGRAAF NEDERLAND B.V. and its proceedings were handled in English

The application was filed in English, and English was also language of all opposition proceedings (French was selected as the second language).


Goods And Services

  • The mark was filed in class 9 with following description of goods:
    1. Computer game software, downloadable
    2. Computer game software for use with on-line interactive games
    3. Interactive entertainment software.
  • The mark was filed in class 35 with Product and event marketing for multimedia and computer software for entertainment.
  • The mark was filed in class 41 with Multimedia entertainment software publishing services, in relation to web3 gaming services and blockchain-based games and applications, none of the aforementioned services in relation to educational or training services and Providing on-line interactive computer games, in relation to web3 gaming services and blockchain-based games and applications, none of the aforementioned services in relation to educational or training services..
  • The mark was filed in class 42 with following description of goods:
    1. Providing online, non-downloadable software
    2. Providing temporary use of non-downloadable software
    3. Video game software development
    4. Computer programming of video and computer games and of interactive multimedia content.