EUTM file information

018743271

CROSS THE AGES


August 4, 2022

Trademark Summary

The trademark application CROSS THE AGES was filed by THE WORLD OF CTA, a corporation established under the laws of the Republic of Singapore (the "Applicant"). The application was published for oppositions on November 15, 2022, and it was registered by office on February 22, 2023 without any oppositions.

The application was filed in French (English was selected as the second language).


Goods And Services

  • The mark was filed in class 9 with following description of goods:
    1. Software
    2. Downloadable game software
    3. Computer game software, recorded
    4. Downloadable software for collecting non-fungible tokens registered on the internet, Via blockchain technology
    5. Downloadable software for the exchange, purchase and sale of non-fungible tokens registered on the internet Via blockchain technology
    6. Downloadable software for storing non-fungible tokens registered on the internet, Via blockchain technology
    7. Downloadable software for digital user authentication
    8. Downloadable software for connecting to digital asset portfolios
    9. Downloadable computer software for managing cryptocurrency transactions, Via blockchain technology
    10. Downloadable software for use in database management
    11. Headsets for playing video games
    12. Downloadable cryptographic keys for receiving and spending crypto assets.
  • The mark was filed in class 14 with following description of goods:
    1. Jewellery
    2. Ornaments [jewellery, jewelry (Am.)]
    3. Precious stones
    4. Amulets [jewellery]
    5. Chronometric apparatus and instruments
    6. Precious metals and their alloys
    7. Works of art of precious metal
    8. Jewel cases
    9. Boxes of precious metal
    10. Watch cases [parts of watches]
    11. Watch bands
    12. Watch chains
    13. Watch springs
    14. Watch glasses
    15. Key rings [split rings with trinket or decorative fob]
    16. Statues of precious metal
    17. Figurines of precious metal
    18. Cases for clock- and watchmaking
    19. Cases for watches [presentation]
    20. Medals.
  • The mark was filed in class 16 with following description of goods:
    1. Illustrated trading cards, other than for games
    2. Collectable cards
    3. Series of computer game hint books
    4. Strategy guide books for computer games
    5. Books in the fields of games and gaming
    6. Computer game hint books
    7. Booklets relating to games
    8. Magazines featuring video games
    9. Strategy guide magazines for card games
    10. Strategy guide magazines for video games
    11. Printed matter
    12. Bookbinding material
    13. Photographs [printed]
    14. Stationery
    15. Albums
    16. Graphic prints
    17. Artists' materials
    18. Paintbrushes
    19. Office requisites, except furniture
    20. Teaching materials [except apparatus]
    21. Printing type
    22. Paper
    23. Cardboard
    24. Boxes of paper or cardboard
    25. Posters
    26. Pamphlets
    27. Calendars
    28. Writing instruments
    29. Engravings
    30. Lithographic works of art
    31. Paintings [pictures], framed or unframed
    32. Sewing patterns
    33. Drawing instruments
    34. Handkerchiefs of paper
    35. Face towels of paper
    36. Table linen of paper
    37. Bags [envelopes, pouches] of paper or plastics, for packaging.
  • The mark was filed in class 18 with following description of goods:
    1. Imitation of leather
    2. Imitation animal skins
    3. Trunks, travelling bags, luggage, Travelling bags, School bags
    4. Pocket wallets
    5. Purses
    6. Purses
    7. Credit card holders
    8. Key cases
    9. Handbags
    10. Rucksacks
    11. Travelling bags
    12. Shoulder bags
    13. Clutch bags
    14. Gentlemen's handbags
    15. Bags, In bucket form
    16. Bags, In purse form
    17. Belt bags and hip bags
    18. Vanity cases (not fitted)
    19. Map cases
    20. Umbrellas and parasols
    21. Walking sticks
    22. Whips
    23. Saddlery
    24. Collars for animals
    25. Covers for animals
    26. Clothing for pets.
  • The mark was filed in class 25 with following description of goods:
    1. Clothing
    2. Leather dresses
    3. Woolen clothing
    4. Furs [clothing]
    5. Headgear
    6. Shirts
    7. Belts [clothing]
    8. Gloves [clothing]
    9. Scarves
    10. Sashes for wear
    11. Neckties
    12. Hosiery
    13. Shoes
    14. Socks
    15. Slippers
    16. Underwear
    17. Bathing suits
    18. Nightwear
    19. Related parts, Fillings for the above goods and Accessories for the aforesaid goods.
  • The mark was filed in class 28 with following description of goods:
    1. Games
    2. Electronic games
    3. Trading game cards
    4. Playing cards
    5. Board games
    6. Table-top games
    7. Portable games and toys incorporating telecommunication functions
    8. Video game consoles
    9. Hand-held consoles for playing video games
    10. Joysticks for video games
    11. Controllers for game consoles
    12. Scale model kits [toys]
    13. Toy models
    14. Toy figures
    15. Toy robots
    16. Play articles
    17. Apparatus and equipment for games
    18. Toys for pets
    19. Appliances for gymnastics
    20. Appliances for gymnastics
    21. Playground balls
    22. Billiard tables
    23. Snooker cues
    24. Billiard balls
    25. Ice skates
    26. Roller skates
    27. Scooters [toys]
    28. Sailboards
    29. Sailboards
    30. Rackets
    31. Snowshoes
    32. Skis
    33. Protective paddings [parts of sports suits].
  • The mark was filed in class 35 with following description of goods:
    1. Providing of commercial premises on the internet via blockchain technology for the exchange, purchase and sale of non-fungible tokens registered on the internet
    2. Compilation of information into computer databases
    3. Business information
    4. Auctioneering services
    5. Retail services in relation to: Products That is Software, downloadable games software, Computer game software for computers, Downloadable software for collecting non-fungible tokens registered on the internet via blockchain technology, downloadable software for the exchange, purchase and sale of non-fungible tokens registered on the internet via blockchain technology
