EUTM file information

018687822

OM


April 13, 2022

Trademark Summary

The trademark application OM was filed by 6529 HOLDINGS LLC, a Limited Liability Company (the "Applicant"). The application was published for oppositions on June 2, 2022, and still open for oppositions.

The application was filed in English (French was selected as the second language).


Goods And Services

  • The mark was filed in class 9 with following description of goods:
    1. Downloadable virtual reality software
    2. Downloadable augmented reality software
    3. Downloadable mixed reality software
    4. Virtual reality software for interactive entertainment and virtual reality gaming
    5. Augmented reality software for interactive entertainment and augmented reality gaming
    6. Downloadable software for integrating electronic data with real world environments for the purposes of entertainment, education, gaming, communicating, and social networking
    7. Downloadable software for use in enabling computers, video game consoles, handheld video game consoles, tablet computers, mobile devices, and mobile telephones to provide virtual reality and augmented reality experiences
    8. Downloadable software for operating, configuring, and managing virtual reality headsets and controllers
    9. Downloadable software for gesture recognition, object tracking, motion control, and content visualization
    10. Software, firmware and hardware for use in visual, voice, audio, motion, eye and gesture tracking and recognition
    11. Downloadable software for navigating a virtual reality and augmented reality environments
    12. Downloadable software for enabling users to experience virtual reality and augmented reality visualization, manipulation, and immersion
    13. Downloadable software for recording, storing, transmitting, receiving, displaying and analyzing data from wearable computer hardware
    14. Downloadable software for use in creating and designing virtual reality and augmented reality software
    15. Application programming interface (API) for computer software for developing virtual reality and augmented reality experiences
    16. Virtual reality game computer hardware
    17. Augmented reality game computer hardware
    18. Mixed reality game computer hardware
    19. Virtual reality computer hardware
    20. Augmented reality computer hardware
    21. Motion tracking sensors for virtual reality and augmented reality technology
    22. Augmented reality software for interactive entertainment
    23. Augmented reality software for navigating an augmented reality environment
    24. Augmented reality software for object tracking, motion control and content visualization
    25. Augmented reality software for operating augmented reality headsets
    26. Augmented reality software for users to experience augmented reality visualization, manipulation and immersion
    27. Wearable computing devices comprised primarily of software and display screens for connection to computers, tablet computers, mobile devices, and mobile phones in order to enable virtual reality and augmented reality world experiences
    28. Hardware and software for operating sensor devices
    29. Electronic sensor devices, cameras, projectors, and microphones for gesture, facial, and voice detection, capture and recognition
    30. Hardware and software for detecting objects, user gestures and commands
    31. Computer software for modifying photographs, images and audio, video, and audio-visual content with photographic filters and virtual reality, mixed reality and augmented reality (AR) effects, namely, graphics, animations, text, drawings, geotags, metadata tags, hyperlinks
    32. Computer software for monitoring, processing, displaying, storing and transmitting data relating to a user's physical activity games that accept virtual or monetary wagers sold as a feature of game software
    33. Headsets for virtual reality games
    34. Vpn (virtual private network) hardware
    35. Vpn (virtual private network) operating software
    36. Computer software for managing and validating cryptocurrency and nonfungible tokens (NFTs) transactions using blockchain- based smart contracts
    37. Computer software for managing cryptocurrency and non-fungible tokens (NFTs) transactions using blockchain technology
    38. Computer software for managing and verifying cryptocurrency and nonfungible tokens (NFTs) transactions on a blockchain
    39. Downloadable digital artwork and images
    40. Software related to Non-fungible token (NFTs) and blockchain
    41. Downloadable computer software for blockchain technology, e-payment and online payment software
    42. Downloadable computer software for use as a digital wallet
    43. Downloadable computer software for use as an electronic wallet, E-commerce and e-payment software
    44. Computer software relating to the handling of financial transactions
    45. Software for arranging online transactions
    46. Computer software for facilitating payment transactions by electronic means
    47. Software for processing electronic payments to and from others
    48. Software for facilitating secure credit card transactions, Software applications for use with mobile devices
    49. Downloadable software in the nature of a mobile application
    50. Downloadable computer software for blockchain technology.
  • The mark was filed in class 36 with following description of goods:
    1. Financial exchange of virtual currency
    2. Electronic transfer of virtual currencies
    3. Financial exchange of virtual currency, in the field of nonfungible tokens (NFTs)
    4. Financial transaction services involving cryptocurrency, nonfungible tokens (NFTs) and blockchain technology
    5. Financial transactions via blockchain.
  • The mark was filed in class 42 with following description of goods:
    1. Design of virtual reality software
    2. Development of virtual reality software
    3. Design services relating to virtual reality software
    4. Design and development of virtual reality software.
Trademarkers