EUTM file information

018824341

MUTANT HOUNDS


January 16, 2023

Trademark Summary

The trademark MUTANT HOUNDS was filed by MUTANT CARTEL LIMITED, a corporation established under the laws of the United Kingdom of Great Britain and Northern Ireland (the "Applicant"). The application was published for oppositions on January 24, 2023, and received one opposition filed on April 20, 2023 by NOVA QUINTA DO SAGRADO, S.A. on Likelihood of confusion. the opponent was represented by J. PEREIRA DA CRUZ, S.A. and proceedings were handled in English, and the oppositon was dismissed by the Euorpean Union Intellectual Property Office with decision issued April 20, 2023

The application was filed in English, and English was also language of all opposition proceedings (French was selected as the second language).


Goods And Services

  • The mark was filed in class 9 with following description of goods:
    1. Computer software relating to digital assets
    2. Computer software relating to treatment of financial transactions
    3. Computer software enabling users to compile, store, transmit, receive, trade and exchange virtual currencies, cryptocurrencies and other digital assets
    4. Software for viewing and providing access to digital assets, digital tokens, crypto-tokens, utility tokens, non-fungible tokens (NFTs), digital collectibles, crypto-collectibles, cryptocurrencies, digital currencies and virtual currencies
    5. Computer software being peer-to-peer currency, being digital currencies and cryptocurrencies which are capable of exchange defined network of users
    6. Software for blockchain technology
    7. Software for blockchain technology authenticated by non-fungible tokens (NFTs)
    8. Software for data authentication via blockchain, financial transactions via blockchain, data storage via blockchain
    9. Software for managing, conducting and verifying cryptocurrency transactions
    10. Virtual reality software
    11. Software for creating NFTs
    12. Downloadable cryptographic keys for receiving and spending cryptocurrency
    13. Downloadable digital files authenticated by non-fungible tokens [NFTs]
    14. Downloadable digital files authenticated by non-fungible tokens [NFTs] used with blockchain technology
    15. Downloadable computer software for managing cryptocurrency transactions using blockchain technology
    16. Utility, security and cryptography software
    17. Downloadable software, namely, digital collectibles, namely downloadable digital data including downloadable digital files, software, image, video and multimedia files, downloadable artwork and audio-visual creations, animations, game software
    18. Downloadable software, namely, digital collectibles, namely downloadable digital data, including downloadable digital files, software, image, video and multimedia files, downloadable artwork and audio-visual creations, animations, game software, authenticated by non-fungible tokens [NFTs]
    19. Non-fungible token (NFT) multimedia files
    20. Non-fungible token (NFT) music files
    21. Non-fungible token (NFT) image files
    22. Non-fungible token (NFT) video files
    23. Non-fungible token (NFT) text files
    24. Non-fungible token (NFT) audio files
    25. Image, music, audio, video and multimedia files authenticated by non-fungible tokens (NFTs)
    26. Downloadable electronic publications
    27. Digital images, audio, video and multimedia files
    28. Downloadable computer game software for use on mobile and cellular phones
    29. Downloadable game software.
  • The mark was filed in class 14 with following description of goods:
    1. Jewellery
    2. Watches
    3. Key rings and key chains
    4. Imitation jewellery.
  • The mark was filed in class 25 with following description of goods:
    1. Clothing, footwear and headwear
    2. Ski wear
    3. Printed t-shirts
    4. Hoodies
    5. Hats
    6. Ski hats
    7. Skiing shoes, apres-ski shoes
    8. Ski and snowboard shoes and parts thereof
    9. Beanies.
  • The mark was filed in class 28 with following description of goods:
    1. Toys, apparatus for playing games, sports equipment, amusement and novelty items
    2. Snowboards
    3. Video game apparatus, arcade games, and amusement machines
    4. Hand-held units for playing electronic, computer, interactive, and video games
    5. Gaming devices
    6. Mobile gaming devices
    7. Plush toys
    8. Toy figures
    9. Playing cards and card games
    10. Trading card games.
  • The mark was filed in class 32 with following description of goods:
    1. De-alcoholised beverages
    2. Beer
    3. Soft drinks
    4. Energy drinks.
  • The mark was filed in class 33 with following description of goods:
    1. Alcoholic beverages, except beer
    2. Wine
    3. Liquor [distilled].
