EUTM file information

018734459

3DFX


July 17, 2022

Trademark Summary

The trademark application 3DFX was filed by 3DFX INTERACTIVE, a corporation established under the laws of the French Republic (the "Applicant"). The application was published for oppositions on October 10, 2022, and it was registered by office on January 17, 2023 without any oppositions.

The application was filed in French (English was selected as the second language).

A transfer of the trademark registration was recorded on June 11, 2023.


Goods And Services

  • The mark was filed in class 9 with following description of goods:
    1. Computer hardware
    2. Computer hardware, namely, integrated circuits, semiconductors and chipsets
    3. Computer software for the display of digital media
    4. Handheld entertainment device, namely, portable digital audio, video and multimedia players, transmitters and receivers for use with text, audio, video, images, still and motion pictures, graphics, computer games, video games, signals, messages, multimedia files, and other digital data, and for accessing global computer and communication networks
    5. Mobile entertainment device, namely, portable digital audio, video and multimedia players, transmitters and receivers for use with text, audio, video, images, still and motion pictures, graphics, computer games, video games, signals, messages, multimedia files, and other digital data, and for accessing global computer and communication networks
    6. Computer software for management, storage and network management of digital media and enhancement of graphical and video display
    7. Electronic game streaming devices
    8. High performance computer hardware with specialized features for enhanced game playing ability
    9. Video, interactive, electronic and computer game software
    10. Mobile digital computing devices, namely, portable digital audio, video and multimedia players, transmitters and receivers for use with text, audio, video, images, still and motion pictures, graphics, computer games, video games, signals, messages, multimedia files, and other digital data, and for accessing global computer and communication networks
    11. Hand held electronic devices, namely, portable digital audio, video and multimedia players, transmitters and receivers for use with text, audio, video, images, still and motion pictures, graphics, computer games, video games, signals, messages, multimedia files, and other digital data, and for accessing global computer and communication networks
    12. Electronic publications recorded on computer media, in the nature of books, manuals, magazines e-zines and newsletters featuring information regarding electronic game devices and electronic games
    13. Software used for gaming and the storage of electronic data
    14. Games software
    15. Software programs for video games
    16. Audio- and video-receivers
    17. Digital audio and video players
    18. Electronic display screen
    19. Flat panel display screens
    20. Liquid crystal display monitors
    21. Computer, video and touch screen monitors
    22. Computer screens
    23. Projection screens
    24. Video screens
    25. Integrated circuits
    26. Graphics processing units [GPUs]
    27. Computer servers
    28. Digital media servers
    29. Network servers
    30. Digital media streaming devices
    31. Computer software for enhancing computer performance, for operation of integrated circuits, semiconductors, computer chipsets and micro-processors, and for gaming purposes
    32. Computer graphics software
    33. Downloadable computer graphics
    34. Downloadable computer graphics software development tools for advanced graphics processing, Downloadable graphics software development tools for managing and implementing virtual desktop infrastructures, for virtual desktops and applications, and for virtualisation technology software
    35. Computer hardware and computer software for professional designers, engineers, and scientists for advanced graphics processing and visual computing
    36. Computer hardware and computer software for professional designers, engineers, and scientists for advanced graphics processing and visual computing sold as an integral component of computers
    37. Electronic components for integrated circuits of graphics and video systems, namely Multimedia accelerators, Graphic accelerators and peripheral units
    38. And computer software for operating and managing the said integrated circuit components
    39. Software
    40. Computer joysticks
    41. Gaming headsets adapted for use in playing video games
    42. Virtual reality headsets and helmets adapted for use in playing video games
    43. None of the aforesaid goods being for use in injection moulding, in particular of polymeric materials, extrusion technology and other original moulding processes
    44. Virtual reality headsets adapted for use in playing video games.
  • The mark was filed in class 28 with following description of goods:
    1. Hand-held units for playing electronic, computer, interactive, and video games
    2. Electronic game machines other than those adapted for use with an external display screen or monitor for receipt, storage and transmission of text, graphics and multimedia content
    3. Apparatus for games
    4. Mobile gaming devices
    5. Games and playthings
    6. Electronic gaming machines for use with an external display screen or monitor
    7. Mobile digital computing devices for playing digital games
    8. Hand held electronic devices for playing digital games
    9. Hand-held electronic apparatus, namely for computer and video games
    10. Amusement machines, automatic and coin-operated
    11. Arcade video game machines
    12. Controllers for game consoles
    13. Apparatus for games
    14. Portable games with liquid crystal displays
    15. Video game apparatus
    16. Bags specially adapted for handheld video games and video game consoles
    17. Computer gaming consoles for recreational game playing
    18. Electronic game equipment with a watch function
    19. Electronic games other than those adapted for use with television receivers only
    20. Fitted covers specially adapted to protect video game consoles for use with an external display screen or monitor
    21. Fitted protective films of plastic known as skins for covering and protecting electronic games apparatus, namely, video game consoles and hand-held video game units
    22. Game controllers for computer games
    23. Game controllers in the nature of keyboards for computer games
    24. Games adapted for use with television receivers
    25. Hand held joy stick units for playing video games
    26. Hand-held game consoles
    27. Hand-held electronic games adapted for use with television receivers only
    28. Hand-held games with liquid crystal displays
    29. Hand-held units for playing electronic games for use with external display screen or monitor
    30. Home video game machines
    31. LCD game machines
    32. Player-operated electronic controllers for electronic video game machines
    33. Protective carrying cases specially adapted for handheld video games
    34. Protective carrying cases specially adapted for video game consoles for use with an external display screen or monitor
    35. Protective carrying cases for electronic games apparatus, namely, video game consoles and hand-held video game units
    36. Stand alone video output game machines
    37. Stands for electronic games apparatus, namely, video game consoles and hand-held video game units
    38. Video game consoles
    39. Video game consoles for use with external display screen or monitor
    40. Video game interactive hand held remote controls for playing electronic games
    41. Video game interactive remote control units
    42. Joysticks for video games
    43. Video game machines for use with external display screen or monitor
    44. Video output game machines for use with televisions
    45. Video gaming consoles for playing computer games
    46. Video output game machines for use with external display screen or monitor.