EUTM file information

018854095

KARATE COMBAT UNIVERSE


March 26, 2023

Trademark Summary

The trademark application KARATE COMBAT UNIVERSE was filed by Sensei Ltd, a corporation established under the laws of the Republic of Seychelles (the "Applicant"). Application under examination.

The application was filed in English (German was selected as the second language).


Goods And Services

  • The mark was filed in class 35 with following description of goods:
    1. Retail services
    2. Online retail services
    3. Retail store services
    4. Online retail store services
    5. Retail store and online retail store services featuring computer hardware, smartwatches, smart jewelry, eyewear, sunglasses, virtual reality glasses, headphones, headsets, gaming headsets
    6. Retail store and online retail store services featuring computer gaming peripherals, cases for computers, smartphones, headphones, headsets and gaming devices, light emitting diode (led) signs, neon signs, blockchain
    7. Retail store and online retail store services featuring cryptocurrency, cryptocurrency hardware wallet, non-fungible token (nft) multimedia files, non-fungible token (nft) music files, non-fungible token (nft) image files, non-fungible token (nft) video files, non-fungible token (nft) text files, non-fungible token (nft) audio files, image, music, audio, video and multimedia files authenticated by non-fungible tokens (nfts)
    8. Retail store and online retail store services featuring downloadable electronic publications, digital images, audio, video and multimedia files, computer graphics, software, blockchain software, distributed ledger software, cryptography software, software for use with cryptocurrency
    9. Retail store and online retail store services featuring software for use with digital currency, software for use with virtual currency, software for minting, creating, and issuing digital assets, digital tokens, crypto-tokens, utility tokens, non-fungible tokens (nfts), digital collectibles, crypto-collectibles, cryptocurrencies, digital currencies and virtual currencies, software for viewing and providing access to digital assets, digital tokens, crypto-tokens, utility tokens, non-fungible tokens (nfts)
    10. Retail store and online retail store services featuring digital collectibles, crypto-collectibles, cryptocurrencies, digital currencies and virtual currencies, software for distributing, trading, storing, sending, receiving, accepting, and transmitting digital assets, digital tokens, crypto-tokens, utility tokens, non-fungible tokens (nfts), digital collectibles, crypto-collectibles, cryptocurrencies, digital currencies and virtual currencies
    11. Software for decentralized finance, software for creating and executing smart contracts, software for developing decentralized applications, software for recording, managing, tracking, and transferring ownership interests in decentralized autonomous organizations, software for management and governance of decentralized autonomous organizations
    12. Software for participating and voting in decentralized autonomous organizations, software for executing and recording financial transactions, distributed ledger software for use in processing financial transactions, software for electronic funds transfer, software for use as a cryptocurrency wallet, software for use as an electronic wallet, software for creating and managing electronic wallets, software for digital currency payment and exchange transactions
    13. Software for managing and validating transactions involving digital assets, digital tokens, crypto-tokens, utility tokens, non-fungible tokens (nfts), digital collectibles, crypto-collectibles, cryptocurrencies, digital currencies and virtual currencies, electronic payment processing software, game software, virtual reality software, software for creating nfts, software for managing and verifying transactions on a blockchain
    14. Software for game development, gaming software development tools, blockchain gaming software, software for cryptocurrency mining, software for cryptocurrency farming, software for arranging and conducting auctions, software for voting, software for social networking, software development tools, software for creating, managing, and interacting with an online community, software for creating, managing and accessing groups within virtual communities, file sharing software, communications software
    15. Software for sending and receiving electronic messages, graphics, images, audio and audio visual content via the internet and communication networks, software for creating, editing, uploading, downloading, accessing, viewing, posting, displaying, tagging, blogging, streaming, linking, annotating, indicating sentiment about, commenting on, voting on, embedding, transmitting, and sharing or otherwise providing electronic media or information via computer and communication networks
