EUTM file information

018685535

TWITTER NICHE


April 10, 2022

Trademark Summary

The trademark application TWITTER NICHE was filed by Twitter, Inc., a U.S. corporation (the "Applicant"). The application was published for oppositions on May 24, 2022, and still open for oppositions.

The application was filed in English (French was selected as the second language).


Goods And Services

  • The mark was filed in class 9 with following description of goods:
    1. Software and downloadable mobile applications for social networking
    2. Software and downloadable mobile applications for professional networking
    3. Software and downloadable mobile applications for facilitating communication in the field of social networking
    4. Software and downloadable mobile applications for creating, managing, and interacting with an online community
    5. Software and downloadable mobile applications for creating, sharing, disseminating and posting photos, videos, personal and general information for the purposes of social, personal and professional networking
    6. Software and downloadable mobile applications for sending electronic notifications, alerts and reminders
    7. Electronic mail and messaging software
    8. Instant messaging software
    9. Computer software for the collection, editing, organizing, modifying, transmission, storage and sharing of data and information
    10. Software and downloadable mobile applications for real-time delivery of messages, video messages, voice messages, location information, photographs, graphics, animations, GIFs, links, text, online blog journals, user uploaded video clips, user uploaded audio clips, movies, films, television shows, live video, live sports events, live fashion shows, live concerts, live events, real-time news, music, music videos, and other user-generated content
    11. Software and downloadable mobile applications for creating, editing, uploading, downloading, accessing, viewing, browsing, posting, displaying, tagging, blogging, streaming, linking, annotating, indicating sentiment about, commenting on, embedding, transmitting, organizing, managing, interacting with and sharing messages, video messages, voice messages, location information, and other user-generated content, via global computer networks, the Internet and other communications networks
    12. Software and downloadable mobile applications for creating, editing, uploading, downloading, accessing, viewing, browsing, posting, displaying, tagging, blogging, streaming, linking, annotating, indicating sentiment about, commenting on, embedding, transmitting, organizing, managing, interacting with and sharing photographs, graphics, animations, GIFs, and other user-generated content, via global computer networks, the Internet and other communications networks
    13. Software and downloadable mobile applications for creating, editing, uploading, downloading, accessing, viewing, browsing, posting, displaying, tagging, blogging, streaming, linking, annotating, indicating sentiment about, commenting on, embedding, transmitting, organizing, managing, interacting with and sharing links, text, online blog journals, user uploaded video clips, user uploaded audio clips, via global computer networks, the Internet and other communications networks
    14. Software and downloadable mobile applications for creating, editing, uploading, downloading, accessing, viewing, browsing, posting, displaying, tagging, blogging, streaming, linking, annotating, indicating sentiment about, commenting on, embedding, transmitting, organizing, managing, interacting with and sharing movies, films, television shows, live video, live sports events, and other user-generated content, via global computer networks, the Internet and other communications networks
    15. Software and downloadable mobile applications for creating, editing, uploading, downloading, accessing, viewing, browsing, posting, displaying, tagging, blogging, streaming, linking, annotating, indicating sentiment about, commenting on, embedding, transmitting, organizing, managing, interacting with and sharing live fashion shows, live concerts, live events, real-time news, music, music videos, and other user-generated content, via global computer networks, the Internet and other communications networks
    16. Software and downloadable mobile applications for accessing, browsing, viewing, uploading, sending, receiving, sharing, and communicating information in the fields of general interest, social networking, news, current events and blogging via secure networks, private networks, global computer networks, and the Internet
    17. Software and downloadable mobile applications for interacting with a feed of messages, video messages, voice messages, location information, photographs, graphics, animations, GIFs, links, text, online blog journals, user uploaded video clips, user uploaded audio clips, movies, films, television shows, live video, live sports events, live fashion shows, live concerts, live events, real-time news, music, music videos, and other user-generated content
    18. Software and downloadable mobile applications that generate customized recommendations of messages, video messages, voice messages, location information, photographs, graphics, animations, GIFs, links, text, online blog journals, user uploaded video clips, user uploaded audio clips, movies, films, television shows, live video, live sports events, live fashion shows, live concerts, live events, real-time news, music, music videos, and other user-generated content based on user preferences
