EUTM file information

018748516

MOTORVERSE


August 15, 2022

Trademark Summary

The trademark MOTORVERSE was filed by Motorverse Corporation, a corporation established under the laws of the British Virgin Islands (the "Applicant"). The application was published for oppositions on September 21, 2022, and received one opposition filed on October 16, 2022 by holoride GmbH on Likelihood of confusion. the opponent was represented by HOFSTETTER, SCHURACK & PARTNER PATENT- UND RECHTSANWALTKANZLEI, PARTG MBB and proceedings were handled in English, and the oppositon was dismissed by the Euorpean Union Intellectual Property Office with decision issued October 16, 2022

The application was filed in English, and English was also language of all opposition proceedings (Italian was selected as the second language).

Change of name and professional address of the trademark registration was recorded on March 20, 2024.


Goods And Services

  • The mark was filed in class 9 with following description of goods:
    1. Computer software downloaded or downloadable
    2. Virtual reality and augmented reality software for use or adaptation on desktop computers, personal computers and mobile devices for integrating electronic data with real-world environments for the generation of virtual and augmented environments in which users can interact for recreational, leisure or entertainment purposes
    3. Computer, video games, virtual world and blockchain gaming software
    4. Interactive entertainment software
    5. Electronic publications (downloadable)
    6. Data files recorded electronically from the Internet
    7. Discs, tapes, cartridges, CD-ROMs, DVDs and other magnetic, electronic or optical media bearing computer games, software or audiovisual content
    8. Software applications
    9. Website applications
    10. Digital and blockchain games programmes
    11. Computer peripherals and optically recorded data for computers
    12. Software and apparatus for downloading, transmitting, receiving, providing, publishing, extracting, encoding, decoding, reading, storing and organising audiovisual, videographic, blockchain and written data
    13. Computer software for gathering, processing, analysing, managing and reporting information on the Internet and online in relation to website activity
    14. Computer software for data, cryptocurrency and blockchain mining, queries, processing and analysis
    15. Computer software for designing, developing, modifying and improving computer software, applications, computer and videogames, websites, blockchain and cryptocurrency activities, virtual world software and audiovisual content and the marketing, promotion, sale, distribution, monetisation and operation of the foregoing
    16. Computer game, virtual world and, cryptocurrency blockchain information stored on electronic, magnetic and/or by optical means
    17. Publications in electronic form supplied online from a database or through forums and facilities provided on the Internet (downloadable)
    18. Telephones, communications and telecommunications apparatus
    19. Mobile telephone games (programs)
    20. Virtual reality equipment and accessories, namely virtual reality headsets, earphones, haptic vests, hand-held virtual reality controllers and props for use with multimedia virtual reality content
    21. Wearable computer peripherals for playing interactive games
    22. Parts and fittings for the aforesaid goods.
  • The mark was filed in class 25 with following description of goods:
    1. Articles of clothing
    2. Footwear and headgear
    3. T-shirts
    4. Shirts
    5. Trousers
    6. Sweaters
    7. Jackets
    8. Knitwear
    9. Hats
    10. Baseball caps
    11. Neckwear
    12. Belts
    13. Scarves
    14. Gloves
    15. Sweatbands for wrists
    16. Socks
    17. Shoes, boots, slippers and footwear
    18. Apparel parts and fittings for all the aforesaid goods.