EUTM file information

018697967

ALBERTA FERRETTI


May 4, 2022

Trademark Summary

The trademark application ALBERTA FERRETTI was filed by AEFFE S.p.A., a corporation established under the laws of the Italian Republic (the "Applicant"). The application was published for oppositions on June 12, 2022, and still open for oppositions.

The application was filed in Italian (English was selected as the second language).


Goods And Services

  • The mark was filed in class 9 with following description of goods:
    1. Downloadable virtual goods, Namely computer programs featuring the following goods: Perfumery, Cosmetics, Skin-care products, Footwear, Clothes (Clothing), head coverings, Optical goods, head guards, Covers for mobile telephones, Spectacles, jewels, Watches, jewelry imitations, Bags, Sports bags, Backpacks, Sports equipment, art articles, Toys and Mobile phone accessories, the aforesaid goods for use online and in online virtual worlds
    2. Downloadable interactive game software for use via a global computer network and via wireless networks and electronic devices of all kinds
    3. Downloadable software for social networking and interacting with online communities
    4. Downloadable software for accessing and streaming multimedia entertainment content
    5. Downloadable software for providing access to an online virtual environment
    6. Downloadable software for the creation, production and modification of digital animated and non-animated designs and characters, avatars, digital overlays and skins for access and use in online environments, virtual online environments and extended reality virtual environments
    7. Near-field communication tokens
    8. Downloadable mobile application software for ordering perfumery, cosmetics, skin care preparations, footwear, clothing, headwear, optical goods, spectacles, mobile phone covers, jewellery, watches, imitation jewellery, bags, sports bags, rucksacks, sports equipment, art, toys and accessories
    9. Near-field communication tags for interacting with mobile applications to obtain information, In relation to the following goods: Perfumery, Cosmetics, Skin-care products, Footwear, Clothes (Clothing), head coverings, Optical goods, Spectacles, Covers for mobile telephones, jewels, Watches, jewelry imitations, Bags, Sports bags, Backpacks, Sports equipment, art articles, Toys and Mobile phone accessories
    10. Near-field communication tags for marketing and authentication, In relation to the following goods: Perfumery, Cosmetics, Skin-care products, Footwear, Clothes (Clothing), head coverings, Optical goods, Spectacles, Covers for mobile telephones, jewels, Watches, jewelry imitations Bags, Sports bags, Backpacks, Sports equipment, art articles, Toys and Mobile phone accessories.
  • The mark was filed in class 35 with Retailing in shops, in relation to the following goods: Virtual goods, namely, Clothing, footwear, headgear, Perfumes, cosmetics, skin care, Optical goods, Spectacles, Crash helmets, Covers for mobile telephones, Panniers, Sports bags, Back packs, sport equipment, Art articles, Playthings and accessories, all the aforesaid goods are for use online and Retail services provided online, in relation to the following fields: virtual merchandise, namely, Clothing, footwear, headgear, Perfumes, cosmetics, skin care, Optical goods, Spectacles, Crash helmets, Covers for mobile telephones, Panniers, Sports bags, Back packs, sport equipment, Art articles, Playthings and accessories..
  • The mark was filed in class 41 with following description of goods:
    1. Providing of an interactive website for virtual reality game services
    2. Entertainment services, Namely providing of clothing, footwear, headwear, spectacles, helmets, optical goods, mobile phone covers, perfumery, cosmetics, skin care preparations, bags, holdalls, toys, art, designs and digital animated and non-animated characters, avatars, digital overlays, and skins for use in virtual environments
    3. Virtual reality and interactive games provided online via glocal computer network and via various wireless networks and electronic devices
    4. Entertainment services, Namely Providing online video games
    5. Entertainment services, Namely providing virtual environments in which users can interact, For recreational purposes or For entertainment purposes
    6. Entertainment services, Namely providing of an online environment relating to the streaming of entertainment content and live streaming of entertainment events
    7. Entertainment services, Namely arranging, organisation and hosting of virtual shows and social entertainment events.
Trademarkers