    19. Software and downloadable mobile applications for creating, editing, accessing, viewing, browsing, posting, displaying, indicating sentiment about, commenting on, embedding, transmitting, organizing, managing, and sharing user-generated opinion polls
    20. Software and downloadable mobile applications for organizing events
    21. Software and downloadable mobile applications for taking photographs and for recording audio, video and audio-visual content
    22. Software and downloadable mobile applications for recording and streaming live audio, live video, live audio-visual content, live sports events, live fashion shows, live concerts, live events, and live news
    23. Software and downloadable mobile applications to enable the streaming of user uploaded video clips, user uploaded audio clips, movies, films, television shows, live video, live sports events, live fashion shows, live concerts, live events, real-time news, music, music videos, and other user-generated content
    24. Software and downloadable mobile applications for modifying photographs, graphics, animations, GIFs, user uploaded video clips, user uploaded audio clips, live video, and other user-generated content with photographic filters and augmented reality effects, namely, graphics, animations, text, drawings, geotags, metadata tags, and hyperlinks
    25. Software and downloadable mobile applications for modifying, editing and enabling transmission of messages, video messages, voice messages, location information, photographs, graphics, animations, GIFs, links, text, online blog journals, user uploaded video clips, user uploaded audio clips, movies, films, television shows, live video, live sports events, live fashion shows, live concerts, live events, real-time news, music, music videos, and other user-generated content
    26. Software and downloadable mobile applications for tagging messages, video messages, voice messages, location information, photographs, graphics, animations, GIFs, links, text, online blog journals, user uploaded video clips, user uploaded audio clips, movies, films, television shows, live video, live sports events, live fashion shows, live concerts, live events, real-time news, music, music videos, and other user-generated content, with data, namely, date, location, people and subject matter
    27. Software and downloadable mobile applications for displaying and sharing a user's location and personal preferences
    28. Downloadable mobile applications for finding, locating, and interacting with other users and places
    29. Software for geo-location based advertising and product and service promotions
    30. Software and downloadable mobile applications for the collection, editing, organizing, modifying, bookmarking, transmission, storage and sharing of information, namely, messages, video messages, voice messages, location information, photographs, graphics, animations, GIFs, and information via global computer networks, the Internet and other communications networks
    31. Software and downloadable mobile applications for the collection, editing, organizing, modifying, bookmarking, transmission, storage and sharing of information, namely, links, text, online blog journals, user uploaded video clips, user uploaded audio clips, movies, films, television shows, live video, live sports events, and information via global computer networks, the Internet and other communications networks
    32. Software and downloadable mobile applications for the collection, editing, organizing, modifying, bookmarking, transmission, storage and sharing of information, namely, live fashion shows, live concerts, live events, real-time news, music, music videos, and information via global computer networks, the Internet and other communications networks
    33. Software and downloadable mobile applications for the collection, editing, organizing, modifying, bookmarking, transmission, storage and sharing of information, namely, user-generated content, friend lists, user preferences, user profiles, personal data of users, and information via global computer networks, the Internet and other communications networks
    34. Software and downloadable mobile applications for charitable fundraising and collection and distribution of donations for charitable purposes
    35. Software and downloadable mobile applications for use in advertising third-party goods and services
    36. Software and downloadable mobile applications to facilitate online advertising and business promotion by connecting social network users with businesses for the purpose of matching consumers with providers of goods and services
    37. Software and downloadable mobile applications for business consulting, namely, providing business strategy, insight, and marketing guidance to others
    38. Software and downloadable mobile applications for connecting social network users with businesses
    39. Software and downloadable mobile applications for assimilating data for use in advertising
    40. Ad server, namely, a computer server for storing advertisements and delivering advertisements to websites
    41. Downloadable computer software for optimization and management of online and mobile marketing of third parties
    42. Software for creating, managing, measuring, and disseminating advertising of others
    43. Software to enable uploading, creating, posting, showing, displaying, blogging, accessing, transmitting, organizing, managing, and sharing messages, photographs, graphics, animations, GIFs, links, text, online blog journals, video, audio, live video, and other user-generated content in the fields of advertising, marketing, software development, and web and mobile application analytics via the global computer networks, Internet and other communications networks
