EUTM file information

018686162

MUSEUM OF THE FUTURE


April 10, 2022

Trademark Summary

The trademark application MUSEUM OF THE FUTURE was filed by Museum of the Future L.L.C, a corporation established under the laws of the United Arab Emirates (the "Applicant"). Application under examination.

The application was filed in English (German was selected as the second language).


Goods And Services

  • The mark was filed in class 9 with following description of goods:
    1. Computer software for use as a virtual asset wallet
    2. Computer software for use as a digital wallet
    3. Computer software for use as an electronic wallet
    4. Cryptography software
    5. Downloadable cryptographic keys for managing, receiving and spending virtual currencies, virtual assets, tokens, and cryptocurrencies
    6. Downloadable computer software for managing transactions relating to virtual currencies, virtual assets, cryptocurrencies, tokens and non-fungible tokens
    7. Virtual and digital goods for use online and in virtual worlds
    8. Virtual and digital interactive representations of buildings and locations for use in virtual worlds and virtual environments
    9. Downloadable virtual goods featuring articles of clothing, footwear, headgear, merchandise products, electronic products, electric products, toys, games, playthings, household products, housewares, jewellery, scale models, statues, works of art, building sets, building blocks, keyrings, ornaments, drinking vessels, printed publications for use in online virtual worlds
    10. Downloadable virtual avatars for use in virtual worlds and virtual environments.
  • The mark was filed in class 35 with following description of goods:
    1. Advertising, business management, organisation and administration
    2. Office function
    3. Business management of a museum
    4. Business management of an exhibition centre, event space, theatre and themed attraction
    5. Administration of consumer loyalty programmes
    6. Business organisation consultancy
    7. Business consulting services for digital transformation
    8. Providing commercial information and advice for consumers in the choice of products and services
    9. Compilation of information into computer databases
    10. Computerised file management
    11. Conducting of commercial events
    12. Data search in computer files for others
    13. Data processing services [office functions]
    14. Demonstration of goods
    15. Distribution of samples
    16. Organisation of exhibitions for commercial or advertising purposes
    17. Influencer marketing
    18. Marketing
    19. Online advertising on a computer network
    20. Online retail services for downloadable and pre-recorded music and movies
    21. Online ordering services
    22. Outsourced administrative management for companies
    23. Outsourcing services [business assistance]
    24. Presentation of goods on communication media for retail purposes
    25. Procurement services for others [purchasing goods and services for other businesses]
    26. Promotion of goods and services through sponsorship of sports events
    27. Promotion of goods and services through sponsorship of cultural events
    28. Promotion of goods and services through sponsorship of educational events
    29. Promotion of goods and services through sponsorship of entertainment events
    30. Promotion of goods and services through influencers
    31. Retail services
    32. Wholesale services
    33. Sales promotion for others
    34. Rental of sales stands
    35. Arranging subscriptions to telecommunications for others
    36. Systemisation of information into computer databases
    37. Targeted marketing
    38. Organisation of trade fairs
    39. Updating and maintenance of data in computer databases
    40. Updating and maintenance of information in registries
    41. Providing user reviews for commercial or advertising purposes
    42. Providing user rankings for commercial or advertising purposes
    43. Providing user ratings for commercial or advertising purposes
    44. Rental of vending machines
    45. Business management of a decentralised autonomous organisation
    46. Administration of membership schemes
    47. Membership club services, namely, providing information to members in the field of virtual currencies, cryptocurrencies, virtual assets, tokens and non-fungible tokens
    48. Provision of an online marketplace for buyers and sellers of goods and services
    49. Provision of an online marketplace for buyers and sellers of virtual goods and services
    50. Database management
    51. Advertising services
    52. Conducting interactive virtual auctions
    53. Online retail services for non-fungible tokens and virtual assets
    54. Arranging subscriptions to telecommunication services for others
    55. Providing an online virtual environment for trading virtual art, virtual art tokens, tokens and non-fungible tokens
    56. Commercial administration of the licensing of goods and services of others
    57. Online retail services
    58. Online retail services for downloadable digital music
    59. Online retail services for downloadable digital artwork.
  • The mark was filed in class 36 with following description of goods:
    1. Virtual currency services
    2. Crypto currency trading services
    3. Virtual assets trading services
    4. Virtual currency exchange services
    5. Crypto currency exchange services
