EUTM file information

018686163


April 10, 2022

Trademark Summary

The trademark application was filed by Museum of the Future L.L.C, a corporation established under the laws of the United Arab Emirates (the "Applicant"). Application under examination.

The application was filed in English (German was selected as the second language).


Goods And Services

  • The mark was filed in class 9 with following description of goods:
    1. Computer software for use as a virtual asset wallet
    2. Computer software for use as a digital wallet
    3. Computer software for use as an electronic wallet
    4. Cryptography software
    5. Downloadable cryptographic keys for managing, receiving and spending virtual currencies, virtual assets, tokens, and cryptocurrencies
    6. Downloadable computer software for managing transactions relating to virtual currencies, virtual assets, cryptocurrencies, tokens and non-fungible tokens
    7. Virtual and digital goods for use online and in virtual worlds
    8. Virtual and digital interactive representations of buildings and locations for use in virtual worlds and virtual environments
    9. Downloadable virtual goods featuring articles of clothing, footwear, headgear, merchandise products, electronic products, electric products, toys, games, playthings, household products, housewares, jewellery, scale models, statues, works of art, building sets, building blocks, keyrings, ornaments, drinking vessels, printed publications for use in online virtual worlds
    10. Downloadable virtual avatars for use in virtual worlds and virtual environments
    11. Audiovisual apparatus and instruments
    12. Teaching apparatus and instruments
    13. Apparatus and instruments for recording, transmitting, reproducing or processing sound, images, or data
    14. Recorded and downloadable media
    15. Computer software
    16. Storage media
    17. Computers and peripheral devices
    18. Divers masks
    19. Swimming goggles
    20. Smart watches
    21. Wearable activity trackers
    22. Eyeglass cases
    23. Sunglasses
    24. Teaching robots
    25. Humanoid robots
    26. 3D spectacles
    27. Animated cartoons
    28. Batteries
    29. Apparatus and instruments for astronomy
    30. Audiovisual teaching apparatus
    31. Bags adapted for laptops
    32. Battery chargers
    33. Binoculars
    34. Cameras [photography]
    35. Cases for smartphones
    36. Cell phone straps
    37. Charging stations for electric vehicles
    38. Chemistry apparatus and instruments
    39. Chips [integrated circuits]
    40. Compact discs
    41. Compact disc players
    42. Computer game software
    43. Computer keyboards
    44. Computer software applications
    45. Mobile apps
    46. Covers for personal digital assistants
    47. Covers for tablet computers
    48. Mobile phone covers
    49. Covers for personal computers
    50. Data processing apparatus
    51. Personal digital assistants
    52. Digital signs
    53. Measuring apparatus and instruments
    54. Downloadable graphics for mobile phones
    55. Downloadable emoticons for mobile phones
    56. Downloadable image files for mobile phones
    57. Downloadable audiovisual files for mobile phones
    58. Downloadable ringtones for mobile phones
    59. Downloadable music files for mobile phones
    60. Earpieces for remote communication
    61. Electronic book readers
    62. Electronic interactive whiteboards
    63. Electronic agendas