    44. Software and downloadable mobile applications for real-time delivery of messages, photographs, graphics, animations, GIFs, links, text, online blog journals, video, audio, live video, and other user-generated content in the fields of advertising, marketing, software development, and web and mobile application analytics
    45. Content monetization platform, namely, computer software to create, manage, distribute, present and display advertisements and advertising campaigns of others via the internet
    46. Software and downloadable mobile applications for monitoring and reporting on the effectiveness of advertisements
    47. Computer software for the collection, editing, organizing, modifying, bookmarking, transmission, storage and sharing of data and information in the fields of advertising, marketing, software development, and web and mobile application analytics
    48. Software and downloadable mobile applications for tracking users and advertising of others to provide strategy, insight, marketing advice, and to predict consumer behavior
    49. Content monetization platform, namely, computer software to create, manage, distribute, present and display advertisements and advertising campaigns of others via the internet and to collect, create, store, manage, monitor, analyze and report data, namely, advertising data, user statistics, advertising statistics, inventory data, payment data, e-commerce data, ad placement data, in the field of marketing, promotion, sales, services and customer information
    50. Content monetization platform, namely, computer software to create, manage, distribute, present and display advertisements and advertising campaigns of others via the internet and to collect, create, store, manage, monitor, analyze and report data, namely, software performance statistics, and mobile application performance statistics, in the field of marketing, promotion, sales, services and customer information
    51. Software and downloadable mobile applications for real-time delivery of advertising data, user statistics, advertising statistics, inventory data, payment data, e-commerce data, ad placement data, software performance statistics, and mobile application performance statistics
    52. Software and downloadable mobile applications for use by consumers to facilitate electronic payments and commercial transactions
    53. Software and downloadable mobile applications to allow users to perform and monitor electronic business transactions via mobile networks, the Internet and global computer networks
    54. Software and downloadable mobile applications for processing electronic payments
    55. Software and downloadable mobile applications for collecting, analyzing, storing and transmitting data and information in the field of electronic payment transactions
    56. Software and downloadable mobile applications for use in providing retail and ordering services for a wide variety of consumer goods and services of others
    57. Downloadable computer software and mobile application software for enabling merchants to provide information about and consumers to obtain discounts, rebates, rewards, coupons, credits, and special offers for goods and services
    58. Downloadable software for running, administering, participating in, and monitoring customer loyalty programs
    59. Computer hardware
    60. USB flash drives
    61. USB cables
    62. USB chargers
    63. Blank smart cards
    64. Blank computer discs
    65. Blank optical disks
    66. Cases for optical and compact disks
    67. Memory card readers
    68. Flash memory cards
    69. Cases, covers and stands for computer equipment, stands adapted for tablet computers, tablet computers, smartphones, digital music players, digital video players, personal digital assistants, e-book readers, cameras, and global positioning systems
    70. Protective films adapted for computers, digital music players
    71. Digital video players, MP3 players, mobile phones, and personal digital assistants
    72. Magnetically encoded gift cards
    73. Decorative magnets
    74. Fridge magnets
    75. Calculators
    76. Sunglasses
    77. Eyeglass lanyards
    78. Cases for sunglasses
    79. Computer software for advertising and marketing platforms
    80. Computer software for connecting brands and advertisers with social media users
    81. Computer software for creating and managing social media advertising campaigns
    82. Computer software for advertisement audience targeting
    83. Computer software that allows social media users to aggregate, analyze and improve their social media presence
    84. Computer software for talent management and recruiting
    85. Computer software for monitoring and analysing advertising campaigns and metrics
    86. Software for brand management
    87. Downloadable mobile applications for advertising and marketing platforms
    88. Downloadable mobile applications for connecting brands and advertisers with social media users
    89. Downloadable mobile applications for creating and managing social media advertising campaigns
    90. Downloadable mobile applications for advertisement audience targeting
    91. Downloadable mobile applications that allows social media users to aggregate, analyze and improve their social media presence
    92. Downloadable mobile applications for talent management and recruiting
    93. Downloadable mobile applications for monitoring and analysing advertising campaigns and metrics
    94. Downloadable mobile applications for brand management
    95. All of the afore-mentioned goods for use in introducing, bringing together, and connecting companies with celebrities, bloggers, and other influential people for promotion purposes.
Trademarkers