The trademark application GAMERFEST was filed by Front Door Events Limited, a corporation established under the laws of Ireland (the "Applicant"). Application refused.
The application was filed in English (Italian was selected as the second language).
The Refusal with reference B 018738175 was Rejected according to Article 7(1)(b) EUTMR with decision issued on November 30, 2022 by the EUIPO.
Goods And Services
The mark was filed in class 35 with following description of goods:
Organisation of trade fairs for commercial or advertising purposes
Advertising and marketing
Promoting the goods and services of others through sponsorship arrangements for goods and services in the fields of computer gaming competitions, computer gaming trade fairs, computer gaming exhibitions, e-sport competitions, local area network (LAN) parties, and computer gaming spectator events
Promotional sponsorship of computer gaming competitions, e-sport competitions, local area network (LAN) parties, and computer gaming spectator events for others
Retail services, namely, retail store services featuring sales of computer software, computer games, computers, computer peripherals, electronic accessories, t-shirts, jackets, hats, mobile and smartphone accessories, cups, furniture, and bags.
The mark was filed in class 38 with Providing on-line facilities and services for facilitating live interaction between users in the fields of computer gaming competitions, computer gaming trade fairs, computer gaming exhibitions, e-sport competitions, local area network (LAN) parties, and computer gaming spectator events.
The mark was filed in class 41 with following description of goods:
Entertainment services, namely, providing online computer games
Entertainment services, namely, organisation of computer gaming competitions, computer gaming trade fairs, computer gaming exhibitions, e-sport competitions, local area network (LAN) parties, and computer gaming spectator events
Educational services, namely, conducting classes, seminars and workshops in the field of computer gaming
Providing training in the field of computer gaming
Organising of events for cultural purposes
Organisation of entertainment and educational competitions in the nature of computer gaming via a local area network (LAN)
Operation and coordination of computer game tournaments, leagues and tours for computer game playing purposes
Provision of information relating to electronic computer game competitions provided via the Internet
Computer services in the nature of chat rooms, namely, providing on-line facilities for real-time interaction with other computer users concerning computer gaming, computer gaming competitions, e-sport competitions, local area network (LAN) parties, and computer gaming spectator events.