    16. Software for processing images, graphics, audio, video, and text, software for the collection, managing, editing, organizing, modifying, transmission, sharing, and storage of data and information
    17. Software for transmitting, sharing, receiving, downloading, displaying, interacting with and transferring content, text, visual works, audio works, audiovisual works, literary works, data, files, documents and electronic works, e-commerce software, e-commerce software to allow users to perform electronic business transactions via a global computer the internet and communication networks
    18. Software for processing electronic transactions, software for organizing, searching for and managing events, software for creating accounts and maintaining and managing information about financial transactions on distributed ledgers and peer to peer payment networks, software for use in financial trading
    19. Software for use in financial exchange, software for providing authentication of parties to a financial transaction, software for maintaining ledgers for financial transactions, software for the management of cryptographic security of electronic transmissions across computer networks, software for encrypting and enabling secure transmission of digital information over the internet
    20. Software for currency conversion, jewelry, imitation jewelry, watches, keychains, key rings, printed publications, books, game cards, magazines, pictures, posters, stationery, trading cards, bags, backpacks, luggage, wallets, blankets, bedspreads, clothing, hats, headwear, jackets, jerseys, pants, shirts, t-shirts, sweaters, sweatshirts, shoes, scarves, sneakers, socks, rugs
    21. Carpets, mats, toys, games and playthings, toy figurines, plush toys, action figures, balls, basketballs, playing cards, trading cards, hand-held units for playing electronic, computer, interactive, and video games, gaming devices, mobile gaming devices, amusement game machines, game consoles, game controllers for computer and video games, computer game joysticks, video game joysticks, gaming mice, gaming keypads
    22. Skateboards, skateboard decks, beer, energy drinks, non-alcoholic beverages, soft drinks, alcoholic beverages, wine, liquor, spirits, liqueurs and cocktails
    23. Advertising services
    24. Marketing services
    25. Market research
    26. Sales promotion services
    27. Business consulting services
    28. Facilitating the exchange and sale of products and services by providing an online marketplace for exchange goods and services with other uses via computer and communication networks
    29. Providing a website for connecting buyers with sellers
    30. Providing an online marketplace for buyers and sellers of digital assets, digital tokens, crypto-tokens, utility tokens, non-fungible tokens (nfts), digital collectibles, crypto-collectibles, cryptocurrencies, digital currencies and virtual currencies
    31. Providing online marketplace for buyers and sellers of digital assets, digital tokens, crypto-tokens, utility tokens, non-fungible tokens (nfts), digital collectibles, crypto-collectibles, cryptocurrencies, digital currencies and virtual currencies to rent, borrow, and trade digital assets, digital tokens, crypto-tokens, utility tokens, non-fungible tokens (nfts), digital collectibles, crypto-collectibles, cryptocurrencies, digital currencies and virtual currencies
    32. Providing a virtual marketplace for buyers and sellers of digital assets, digital tokens, crypto-tokens, utility tokens, non-fungible tokens (nfts), digital collectibles, crypto-collectibles, cryptocurrencies, digital currencies and virtual currencies to rent, borrow, and trade digital assets, digital tokens, crypto-tokens, utility tokens, non-fungible tokens (nfts), digital collectibles, crypto-collectibles, cryptocurrencies, digital currencies and virtual currencies
    33. Providing an online, non downloadable virtual marketplace for buyers and sellers of digital goods authenticated by non-fungible tokens (nfts)
    34. Online, non downloadable virtual marketplace to rent, borrow, and trade non-fungible tokens (nfts)
    35. Providing an online marketplace to facilitate the exchange and sale of services and products of third parties via computer and communication networks
    36. Providing online marketplaces for sellers of goods and/or services
    37. Auction services
    38. Organizing and conducting of voting events for business purposes
    39. Promoting the goods and services of others via computer and communication networks