    6. Virtual assets exchange services
    7. Issuing tokens of value
    8. Issuing virtual tokens of value
    9. Investment services
    10. Membership club services, namely providing financial information to members in the field of virtual currencies, cryptocurrencies, virtual assets, tokens, and non-fungible tokens
    11. Issuing tokens of value as part of a customer membership scheme
    12. Providing a virtual currency for use by members of an online community via a global computer network
    13. Art appraisal
    14. Crowdfunding
    15. Electronic transfer of crypto assets
    16. Electronic transfer of virtual assets
    17. Electronic funds provided via blockchain technology
    18. E-wallet payment services
    19. Electronic funds transfer
    20. Investment of funds
    21. Investment of virtual assets
    22. Issuance of gift certificates
    23. Virtual real estate services
    24. Real estate services provided in a virtual world or virtual environment
    25. Real estate affairs provided in a virtual world or virtual environment
    26. Issuance of tokens of value
    27. Rental of offices for co-working
    28. Rental of residential, commercial and industrial premises online in a virtual world or virtual environment
    29. Real estate affairs
    30. Deposits of valuables
    31. Financial appraisals of works of art
    32. Financial sponsorship
    33. Real estate management
    34. Rental of real estate
    35. Rental of offices [real estate]
    36. Rental of real estate concessions
    37. Rent collection
    38. Rental of exhibition space
    39. Charitable fund raising
    40. Financial sponsorship of cultural events
    41. Discount card services provided to consumers for cultural purposes
    42. Arranging of finance for educational, cultural or entertainment projects
    43. Investment services in relation to educational, cultural or entertainment projects.
  • The mark was filed in class 41 with following description of goods:
    1. Interactive entertainment services provided online
    2. Entertainment services provided in a virtual world
    3. Educational services in the field of cryptocurrencies, virtual assets, tokens, and non-fungible tokens
    4. Museum services provided online
    5. Museum services provided in a virtual world
    6. Virtual museum services provided online
    7. Art gallery and art exhibition services provided online
    8. Art gallery and art exhibition services provided in a virtual world
    9. Custom art for others
    10. Organising community events in the field of cryptocurrencies, virtual assets, tokens, and non-fungible tokens
    11. Game services provided online from a computer
    12. Virtual reality game services
    13. Providing online artwork, non-downloadable
    14. Production of podcasts
    15. Provision of entertainment and information via podcasts
    16. Educational information provided via podcasts
    17. Audio production services
    18. Video production services
    19. Social club services, namely, arranging organizing and hosting social events, get-togethers and parties for club members
    20. Multimedia library services
    21. Provision of non-downloadable virtual and digital goods for use online and in virtual worlds
    22. Provision of non-downloadable virtual and digital interactive representations of buildings and locations for use in virtual worlds and virtual environments
    23. Provision of non-downloadable downloadable virtual goods featuring articles of clothing, footwear, headgear, merchandise products, electronic products, electric products, toys, games, playthings, household products, housewares, jewellery, scale models, statues, works of art, building sets, building blocks, keyrings, ornaments, drinking vessels, printed publications for use in online virtual worlds
    24. Provision of non-downloadable virtual avatars for use in virtual worlds and virtual environments
    25. Entertainment services, namely, providing online, non-downloadable products and services for use in virtual worlds and virtual environments.
  • The mark was filed in class 42 with following description of goods:
    1. Scientific and technological services and research and design relating thereto
    2. Industrial analysis, industrial research and industrial design services
    3. Quality control and authentication services
    4. Design and development of computer hardware and software
    5. Design services
    6. Providing a secured access, members only website, that gives members the ability acquire non-fungible tokens
    7. Artwork design
    8. Designing artwork for use as non-fungible tokens
    9. Conversion of data or documents from physical to electronic media
    10. User authentication services using blockchain technology
    11. Blockchain as a service (BaaS)
    12. Platform as a service (PaaS)
    13. Software as a service (SaaS)
    14. User authentication services using technology for e-commerce transactions
    15. Data storage via blockchain
    16. Data authentication via blockchain
    17. Authenticating works of art
    18. Authenticating non-fungible tokens
    19. Development of computer hardware and software
    20. Research in the field of blockchain technology
    21. Research in the field of virtual assets, virtual currencies, cryptocurrencies and non-fungible tokens
    22. Hosting an online multimedia virtual world and virtual environment in which users can interact.
Trademarkers