The trademark application MUSEUM OF THE FUTURE was filed by Museum of the Future L.L.C, a corporation established under the laws of the United Arab Emirates (the "Applicant"). Application under examination.
The application was filed in English (German was selected as the second language).
Goods And Services
The mark was filed in class 9 with following description of goods:
Computer software for use as a virtual asset wallet
Computer software for use as a digital wallet
Computer software for use as an electronic wallet
Cryptography software
Downloadable cryptographic keys for managing, receiving and spending virtual currencies, virtual assets, tokens, and cryptocurrencies
Downloadable computer software for managing transactions relating to virtual currencies, virtual assets, cryptocurrencies, tokens and non-fungible tokens
Virtual and digital goods for use online and in virtual worlds
Virtual and digital interactive representations of buildings and locations for use in virtual worlds and virtual environments
Downloadable virtual goods featuring articles of clothing, footwear, headgear, merchandise products, electronic products, electric products, toys, games, playthings, household products, housewares, jewellery, scale models, statues, works of art, building sets, building blocks, keyrings, ornaments, drinking vessels, printed publications for use in online virtual worlds
Downloadable virtual avatars for use in virtual worlds and virtual environments.
The mark was filed in class 35 with following description of goods:
Advertising, business management, organisation and administration
Office function
Business management of a museum
Business management of an exhibition centre, event space, theatre and themed attraction
Administration of consumer loyalty programmes
Business organisation consultancy
Business consulting services for digital transformation
Providing commercial information and advice for consumers in the choice of products and services
Compilation of information into computer databases
Computerised file management
Conducting of commercial events
Data search in computer files for others
Data processing services [office functions]
Demonstration of goods
Distribution of samples
Organisation of exhibitions for commercial or advertising purposes
Influencer marketing
Marketing
Online advertising on a computer network
Online retail services for downloadable and pre-recorded music and movies
Online ordering services
Outsourced administrative management for companies
Outsourcing services [business assistance]
Presentation of goods on communication media for retail purposes
Procurement services for others [purchasing goods and services for other businesses]
Promotion of goods and services through sponsorship of sports events
Promotion of goods and services through sponsorship of cultural events
Promotion of goods and services through sponsorship of educational events
Promotion of goods and services through sponsorship of entertainment events
Promotion of goods and services through influencers
Retail services
Wholesale services
Sales promotion for others
Rental of sales stands
Arranging subscriptions to telecommunications for others
Systemisation of information into computer databases
Targeted marketing
Organisation of trade fairs
Updating and maintenance of data in computer databases
Updating and maintenance of information in registries
Providing user reviews for commercial or advertising purposes
Providing user rankings for commercial or advertising purposes
Providing user ratings for commercial or advertising purposes
Rental of vending machines
Business management of a decentralised autonomous organisation
Administration of membership schemes
Membership club services, namely, providing information to members in the field of virtual currencies, cryptocurrencies, virtual assets, tokens and non-fungible tokens
Provision of an online marketplace for buyers and sellers of goods and services
Provision of an online marketplace for buyers and sellers of virtual goods and services
Database management
Advertising services
Conducting interactive virtual auctions
Online retail services for non-fungible tokens and virtual assets
Arranging subscriptions to telecommunication services for others
Providing an online virtual environment for trading virtual art, virtual art tokens, tokens and non-fungible tokens
Commercial administration of the licensing of goods and services of others
Online retail services
Online retail services for downloadable digital music
Online retail services for downloadable digital artwork.
The mark was filed in class 36 with following description of goods:
Virtual currency services
Crypto currency trading services
Virtual assets trading services
Virtual currency exchange services
Crypto currency exchange services
Virtual assets exchange services
Issuing tokens of value
Issuing virtual tokens of value
Investment services
Membership club services, namely providing financial information to members in the field of virtual currencies, cryptocurrencies, virtual assets, tokens, and non-fungible tokens
Issuing tokens of value as part of a customer membership scheme
Providing a virtual currency for use by members of an online community via a global computer network
Art appraisal
Crowdfunding
Electronic transfer of crypto assets
Electronic transfer of virtual assets
Electronic funds provided via blockchain technology
E-wallet payment services
Electronic funds transfer
Investment of funds
Investment of virtual assets
Issuance of gift certificates
Virtual real estate services
Real estate services provided in a virtual world or virtual environment
Real estate affairs provided in a virtual world or virtual environment
Issuance of tokens of value
Rental of offices for co-working
Rental of residential, commercial and industrial premises online in a virtual world or virtual environment
Real estate affairs
Deposits of valuables
Financial appraisals of works of art
Financial sponsorship
Real estate management
Rental of real estate
Rental of offices [real estate]
Rental of real estate concessions
Rent collection
Rental of exhibition space
Charitable fund raising
Financial sponsorship of cultural events
Discount card services provided to consumers for cultural purposes
Arranging of finance for educational, cultural or entertainment projects
Investment services in relation to educational, cultural or entertainment projects.
The mark was filed in class 41 with following description of goods:
Interactive entertainment services provided online
Entertainment services provided in a virtual world
Educational services in the field of cryptocurrencies, virtual assets, tokens, and non-fungible tokens
Museum services provided online
Museum services provided in a virtual world
Virtual museum services provided online
Art gallery and art exhibition services provided online
Art gallery and art exhibition services provided in a virtual world
Custom art for others
Organising community events in the field of cryptocurrencies, virtual assets, tokens, and non-fungible tokens
Game services provided online from a computer
Virtual reality game services
Providing online artwork, non-downloadable
Production of podcasts
Provision of entertainment and information via podcasts
Educational information provided via podcasts
Audio production services
Video production services
Social club services, namely, arranging organizing and hosting social events, get-togethers and parties for club members
Multimedia library services
Provision of non-downloadable virtual and digital goods for use online and in virtual worlds
Provision of non-downloadable virtual and digital interactive representations of buildings and locations for use in virtual worlds and virtual environments
Provision of non-downloadable downloadable virtual goods featuring articles of clothing, footwear, headgear, merchandise products, electronic products, electric products, toys, games, playthings, household products, housewares, jewellery, scale models, statues, works of art, building sets, building blocks, keyrings, ornaments, drinking vessels, printed publications for use in online virtual worlds
Provision of non-downloadable virtual avatars for use in virtual worlds and virtual environments
Entertainment services, namely, providing online, non-downloadable products and services for use in virtual worlds and virtual environments.
The mark was filed in class 42 with following description of goods:
Scientific and technological services and research and design relating thereto
Industrial analysis, industrial research and industrial design services
Quality control and authentication services
Design and development of computer hardware and software
Design services
Providing a secured access, members only website, that gives members the ability acquire non-fungible tokens
Artwork design
Designing artwork for use as non-fungible tokens
Conversion of data or documents from physical to electronic media
User authentication services using blockchain technology
Blockchain as a service (BaaS)
Platform as a service (PaaS)
Software as a service (SaaS)
User authentication services using technology for e-commerce transactions
Data storage via blockchain
Data authentication via blockchain
Authenticating works of art
Authenticating non-fungible tokens
Development of computer hardware and software
Research in the field of blockchain technology
Research in the field of virtual assets, virtual currencies, cryptocurrencies and non-fungible tokens
Hosting an online multimedia virtual world and virtual environment in which users can interact.