  • The mark was filed in class 36 with following description of goods:
    1. Financial services, information and consultancy relating to virtual currencies, cryptocurrencies and digital assets
    2. Digital asset management services
    3. Issuance of digital assets
    4. Investment, trading, brokerage and exchange services relating to digital assets
    5. Arranging finance for digital assets
    6. Financial advisory services relating to digital assets
    7. Financial research and analysis services relating to digital assets
    8. Virtual currency services, namely the provision of digital currency, being electronically stored currency, tokens of value, utility tokens, securities, shares, units of equity and tokens providing an entitlement to any of the foregoing, along with any digital representations of value or negotiable instruments
    9. Financial exchange of crypto assets
    10. Electronic transfer of crypto assets.
  • The mark was filed in class 41 with following description of goods:
    1. Entertainment
    2. Online gaming services
    3. Development, production, distribution, and presentation of multimedia entertainment content
    4. Providing non-downloadable computer games, electronic games, interactive games, and video games
    5. Providing online non-downloadable comic books and graphic novels
    6. Interactive entertainment
    7. On-line entertainment.
  • The mark was filed in class 42 with following description of goods:
    1. Design and development of computer hardware and software
    2. Computer services, namely, providing use of software applications through a website
    3. Software as a service (SaaS)
    4. Platform as a service (PaaS)
    5. Hosting an interactive website enabling users to view and access financial news, data and information related to foreign, domestic, electronic and cryptocurrencies and other digital assets
    6. Design and development of software that enables users to trade, exchange, swap, compile, store, transmit and receive currency, including digital and crypto-currency, on a global computer network
    7. Design of logos for t-shirts
    8. Organization, management and governance of decentralized autonomous organizations (DAOs)
    9. Recording, management and tracking of ownership interests in decentralized autonomous organizations (DAOs)
    10. Design and development of decentralized applications
    11. Development and implementation of smart contracts
    12. Providing online, non-downloadable software for conducting, verifying and managing digital currency transactions
    13. Providing temporary use of on-line non-downloadable software for conducting, verifying and managing digital currency transactions
    14. Providing online, non-downloadable software for conducting, verifying and managing virtual currency transactions
    15. Providing temporary use of on-line non-downloadable software for conducting, verifying and managing virtual currency transactions
    16. Providing online, non-downloadable software for minting, creating, and issuing digital assets, digital tokens, crypto-tokens, utility tokens, non-fungible tokens (NFTs), digital collectibles, crypto collectibles, cryptocurrencies, digital currencies and virtual currencies
    17. Providing temporary use of on-line non-downloadable software, including software for minting, creating, and issuing digital assets, digital tokens, crypto-tokens, utility tokens, non-fungible tokens (NFTs), digital collectibles, crypto collectibles, cryptocurrencies, digital currencies and virtual currencies
    18. Providing online, non-downloadable software for viewing and providing access to digital assets, digital tokens, crypto-tokens, utility tokens, non-fungible tokens (NFTs), digital collectibles, crypto-collectibles, cryptocurrencies, digital currencies and virtual currencies
    19. Providing temporary use of on-line non-downloadable software, including software for viewing and providing access to digital assets, digital tokens, crypto-tokens, utility tokens, nonfungible tokens (NFTs), digital collectibles, crypto-collectibles, cryptocurrencies, digital currencies and virtual currencies
    20. Providing online, non-downloadable software for conducting, managing and verifying transactions using blockchain technology
    21. Providing temporary use of on-line non-downloadable software for conducting, managing and verifying transactions using blockchain technology
    22. Providing online, non-downloadable software for game development
    23. Providing temporary use of on-line non-downloadable software for game development
    24. Providing online, non-downloadable software for gaming using blockchain technology
    25. Providing temporary use of on-line non-downloadable software for gaming using blockchain technology.