    64. Electronic pocket translators
    65. Electronic notice boards
    66. Electronic pens (visual display units)
    67. Electronic publications, downloadable
    68. Encoded identification bracelets, magnetic
    69. Encoded key cards
    70. Eyewear
    71. Global positioning system [GPS] apparatus
    72. Goggles for sports
    73. Hand-held electronic dictionaries
    74. Hand-held electronic guides
    75. Hands-free kits for telephones
    76. Headphones
    77. Holograms
    78. Humanoid robots with artificial intelligence
    79. Identity cards, magnetic
    80. Integrated circuits
    81. Intercommunication devices
    82. Interactive touch screen terminals
    83. Interfaces for computers
    84. Laptop computers
    85. Lasers, not for medical purposes
    86. Lens hoods
    87. Lens covers
    88. Photography apparatus and equipment
    89. Light emitting diodes [LED]
    90. Light emitting electronic pointers
    91. Loudspeakers
    92. Magnifying glasses [optics]
    93. Magnetic data media
    94. Mathematical instruments
    95. Measures
    96. Memory cards
    97. Meteorological instruments
    98. Mobile telephones
    99. Monitoring apparatus, other than for medical purposes
    100. Mouse [computer peripheral]
    101. Mouse pads
    102. Notebook computers
    103. Observation instruments
    104. Optical apparatus and instruments
    105. Optical data media
    106. Sound recording discs
    107. Pocket calculators
    108. Projection apparatus
    109. Radios
    110. Readers [data processing equipment]
    111. Reflective articles for wear, for the prevention of accidents
    112. Remote control apparatus
    113. Scanners [data processing equipment]
    114. Security tokens [encryption devices]
    115. Encryption apparatus and instruments
    116. Selfie sticks [hand-held monopods]
    117. Simulators for the steering and control of vehicles
    118. Sleeves for laptops and tablet computers
    119. Smart rings
    120. Smart glasses
    121. Solar batteries
    122. Spectacle chains
    123. Spectacle cords
    124. Stands adapted for laptops
    125. Tablet computers
    126. Telecommunication apparatus in the form of jewellery
    127. Telecommunication apparatus and instruments
    128. Telephone apparatus
    129. Telescopes
    130. Microscopes
    131. Television apparatus
    132. Temperature indicators
    133. Testing apparatus not for medical purposes
    134. Thermal imaging cameras
    135. Ticket dispensers
    136. Ticket printers
    137. Transmitters [telecommunication]
    138. Transmitting sets [telecommunication]
    139. USB flash drives
    140. Trackballs [computer peripherals]
    141. Tripods for cameras
    142. Wearable computers
    143. Wearable video display monitors
    144. Fridge magnets
    145. Magnets
    146. Decorative magnets
    147. Artificial intelligence apparatus
    148. Artificial intelligence software for teaching and education
    149. Artificial intelligence software
    150. Educational mobile applications
    151. Educational software
    152. Downloadable educational materials
    153. Virtual reality software for education
    154. Virtual reality headsets
    155. Virtual reality hardware
    156. Virtual reality simulators
    157. Virtual and augmented reality software
    158. Virtual and augmented reality apparatus and instruments.
  • The mark was filed in class 14 with following description of goods:
