EUTM file information

018680343

PRONOVIAS


March 30, 2022

Trademark Summary

The trademark application PRONOVIAS was filed by SAN PATRICK, S.L., a corporation established under the laws of the Kingdom of Spain (the "Applicant"). The application was published for oppositions on May 5, 2022, and it was registered by office on August 12, 2022 without any oppositions.

The application was filed in Spanish (English was selected as the second language).


Goods And Services

  • The mark was filed in class 9 with following description of goods:
    1. Downloadable digital assets
    2. Downloadable virtual goods, namely, Computer programs In relation to the following goods: clothing, headgear and headwear, Footwear, Casual bags, jewels, Perfumes, Eyewear, Art and Toys, the aforesaid goods for use online and in online virtual worlds
    3. Virtual reality hardware
    4. Software
    5. Virtual and augmented reality software
    6. Multimedia software
    7. Media and publishing software
    8. Data communications software
    9. Computer programs for accessing, browsing and searching online databases
    10. Media content
    11. Electronic publications, downloadable
    12. Interactive electronic publications
    13. Communication, networking and social networking software
    14. Computer software platforms for social networking
    15. Application software for social networking services via internet
    16. E-commerce and e-payment software
    17. Computer e-commerce software to allow users to perform electronic business transactions via a global computer network
    18. Application software for mobile phones
    19. Downloadable computer software enabling individuals, groups, companies and brands to create and maintain an online presence and interact with online communities
    20. Interactive entertainment software
    21. Downloadable interactive entertainment software for playing video games
    22. Virtual reality models
    23. Software for creating and managing social media profiles and user accounts
    24. Software for creating, managing and accessing groups within virtual communities
    25. Interactive software
    26. Interactive software based on artificial intelligence
    27. Utility, security and cryptography software
    28. Interactive virtual character dolls and animals, namely, downloadable virtual goods in the nature of computer programs featuring interactive virtual character dolls and animals for use in online virtual worlds
    29. Non-fungible tokens (NFTs)
    30. Encryption devices and downloadable software for managing cryptocurrency transactions using blockchain technology
    31. Computer programs for the creation and trade of digital collectibles using block-chain based software technology
    32. Downloadable virtual goods for use online and in online virtual worlds
    33. Software for a digital showroom
    34. 3D animation software
    35. Software, namely Tokens
    36. Software, enabling the authentication, ownership, availability and trading of digital assets and creations on computer software platforms
    37. Downloadable software for processing transactions In relation to the following goods: crypto-collectibles, Non-fungible tokens and other application tokens
    38. Downloadable software for use in electronically trading, storing, sending, receiving, accepting and transmitting the following goods: crypto-collectibles, Non-fungible tokens and other application tokens.
  • The mark was filed in class 41 with following description of goods:
    1. Entertainment services
    2. Organization of fashion shows for entertainment purposes, Entertainment services, specifically, Providing non-downloadable online virtual clothing, headwear, footwear, bags, jewellery, perfumes, eyewear, art and toys for use in virtual environments
    3. Providing on-line, non-downloadable virtual goods for use in virtual environments
    4. Teaching
    5. Electronic publishing services
    6. Virtual reality arcade services
    7. Virtual reality game services provided on-line from a computer network
    8. Online interactive entertainment
    9. Entertainment services, namely, providing augmented reality games, interactive entertainment and augmented reality content and experiences
    10. Interactive entertainment services
    11. Entertainment services, specifically providing online virtual reality environments
    12. Arranging and conducting educational conferences
    13. Organisation of conferences, exhibitions and competitions
    14. Arranging and conducting competitions and entertainment events for players of video, computer, electronic or interactive multimedia games
    15. Teaching, specifically Organisation of conferences and seminars and Performance of seminars and conferences
    16. Publishing services
    17. Providing online electronic publications, not downloadable
    18. Providing publications from a global computer network or the internet which may be browsed
    19. Organising events and exhibitions
    20. Gambling services
    21. Education and instruction services
    22. Video game services
    23. Ticket reservation and booking services for education, entertainment and sports activities and events.
  • The mark was filed in class 42 with following description of goods:
    1. Development of virtual reality software
    2. Providing virtual computer environments through cloud computing
    3. Non-downloadable computer software for creating, producing and modifying animated and non-animated digital designs and characters, avatars, digital overlays and skins for access to and use in online environments, online virtual environments and extended reality virtual environments
    4. Creation, development and maintenance of a web platform for electronic commerce
    5. Hosting of e-commerce platforms on the Internet
    6. Design, development, installation, maintenance and updating of computer software
    7. Design, development, installation, maintenance and updating of downloadable computer applications
    8. Providing temporary use of non downloadable computer software
    9. Application service provider services
    10. Electronic data storage
    11. Software as a service [SaaS]
    12. Platform as a service [PaaS]
    13. Design of virtual reality software
    14. Design and development of virtual reality software
    15. Providing virtual computer systems through cloud computing
    16. Design and development of virtual private network (VPN) operating software
    17. Design and development of computer game software and virtual reality software
    18. Design and development of computer game software
    19. Providing temporary use of non-downloadable software applications accessible via a web site
    20. Computer programming
    21. Creation of online retail stores for others in the nature of a web-based service that allows users to create hosted stores of blockchain-based crypto collectibles and non-fungible tokens
    22. Website creation, in relation to the following fields: technology that enables internet users to create, bookmark, annotate, and publicly share data
    23. Creating a members-only website featuring technology for members to access multiple databases in order to purchase blockchain-based crypto-collectible and non-fungible tokens
    24. Non-downloadable computer software for creating, producing and modifying animated and non-animated digital designs and characters, avatars, digital overlays and skins for access to and use in online environments, online virtual environments and extended reality virtual environments.
Trademarkers