    6. Retail services in relation to: Products That is Downloadable software for the storage of non-fungible tokens registered on the internet via blockchain technology, downloadable software for digital authentication of users, downloadable software for connecting to digital asset portfolios, downloadable software for managing cryptocurrency transactions via blockchain technology
    7. Retail services in relation to: Downloadable software for use in database management, Headsets for playing video games
    8. Retail services in relation to: Jewellery, Jewellery, precious stones, Amulets (jewellery), Horological and other chronometric instruments, Precious metals and their alloys, works of art of precious metal, Jewellery cases, Boxes of precious metals, watch cases, Watch bands, Watch chains, watch springs, watch glasses, Key rings (trinkets or fobs)
    9. Retail services in relation to: statues of precious metal, Figurines (statuettes) of precious metal, cases for clock and watchmaking, Cases for watches (presentation), Medals, Illustrated trading cards, other than for games
    10. Retail services in relation to: Products That is collectors' cards, Series of computer game hint books, strategy guide book for computer games, Books in the fields of games and gaming, computer game hint books, Booklets relating to games, Magazines on video games, Strategy guide magazines for card games, Strategy guide magazines for video games
    11. Retail services in relation to: Products That is Printed matter, Bookbinding material, Photographs, stationery, Photographs, scrapbooks, Drawings, artists' materials, Paint brushes, Office requisites (except furniture), instructional and teaching material (except apparatus), Printers' type, Paper, cardboard (paperboard), Boxes of paper or cardboard, Posters, Pamphlets, calendars, Writing instruments, Engravings, Lithographic works of art
    12. Retail services in relation to: Products That is Paintings (pictures), framed or unframed, Patterns for dressmaking, Drawing instruments, Pocket handkerchiefs of paper, Face towels of paper, table linen of paper, bags [envelopes, pouches] of paper or plastics for packaging
    13. Retail services in relation to: Products That is Imitation leather, Imitation animal skins, Trunks, Valises, Luggage, Bags for campers, School satchels, pocket wallets, Purses, Purses, Credit card cases, Cases for keys, Handbags, rucksacks, Drawstring bags, Shoulder-bags, Clutch bags, sling bags, Bags In bucket form, Bags In purse form, bum bags, Beauty cases, Map cases
    14. Retail services in relation to: Products That is Umbrellas and Parasols, walking sticks, Whips, Saddlery, collars for animas, Covers for animals, Clothing for animals, Articles of clothing, Leather clothes, woollen clothing, Furs (clothing), headpieces, Dress shirts, Belts (clothing), gloves (clothing), Scarfs, Sashes, Ties, hosiery, Shoes, socks, Slippers
    15. Retail services in relation to: Products That is Underwear, Swimwear, sleepwear, Parts of goods named above, Fillings for the above goods and fittings for such goods
    16. Retail services in relation to: games, Electronic games, Trading game cards, card games, Board games, Board games, Portable games and toys incorporating telecommunication functions, video games consoles, hand held unit for playing video games, Joy sticks being part of video game consoles, controllers for games consoles
    17. Retail services in relation to: Scale model kits [toys], Models (toys), figurines being toys, Toy robots, Play articles, Gaming equipment and gaming apparatus, pet toys
    18. Retail services in relation to: Appliances for gymnastics, Gymnastic apparatus, balls for play (balls), Billiard tables, Billiard cues, Billiard balls, ice skates, Roller skates
    19. Retail services in relation to: toy scooters, Sailboards, Surf boards, Rackets, Snowshoes, Skis, Protective paddings (parts of sports clothing)
    20. Presentation of goods on communication media, for retail purposes.
  • The mark was filed in class 38 with following description of goods:
    1. Digital data transfer
    2. Providing access to databases
    3. Provision of Internet access, Via blockchain technology
    4. Providing access to a global online gaming network
    5. Transmission of information to the gaming platform
    6. Transmission of data linked to the internet via blockchain technology
    7. Transmitting digital content on the internet, Via blockchain technology
    8. Transmission of multimedia content via the Internet, Via blockchain technology
    9. Providing online discussion forums.
  • The mark was filed in class 41 with following description of goods:
    1. Entertainment services, including the following services: Game services provided online from a computer network
    2. Entertainment services consisting of collecting non-fungible tokens in the nature of digital cards registered on the internet via blockchain technology
    3. Online games from non-fungible tokens in the nature of digital cards registered on the internet via blockchain technology
    4. Provision of entertainment services via an online forum
    5. Gaming services on-line via a network computer
    6. Providing video games, providing computer games, via telecommunications networks or via computer-based networks
    7. Providing of information, In connection with the following goods: video games and computer games
    8. Sporting and cultural activities
    9. Organisation of competitions (entertainment)
    10. Organising events
    11. Competitions and games organised online on the internet
    12. Competitions conducted online via a computer network and Games provided online originating from a computer network
    13. Film production, other than advertising films
    14. Cinema presentations
    15. Providing of films
    16. Film directing, other than advertising films
    17. Online publication of electronic books and journals.
  • The mark was filed in class 42 with following description of goods:
    1. SaaS software
    2. Platform-as-a-Service
    3. Computer software design
    4. Development of games software
    5. Maintenance of computer software
    6. Graphic arts design
    7. Authenticating works of art, using blockchain technology
    8. Providing of computing infrastructures for collecting non-fungible tokens registered on the internet, using blockchain technology
    9. Storage of data Namely expertise Storage of non-fungible token data registered on the internet, using blockchain technology
    10. User authentication services using blockchain technology
    11. Electronic data storage.