    1. Precious metals and their alloys
    2. Jewellery, precious and semi-precious stones
    3. Horological and chronometric instruments
    4. Alarm clocks
    5. Amulets
    6. Badges of precious metal
    7. Beads for making jewellery
    8. Boxes of precious metal
    9. Bracelets [jewellery]
    10. Bracelets made of embroidered textile [jewellery]
    11. Brooches [jewellery]
    12. Busts of precious metal
    13. Chains [jewellery]
    14. Charms for key rings
    15. Clocks
    16. Coins
    17. Cuff links
    18. Earrings
    19. Figurines of precious metal
    20. Jewellery boxes
    21. Jewellery charms
    22. Jewellery rolls
    23. Watches
    24. Key rings
    25. Key chains
    26. Lockets [jewellery]
    27. Misbaha [prayer beads]
    28. Necklaces [jewellery]
    29. Ornamental pins
    30. Paste jewellery
    31. Pearls [jewellery]
    32. Pins [jewellery]
    33. Presentation boxes for jewellery
    34. Presentation boxes for watches
    35. Rings [jewellery]
    36. Statues of precious metal
    37. Stopwatches
    38. Sundials
    39. Watch cases
    40. Watch bands
    41. Watch chains
    42. Works of art of precious metal
    43. Tie pins
    44. Tie clips
    45. Trophies made of precious metals
    46. Trophies coated with precious metals
    47. Awards made of precious metals
    48. Awards coated with precious metals.
  • The mark was filed in class 28 with following description of goods:
    1. Games, toys and playthings
    2. Video game apparatus
    3. Gymnastic and sporting articles
    4. Baby gyms
    5. Balls for games
    6. Toy chemistry sets
    7. Board games
    8. Building blocks [toys]
    9. Building games
    10. Chess games
    11. Celebration crackers [party novelties]
    12. Dolls
    13. Dolls clothing
    14. Dolls houses
    15. Dominoes
    16. Draughts
    17. Drones [toys]
    18. Flying discs [toys]
    19. Apparatus for games
    20. Golf balls
    21. Golf tees
    22. Model aircraft
    23. Hand-held games consoles
    24. Inflatable games for swimming pools
    25. Jigsaw puzzles
    26. Mah-jong
    27. Marbles for games
    28. Masks [playthings]
    29. Matryoshka dolls
    30. Novelty toys for parties
    31. Party paper hats
    32. Pinatas
    33. Parlour games
    34. Play balloons
    35. Playhouses for children
    36. Playing cards
    37. Plush toys
    38. Puppets
    39. Remote controlled toy vehicles
    40. Scale model kits [toys]
    41. Scale model vehicles
    42. Scooters [toys]
    43. Skateboards
    44. Snow globes
    45. Stuffed toys
    46. Swimming pools
    47. Swimming floats
    48. Toy figures
    49. Toy buildings
    50. Toy models
    51. Toy mobiles
    52. Toy robots
    53. Water wings
    54. Toy building structures
    55. Scale model buildings [toys]
    56. Educational playthings
    57. Educational toys
    58. Electronic educational teaching games
    59. Cards [games]
    60. Trading cards for games
    61. Card games.
  • The mark was filed in class 35 with following description of goods:
    1. Advertising, business management, organisation and administration
    2. Office function
    3. Business management of a museum
    4. Business management of an exhibition centre, event space, theatre and themed attraction
    5. Administration of consumer loyalty programmes
    6. Business organisation consultancy
    7. Business consulting services for digital transformation
    8. Providing commercial information and advice for consumers in the choice of products and services
    9. Compilation of information into computer databases
    10. Computerised file management
    11. Conducting of commercial events
    12. Data search in computer files for others
    13. Data processing services [office functions]
    14. Demonstration of goods
    15. Distribution of samples
    16. Organisation of exhibitions for commercial or advertising purposes
    17. Influencer marketing
    18. Marketing
    19. Online advertising on a computer network
    20. Online retail services for downloadable and pre-recorded music and movies
    21. Online ordering services
    22. Outsourced administrative management for companies
    23. Outsourcing services [business assistance]
    24. Presentation of goods on communication media for retail purposes
    25. Procurement services for others [purchasing goods and services for other businesses]
    26. Promotion of goods and services through sponsorship of sports events
    27. Promotion of goods and services through sponsorship of cultural events
    28. Promotion of goods and services through sponsorship of educational events
    29. Promotion of goods and services through sponsorship of entertainment events
    30. Promotion of goods and services through influencers
    31. Retail services
    32. Wholesale services
    33. Sales promotion for others
    34. Rental of sales stands
    35. Arranging subscriptions to telecommunications for others
    36. Systemisation of information into computer databases
    37. Targeted marketing
    38. Organisation of trade fairs
    39. Updating and maintenance of data in computer databases
    40. Updating and maintenance of information in registries
    41. Providing user reviews for commercial or advertising purposes
    42. Providing user rankings for commercial or advertising purposes
    43. Providing user ratings for commercial or advertising purposes
    44. Rental of vending machines
    45. Business management of a decentralised autonomous organisation
    46. Administration of membership schemes
    47. Membership club services, namely, providing information to members in the field of virtual currencies, cryptocurrencies, virtual assets, tokens and non-fungible tokens