    40. Organization, management and governance of decentralized autonomous organizations (daos)
    41. Recording, management and tracking of ownership interests in decentralized autonomous organizations (daos)
    42. Advertising
    43. Arranging subscriptions to media and telecommunication services for others
    44. Auctioneering
    45. Commercial administration of the licensing of the goods and services of others
    46. Commercial information agencies
    47. Commercial information and advice for consumers
    48. Compilation of information into computer databases
    49. Compilation of statistics
    50. Cost price analysis
    51. Data search in computer files for others
    52. File management
    53. Marketing
    54. Marketing research
    55. On-line advertising on a computer network
    56. Opinion polling
    57. Organization of exhibitions for commercial or advertising purposes
    58. Organization of trade fairs for commercial or advertising purposes
    59. Presentation of goods on communication media, for retail purposes
    60. Presentation of virtual goods, digital assets and non-fungible tokens (nfts) on communication media, for retail purposes
    61. Sales promotion for others
    62. Systemization of information into computer databases
    63. Promotional services
    64. Compiling and maintaining online directories
    65. Providing an online marketplace for buyers and sellers of goods and services
    66. Providing an online marketplace for buyers and sellers of virtual goods and services
    67. Providing an online marketplace for buyers and sellers of crypto collectibles
    68. Providing an online marketplace for buyers and sellers of blockchain-based non-fungible assets
    69. Operating on-line marketplaces featuring crypto collectibles and blockchain-based non-fungible assets
    70. Organization and management of loyalty, incentive and bonus program services using cryptocurrency via blockchain-based digital transactions
    71. Administration of loyalty rewards program using cryptocurrency via blockchain-based digital transactions
    72. Administration of blockchain-based loyalty and incentive schemes
    73. Organization, operation and supervision of loyalty and incentive schemes
    74. Providing an online marketplace
    75. Providing an online marketplace for non-fungible tokens (nfts)
    76. Providing an online marketplace for buyers and sellers of digital goods authenticated by non-fungible tokens (nfts)
    77. Online retail store services connected to the sale of non-fungible tokens (nfts)
    78. Management of event ticketing for others
    79. Retail services connected to the sale of virtual goods, footwear, clothing, headwear, eyewear, bags, backpacks, art, toys, for use online and in online virtual worlds
    80. Retail services connected to the sale of virtual goods, perfumery, cosmetics, toiletries, cosmetic preparations, laundry detergent and fabric conditioners, badges, vehicle badges, buckles, busts, figurines, key rings, memorial plates and plaques, ornaments, monuments, signs, number plates, statues and statuettes, works of art, and automatic vending machines, for use online and in online virtual worlds
    81. Retail services connected to the sale of virtual goods, vehicles, jewellery, bracelets, clocks and watches, earrings, necklaces, ornamental pins, ornaments, pins, tie pins, wristwatches, wrist bands, trading pins (jewelry), pin badges, trophies for use online and in online virtual worlds
    82. Retail services connected to the sale of virtual goods, photographs, stationery, artists' materials, posters, flags, banners, trading cards, newspapers, books, magazines, albums, stickers, greeting cards, calendars, diaries, postcards, collectible cards, souvenir programs for entertainment events for use online and in online virtual worlds
    83. Retail services connected to the sale of virtual goods, bags, umbrellas, purses, handbags, boot bags, holdalls, suitcases, rucksacks, backpacks, wallets, furniture, pillows and cushions, mugs, cups, flags, towels, pennants, clothing, footwear, headgear, kits, wrist bands, carpets, rugs, mats and matting, wallpaper for use online and in online virtual worlds
    84. Retail services connected to the sale of virtual goods, games and playthings, toys, balloons, playing cards, teddy bears, puzzles for use online and in online virtual worlds
    85. Online retail store services connected to the sale of virtual reality and augmented reality hardware and software
    86. Online retail store services connected to the sale of virtual reality content and digital assets
    87. Information, consultancy and advisory services relating to all of the foregoing.
Trademarkers