EUTM file information

018871714

BHOUT


May 7, 2023

Trademark Summary

The trademark BHOUT was filed by BHT, UNIPESSOAL, LDA., a corporation established under the laws of the Portuguese Republic (the "Applicant"). The application was published for oppositions on June 11, 2023, and received one opposition filed on September 7, 2023 by BEISTEGUI HERMANOS, S.L. on (a) Likelihood of confusion, (b) Unfair advantage and detriment to distinctiveness or repute. the opponent was represented by Izquierdo Blanco, Maria Alicia and proceedings were handled in English, and the oppositon was dismissed by the Euorpean Union Intellectual Property Office with decision issued September 7, 2023

The application was filed in Portuguese, and Portuguese was also language of all opposition proceedings (English was selected as the second language).

Change of name and address of the trademark registration was recorded on October 16, 2024.


Goods And Services

  • The mark was filed in class 9 with following description of goods:
    1. Computer software platforms
    2. Computer software platforms, recorded or downloadable
    3. Real-Time Collaborative Editing [RTCE] platforms [software]
    4. Content control software
    5. Content management software
    6. Application software for mobile devices
    7. Computer application software for streaming audio-visual media content via the internet
    8. Prerecorded fitness DVDs
    9. Prerecorded exercise DVDs
    10. Media content
    11. Downloadable and recorded content
    12. Wireless communication devices for the transmission of multimedia content
    13. Devices for streaming media content over local wireless networks
    14. Computer gaming software
    15. Games software
    16. Downloadable electronic game programs
    17. Games software
    18. Computer software that permits games to be played
    19. Interactive multimedia software for playing games
    20. Games software
    21. Game development software
    22. Virtual reality software
    23. Augmented reality game software
    24. Virtual reality game software
    25. Virtual reality software for simulation
    26. Interactive entertainment computer software for video games
    27. Headsets for virtual reality games
    28. Virtual reality hardware
    29. Virtual reality glasses
    30. Data gloves
    31. Augmented reality computer hardware
    32. Augmented reality software for simulation
    33. Virtual and augmented reality software
    34. Augmented reality software for use in mobile devices
    35. Head mounted augmented reality displays
    36. Interactive game software
    37. Computer software relating to the medical field
    38. Software as a medical device [SaMD], downloadable.
  • The mark was filed in class 25 with Clothing for martial arts and Combative sports uniforms..
  • The mark was filed in class 28 with following description of goods:
    1. Electronic games apparatus
    2. Punching bags
    3. Boxing gloves
    4. Inflatable punching bags
    5. Swivels for punching bags
    6. Sports equipment
    7. Manually operated exercise equipment
    8. Exercise treadmills
    9. Sporting articles and equipment
    10. Stationary exercise bicycles
    11. Machines incorporating weights for use in physical exercise
    12. Machines incorporating weights for use in physical exercise
    13. Hand-held electronic games
    14. Video game apparatus, arcade games, and amusement machines
    15. Batting gloves [accessories for games]
    16. Games relating to fictional characters
    17. Cages for mixed martial arts
    18. Martial arts training equipment
    19. Focus pads for martial arts
    20. Protective vests for martial arts
    21. Electronic punching bags.
  • The mark was filed in class 35 with following description of goods:
    1. Provision of an online marketplace for buyers and sellers of goods and services
    2. Providing business information in the field of social media
    3. Providing marketing consulting in the field of social media.
  • The mark was filed in class 41 with following description of goods:
    1. Gymnasium club services
    2. Health club services [health and fitness training]
    3. Health club services [health and fitness training]
    4. Conducting physical fitness conditioning classes
    5. Boxing instruction
    6. Entertainment in the nature of boxing contests
    7. Sports and fitness services
    8. Health and wellness training
    9. Provision of educational services relating to fitness
    10. Aerial fitness instruction
    11. Audio recording and production services
    12. Escape room [entertainment]
    13. Instruction in martial arts
    14. Instruction in martial arts.