    48. Provision of an online marketplace for buyers and sellers of goods and services
    49. Provision of an online marketplace for buyers and sellers of virtual goods and services
    50. Database management
    51. Advertising services
    52. Conducting interactive virtual auctions
    53. Online retail services for non-fungible tokens and virtual assets
    54. Arranging subscriptions to telecommunication services for others
    55. Providing an online virtual environment for trading virtual art, virtual art tokens, tokens and non-fungible tokens
    56. Commercial administration of the licensing of goods and services of others
    57. Online retail services
    58. Online retail services for downloadable digital music
    59. Online retail services for downloadable digital artwork.
  • The mark was filed in class 36 with following description of goods:
    1. Virtual currency services
    2. Crypto currency trading services
    3. Virtual assets trading services
    4. Virtual currency exchange services
    5. Crypto currency exchange services
    6. Virtual assets exchange services
    7. Issuing tokens of value
    8. Issuing virtual tokens of value
    9. Investment services
    10. Membership club services, namely providing financial information to members in the field of virtual currencies, cryptocurrencies, virtual assets, tokens, and non-fungible tokens
    11. Issuing tokens of value as part of a customer membership scheme
    12. Providing a virtual currency for use by members of an online community via a global computer network
    13. Art appraisal
    14. Crowdfunding
    15. Electronic transfer of crypto assets
    16. Electronic transfer of virtual assets
    17. Electronic funds provided via blockchain technology
    18. E-wallet payment services
    19. Electronic funds transfer
    20. Investment of funds
    21. Investment of virtual assets
    22. Issuance of gift certificates
    23. Virtual real estate services
    24. Real estate services provided in a virtual world or virtual environment
    25. Real estate affairs provided in a virtual world or virtual environment
    26. Issuance of tokens of value
    27. Rental of offices for co-working
    28. Rental of residential, commercial and industrial premises online in a virtual world or virtual environment
    29. Real estate affairs
    30. Deposits of valuables
    31. Financial appraisals of works of art
    32. Financial sponsorship
    33. Real estate management
    34. Rental of real estate
    35. Rental of offices [real estate]
    36. Rental of real estate concessions
    37. Rent collection
    38. Rental of exhibition space
    39. Charitable fund raising
    40. Financial sponsorship of cultural events
    41. Discount card services provided to consumers for cultural purposes
    42. Arranging of finance for educational, cultural or entertainment projects
    43. Investment services in relation to educational, cultural or entertainment projects.
  • The mark was filed in class 39 with following description of goods:
    1. Transport
    2. Packaging and storage of goods
    3. Travel arrangement
    4. Booking of seats for travel
    5. Tourism services
    6. Car parking
    7. Car transport
    8. Chauffeur services
    9. Gift wrapping
    10. Luggage storage
    11. Rental of navigational systems
    12. Arranging of passenger transportation services for others via an online application
    13. Passenger transport
    14. Transport reservation
    15. Transport of travellers
    16. Arranging travel tours
    17. Transport services for sightseeing tours
    18. Arranging of transportation for travel tours
    19. Providing transport information
    20. Sightseeing [tourism]
    21. Tourist guide services
    22. Providing tourist travel information
    23. Arranging excursions for tourists
    24. Providing tourist information via the internet.
  • The mark was filed in class 41 with following description of goods:
    1. Interactive entertainment services provided online
    2. Entertainment services provided in a virtual world
    3. Educational services in the field of cryptocurrencies, virtual assets, tokens, and non-fungible tokens
    4. Museum services provided online
    5. Museum services provided in a virtual world
    6. Virtual museum services provided online
    7. Art gallery and art exhibition services provided online
    8. Art gallery and art exhibition services provided in a virtual world
    9. Custom art for others
    10. Organising community events in the field of cryptocurrencies, virtual assets, tokens, and non-fungible tokens
    11. Game services provided online from a computer
    12. Virtual reality game services
    13. Providing online artwork, non-downloadable
    14. Production of podcasts
    15. Provision of entertainment and information via podcasts
    16. Educational information provided via podcasts
    17. Audio production services
    18. Video production services
    19. Social club services, namely, arranging organizing and hosting social events, get-togethers and parties for club members
    20. Multimedia library services
    21. Provision of non-downloadable virtual and digital goods for use online and in virtual worlds
    22. Provision of non-downloadable virtual and digital interactive representations of buildings and locations for use in virtual worlds and virtual environments
    23. Provision of non-downloadable downloadable virtual goods featuring articles of clothing, footwear, headgear, merchandise products, electronic products, electric products, toys, games, playthings, household products, housewares, jewellery, scale models, statues, works of art, building sets, building blocks, keyrings, ornaments, drinking vessels, printed publications for use in online virtual worlds
    24. Provision of non-downloadable virtual avatars for use in virtual worlds and virtual environments
    25. Entertainment services, namely, providing online, non-downloadable products and services for use in virtual worlds and virtual environments
    26. Education
    27. Providing of training
    28. Entertainment
    29. Sporting and cultural activities
    30. Museums
    31. Museum exhibitions
    32. Museum curator services
    33. Providing museum facilities and services
    34. Museum services
    35. Amusement park services
    36. Providing amusement arcade services
    37. Rental of audio equipment
    38. Rental of audiovisual equipment
    39. Booking of tickets for cultural activities and museums
    40. Clubs services [entertainment or education]
    41. Organisation of competitions [education or entertainment]
    42. Arranging and conducting of conferences
    43. Arranging and conducting of congresses
    44. Organisation of cosplay entertainment events
    45. Cultural, educational or entertainment services provided by museums
    46. Electronic desktop publishing
    47. Organisation of exhibitions for cultural or educational purposes
    48. Film production, other than advertising films
    49. Providing films and television programmes, not downloadable, via video on demand services
    50. Game services provided online from a computer network
    51. Educational and cultural services provided online from a computer network
    52. Conducting guided tours
    53. Providing information in the field of entertainment
    54. Providing information in the field of cultural activities
    55. Providing information relating to recreational activities
    56. Language interpreter services
    57. Lending library services
    58. Online publication of electronic books and journals
    59. Providing online electronic publications, not downloadable
    60. Providing online videos, non-downloadable
    61. Providing online music, non-downloadable
    62. Party planning [entertainment]
    63. Presentation of live performances
    64. Publication of books
    65. Providing recreation facilities
    66. Arranging and conducting of seminars
    67. Organisation and production of shows
    68. Sign language interpretation
    69. Rental of sound recordings
    70. Rental of video recordings
    71. Educational camp services
    72. Ticket agency services
    73. Training and educational services provided via simulators
    74. Rental of training and educational simulators
    75. Translation
    76. Providing user reviews for entertainment or cultural purposes
    77. Arranging and conducting of workshops [training]
    78. Educational demonstrations
    79. Educational information
    80. Educational seminars
    81. Cultural information
    82. Organisation of cultural events
    83. Arranging and conducting exhibitions for cultural purposes.
  • The mark was filed in class 42 with following description of goods:
    1. Scientific and technological services and research and design relating thereto
    2. Industrial analysis, industrial research and industrial design services
    3. Quality control and authentication services
    4. Design and development of computer hardware and software
    5. Design services
    6. Providing a secured access, members only website, that gives members the ability acquire non-fungible tokens
    7. Artwork design
    8. Designing artwork for use as non-fungible tokens
    9. Conversion of data or documents from physical to electronic media
    10. User authentication services using blockchain technology
    11. Blockchain as a service (BaaS)
    12. Platform as a service (PaaS)
    13. Software as a service (SaaS)
    14. User authentication services using technology for e-commerce transactions
    15. Data storage via blockchain
    16. Data authentication via blockchain
    17. Authenticating works of art
    18. Authenticating non-fungible tokens
    19. Development of computer hardware and software
    20. Research in the field of blockchain technology
    21. Research in the field of virtual assets, virtual currencies, cryptocurrencies and non-fungible tokens
    22. Hosting an online multimedia virtual world and virtual environment in which users can interact.
Trademarkers