The trademark application BUILDERMAN was filed by Roblox Corporation, a U.S. corporation (the "Applicant"). The application was published for oppositions on July 24, 2022, and still open for oppositions.
The application was filed in English (Italian was selected as the second language).
Goods And Services
The mark was filed in class 9 with following description of goods:
Downloadable game software
Downloadable software for creating and interacting with online communities and virtual spaces
Downloadable software for creating virtual reality and 3d experiences
Computer game software, downloadable
Computer game software, recorded
Computer software applications, downloadable
Computer software platforms, recorded or downloadable
Virtual reality headsets
Data processing apparatus
Data sets, recorded or downloadable
Apparatus and instruments for recording, transmitting, reproducing or processing sound, images or data
Recorded and downloadable media, computer software, blank digital or analogue recording and storage media
Computers and computer peripheral devices
Downloadable virtual goods
Downloadable computer software for interactive games for use via a global computer network and through various wireless networks and electronic devices
Downloadable software for engaging in social networking and interacting with online communities
Downloadable software for accessing and streaming multimedia entertainment content
Downloadable software for providing access to an online virtual environment
Downloadable computer software for the creation, production and modification of digital animated and non-animated designs and characters, avatars, digital overlays and skins for access and use in online environments, virtual online environments, and extended reality virtual environments
Near field communication tokens
Downloadable mobile application software for ordering goods
Near field communication tags for interacting with mobile applications to obtain information concerning goods
Near field communication tags for marketing and authentication of goods
Trousers, turbans, underpants, underwear, uniforms, veils [clothing], waistcoats, warm gloves for touchscreen devices, wet suits for water-skiing, detachable collars, clothing for gymnastics, clothing incorporating LEDs, clothing of imitations of leather, clothing of leather, waterproof clothing, sportswear incorporating digital sensors, cyclists' clothing, embroidered clothing, face masks [clothing], not for medical or sanitary purposes, judo uniforms, karate uniforms, kimonos, latex clothing, paper clothing, readymade clothing, saris, sarongs, sashes for wear, all the aforementioned to be used in the virtual world
Footwear, namely, ankle boots, bath sandals, bath slippers, beach shoes, boots for sports, boots, esparto shoes or sandals, football shoes, foot muffs, not electrically heated, gaiters, galoshes, gymnastic shoes, half-boots, heels, sandals, shoes, ski boots, sports shoes, slippers, valenki [felted boots], wooden shoes, lace boots, all the aforementioned to be used in the virtual world
Headwear, namely, hats, berets, cap peaks, caps being headwear, headbands [clothing], visors being headwear, top hats, paper hats [clothing], miters [hats], hat frames [skeletons], headbands [clothing]
Shower caps, all the aforementioned to be used in the virtual world
Toys, namely, action figure toys, accessories for action figure toys, plastic character toys, rubber character toys, construction toys, and molded toy figures, dolls, remote-controlled toy vehicles, toy figures, toy models, toy robots, toy vehicles
Video game machines, all the aforementioned to be used in the virtual world.
The mark was filed in class 25 with following description of goods:
Clothing, namely, shirts, sweatshirts, jackets, aprons [clothing], babies' pants [underwear], bandanas [neckerchiefs], bath robes, bathing caps, swimsuits, bathing trunks, beach clothes, belts [clothing], bibs, not of paper, bibs, sleeved, not of paper, boas [necklets], bodices [lingerie], boxer shorts, braces [suspenders] for clothing, brassieres, breeches for wear, camisoles, coats, collars [clothing], combinations [clothing], corsets [underclothing], cuffs, cycling gloves
Dresses
Dressing gowns
Driving gloves
Ear muffs [clothing]
Fingerless gloves
Fur stoles
Furs [clothing]
Garters
Girdles
Gloves [clothing]
Headscarves
Hoods [clothing]
Hosiery
Jerseys [clothing]
Jumper dresses
Knickers
Knitwear [clothing]
Layettes [clothing]
Leggings [leg warmers]
Leggings [trousers]
Leotards
Mantillas
Masquerade costumes
Money belts [clothing]
Motorists' clothing
Muffs [clothing]
Neck tube scarves
Neckties
Outerclothing
Overcoats
Parkas
Pelerines
Pelisses
Petticoats
Ponchos
Pajamas
Rash guards
Scarves
Shawls
Shirt fronts
Shirt yokes
Short-sleeve shirts
Ski gloves
Skirts
Shorts
Sleep masks
Slips [underclothing]
Sock suspenders
Socks
Sports jerseys
Sports singlets
Stocking suspenders
Stuff jackets [clothing]
Suits
Sweat-absorbent socks
Sweat-absorbent stockings
Sweat-absorbent underwear
Sweaters
Bodies [underclothing]
Tee-shirts
Tights
Togas
Trousers
Turbans
Underpants
Underwear
Veils [clothing]
Waistcoats
Warm gloves for touchscreen devices
Wet suits for water-skiing
Detachable collars
Clothing for gymnastics
Clothing incorporating LEDs
Clothing of imitations of leather
Clothing of leather
Waterproof clothing
Sportswear incorporating digital sensors
Cyclists' clothing
Embroidered clothing
Face masks [clothing], not for medical or sanitary purposes
Headwear, namely, hats, berets, cap peaks, caps being headwear, headbands [clothing], visors being headwear, top hats, paper hats [clothing], miters [hats], hat frames [skeletons], headbands [clothing], shower caps.
The mark was filed in class 28 with Toys, namely, action figure toys, accessories for action figure toys, plastic character toys, rubber character toys, construction toys, and molded toy figures, dolls, remote-controlled toy vehicles, toy figures, toy models, toy robots, toy vehicles and video game machines..
The mark was filed in class 41 with following description of goods:
Entertainment services, namely, providing online non-downloadable game software, providing an interactive game via electronic, optical, and wireless communications networks, providing temporary use of non-downloadable interactive video games via electronic, optical, and wireless communications networks, providing user rankings for entertainment, video game services, providing online games, on-line game services
Providing on-line, non-downloadable virtual, digital animated and non-animated designs and characters, avatars, digital overlays, and skins for use in virtual environments
Virtual reality and interactive game services provided online from a global computer network and through various wireless networks and electronic devices
Entertainment services, namely, providing virtual environments in which users can interact for recreational, leisure, or entertainment purposes
Entertainment services, namely, providing an online environment featuring streaming of entertainment content and live streaming of entertainment events
Entertainment services in the nature of organizing, arranging, and hosting virtual performances and social entertainment events.
The mark was filed in class 42 with following description of goods:
Providing temporary use of online non-downloadable software for creating and interacting with online communities and virtual spaces
Providing temporary use of online non-downloadable software for creating virtual reality and 3D experiences
Evelopment of video and computer games
Graphic design of promotional materials
Providing information relating to computer technology and programming via a website
Maintenance of computer software
Writing of computer code
Computer software design
Computer system design
Computer programming
Software design
Software development
Programming of video game software
Design and development of computer game software and virtual reality software, digital animated and non-animated designs and characters, avatars, digital overlays, and skins for use in virtual environments.