EUTM file information

018697163

MAGIC LILLY


May 3, 2022

Trademark Summary

The trademark MAGIC LILLY was filed by PLANETA JUNIOR, S.L., a corporation established under the laws of the Kingdom of Spain (the "Applicant"). The application was published for oppositions on September 20, 2022, and received one opposition filed on December 19, 2022 by Bauer Radio Limited on Likelihood of confusion. the opponent was represented by Boult Wade Tennant LLP and proceedings were handled in English, and the oppositon was dismissed by the Euorpean Union Intellectual Property Office with decision issued December 19, 2022

The application was filed in Spanish, and Spanish was also language of all opposition proceedings (English was selected as the second language).

Cancellation Proceedings

A total of undefined cancellation proceedings were initiated against the trademark registration in 2023.The first Cancellation was filed by Arena Verlag GmbH (represented by PARTSCH & PARTNER RECHTSANWÄLTE) on August 15, 2024 and Suspended.

Change of name and professional address of the trademark registration was recorded on January 14, 2024. Change of name and professional address of the trademark registration was recorded on January 15, 2024. Application for revocation or for a declaration of invalidity of the trademark registration was recorded on July 4, 2024.


Goods And Services

  • The mark was filed in class 9 with following description of goods:
    1. Apparatus for recording, transmission or reproduction of sound or images
    2. Magnetic data carriers, recording discs
    3. Compact discs, DVDs and other digital recording media
    4. Data processing equipment, computers
    5. Computer programs for video and computer games
    6. Interactive video game programs
    7. Downloadable interactive entertainment software for playing video games
    8. Mobile apps
    9. Electronic book readers
    10. Downloadable virtual goods, namely, Computer programs featuring books, games, art and toys, All the aforesaid goods for use online and in online virtual worlds
    11. Virtual reality hardware
    12. Software
    13. Virtual and augmented reality software
    14. Multimedia software
    15. Media and publishing software
    16. Data communications software
    17. Augmented reality software for simulation
    18. Augmented reality computer hardware
    19. Computer programs for accessing, browsing and searching online databases
    20. Media content
    21. Electronic publications, downloadable
    22. Interactive electronic publications
    23. Communication, networking and social networking software
    24. Computer software platforms for social networking
    25. Application software for social networking services via internet
    26. E-commerce and e-payment software
    27. Computer e-commerce software to allow users to perform electronic business transactions via a global computer network
    28. Application software for mobile phones
    29. Downloadable computer software enabling individuals, groups, companies and brands to create and maintain an online presence and interact with online communities
    30. Interactive entertainment software
    31. Downloadable interactive entertainment software for playing video games
    32. Virtual reality models
    33. Software for creating and managing social media profiles and user accounts
    34. Software for creating, managing and accessing groups within virtual communities
    35. Interactive software
    36. Interactive software based on artificial intelligence
    37. Utility, security and cryptography software
    38. Interactive virtual character dolls and animals, namely, downloadable virtual goods in the nature of computer programs featuring interactive virtual character dolls and animals for use in online virtual worlds
    39. Encryption devices and downloadable software for managing cryptocurrency transactions using blockchain technology
    40. Computer programs for the creation and trade of digital collectibles using block-chain based software technology
    41. Software for a digital showroom
    42. 3D animation software
    43. Software, namely Tokens
    44. Software, enabling the authentication, ownership, availability and trading of digital assets and creations on computer software platforms
    45. Downloadable software for processing transactions in relation to the following goods: crypto-collectibles, Non-fungible tokens and other application tokens
    46. Downloadable software for use in electronically trading, storing, sending, receiving, accepting and transmitting the following goods: crypto-collectibles, Non-fungible tokens and other application tokens.
  • The mark was filed in class 16 with following description of goods:
    1. Paper, cardboard
    2. Bookbinding material
    3. Photographs [printed]
    4. Stationery
    5. Adhesives for stationery or household purposes
    6. Artists' materials
    7. Paintbrushes
    8. Typewriters, electric or non-electric
    9. Office requisites, except furniture
    10. Instructional and teaching material (except apparatus)
    11. Plastic materials for packaging (not included in the other classes), printers' type
    12. Printing blocks
    13. Photographic albums
    14. Books
    15. Periodicals
    16. Story books
    17. Printed stories in illustrated form
    18. Plastic disposable diaper bags
    19. Tissues of paper for removing make-up
    20. Calendars
    21. Tear-off calendars
    22. Tablemats of paper
    23. Table linen of paper
    24. Handkerchiefs of paper.
  • The mark was filed in class 28 with following description of goods:
    1. Games, playthings
    2. Gymnastics and sporting articles not included in other classes
    3. Decorations for Christmas trees
    4. Playing cards
    5. Toy pushchairs
    6. Toy tableware
    7. Plush toys
    8. Plush toys
    9. Rattles [playthings]
    10. Toys made of rubber
    11. Baby rattles incorporating teething rings
    12. Fairground ride apparatus
    13. Novelty toys for parties.
  • The mark was filed in class 41 with following description of goods:
    1. Education, providing of training, entertainment
    2. Sporting and cultural activities
    3. Audiovisual and musical production, stage display and presentation of musical, audiovisual and plastic works
    4. Publishing services
    5. Providing electronic publications, not downloadable
    6. Film and music production
    7. Recording of sound and images for the reproduction of images and sound
    8. Rental of motion pictures
    9. Rental of games
    10. Rental of show scenery
    11. Rental of radio and television sets
    12. Conducting events (including theatrical performances)
    13. Entertainment in the nature of musical performances
    14. Organisation of sporting and cultural activities
    15. Staging of concerts and parties
    16. Organisation of forums, seminars, lectures and conferences
    17. Organization of exhibitions and Arranging of other events For cultural, educational and/or recreational purposes
    18. Organisation of concerts, musical and cultural events
    19. Musical and dance performances
    20. Publishing of books, publishing of books, Lending library services
    21. Interpretive artists' services
    22. Circus performances
    23. Amusement parks
    24. Organization of lotteries
    25. Production, assembly, direction, production, editing and presentation of television and radio programmes
    26. Audio-visual reports
    27. Publishing of sound or music media
    28. Photography and photographic reports
    29. Provision of information and advisory services relating to any of the aforesaid services.