The trademark application OM was filed by 6529 HOLDINGS LLC, a Limited Liability Company (the "Applicant"). The application was published for oppositions on June 2, 2022, and still open for oppositions.
The application was filed in English (French was selected as the second language).
Goods And Services
The mark was filed in class 9 with following description of goods:
Downloadable virtual reality software
Downloadable augmented reality software
Downloadable mixed reality software
Virtual reality software for interactive entertainment and virtual reality gaming
Augmented reality software for interactive entertainment and augmented reality gaming
Downloadable software for integrating electronic data with real world environments for the purposes of entertainment, education, gaming, communicating, and social networking
Downloadable software for use in enabling computers, video game consoles, handheld video game consoles, tablet computers, mobile devices, and mobile telephones to provide virtual reality and augmented reality experiences
Downloadable software for operating, configuring, and managing virtual reality headsets and controllers
Downloadable software for gesture recognition, object tracking, motion control, and content visualization
Software, firmware and hardware for use in visual, voice, audio, motion, eye and gesture tracking and recognition
Downloadable software for navigating a virtual reality and augmented reality environments
Downloadable software for enabling users to experience virtual reality and augmented reality visualization, manipulation, and immersion
Downloadable software for recording, storing, transmitting, receiving, displaying and analyzing data from wearable computer hardware
Downloadable software for use in creating and designing virtual reality and augmented reality software
Application programming interface (API) for computer software for developing virtual reality and augmented reality experiences
Virtual reality game computer hardware
Augmented reality game computer hardware
Mixed reality game computer hardware
Virtual reality computer hardware
Augmented reality computer hardware
Motion tracking sensors for virtual reality and augmented reality technology
Augmented reality software for interactive entertainment
Augmented reality software for navigating an augmented reality environment
Augmented reality software for object tracking, motion control and content visualization
Augmented reality software for operating augmented reality headsets
Augmented reality software for users to experience augmented reality visualization, manipulation and immersion
Wearable computing devices comprised primarily of software and display screens for connection to computers, tablet computers, mobile devices, and mobile phones in order to enable virtual reality and augmented reality world experiences
Hardware and software for operating sensor devices
Electronic sensor devices, cameras, projectors, and microphones for gesture, facial, and voice detection, capture and recognition
Hardware and software for detecting objects, user gestures and commands
Computer software for modifying photographs, images and audio, video, and audio-visual content with photographic filters and virtual reality, mixed reality and augmented reality (AR) effects, namely, graphics, animations, text, drawings, geotags, metadata tags, hyperlinks
Computer software for monitoring, processing, displaying, storing and transmitting data relating to a user's physical activity games that accept virtual or monetary wagers sold as a feature of game software
Headsets for virtual reality games
Vpn (virtual private network) hardware
Vpn (virtual private network) operating software
Computer software for managing and validating cryptocurrency and nonfungible tokens (NFTs) transactions using blockchain- based smart contracts
Computer software for managing cryptocurrency and non-fungible tokens (NFTs) transactions using blockchain technology
Computer software for managing and verifying cryptocurrency and nonfungible tokens (NFTs) transactions on a blockchain
Downloadable digital artwork and images
Software related to Non-fungible token (NFTs) and blockchain
Downloadable computer software for blockchain technology, e-payment and online payment software
Downloadable computer software for use as a digital wallet
Downloadable computer software for use as an electronic wallet, E-commerce and e-payment software
Computer software relating to the handling of financial transactions
Software for arranging online transactions
Computer software for facilitating payment transactions by electronic means
Software for processing electronic payments to and from others
Software for facilitating secure credit card transactions, Software applications for use with mobile devices
Downloadable software in the nature of a mobile application
Downloadable computer software for blockchain technology.
The mark was filed in class 36 with following description of goods:
Financial exchange of virtual currency
Electronic transfer of virtual currencies
Financial exchange of virtual currency, in the field of nonfungible tokens (NFTs)