EUTM file information

018677735

REVOLUTION 935


March 24, 2022

Trademark Summary

The trademark application REVOLUTION 935 was filed by C.D.P. S.r.l., a corporation established under the laws of the Italian Republic (the "Applicant"). The application was published for oppositions on May 30, 2022, and it was registered by office on September 6, 2022 without any oppositions.

The application was filed in Italian (English was selected as the second language).

Change of name and professional address of the trademark registration was recorded on September 11, 2024.


Goods And Services

  • The mark was filed in class 9 with following description of goods:
    1. Radios
    2. Radio transmitters
    3. Radiotelephony sets
    4. Radiotelegraphy sets
    5. Radios
    6. Radio antennas
    7. Transmitting and receiving apparatus for radio broadcasting
    8. Transmitting apparatus for radio broadcasting
    9. Recorded content
    10. Pre-recorded data carriers and media, Blank data carriers
    11. Data carriers, featuring audiovisual content
    12. Digital media, namely Downloadable audio and video recordings, CD, DVD, Optical storage media
    13. And high definition digital discs, MP3 files and MP4 files
    14. Audio discs
    15. Talking books
    16. Analogue and digital media featuring audio recordings
    17. Analogue and digital media featuring audio and video recordings
    18. Audio loudspeakers
    19. Software for streaming audiovisual and multimedia content via the internet and global communications networks
    20. Software for streaming audiovisual and multimedia content to mobile digital electronic devices
    21. Downloadable podcasts
    22. Application software
    23. Communication, networking and social networking software
    24. Software for searching, organising and recommending multimedia content
    25. Information technology and audio-visual, multimedia and photographic devices
    26. Mobile apps
    27. Mobile applications for accessing and streaming audiovisual and multimedia content via the internet and global communications networks
    28. Electronic publications not electronically-downloadable
    29. Communications equipment
    30. Computer networking and data communications equipment
    31. Point-to-point communications equipment
    32. Broadcasting equipment
    33. Antennas and aerials as communications apparatus
    34. Data storage devices and media
    35. Replicating apparatus
    36. Audio/visual and photographic devices
    37. Audio devices and radio receivers
    38. Display devices, television receivers and film and video devices
    39. Analogue and digital devices for playing recorded data
    40. Analogue and digital devices for playing recorded and blank data carriers
    41. Analogue and digital devices for playing data carriers featuring audiovisual content
    42. Analogue and digital devices for playing digital media, namely downloadable recorded audio and video recordings, CDs, DVD's, optical storage discs, high definition digital discs, MP3 files and MP4 files, audio discs, audio books, analogue and digital media featuring audio recordings, analogue and digital media featuring audio and video recordings
    43. Digital media streaming devices
    44. Image-capturing devices and Devices for developing downloadable image files
    45. Downloadable music files
    46. Downloadable ring tones for mobile phones
    47. Spectacles
    48. Mouse pads
    49. Magnets
    50. Cell phone straps
    51. Spectacle cases
    52. 3D spectacles
    53. Smartglasses
    54. Smartwatches
    55. Smart rings
    56. Biochips
    57. Downloadable virtual goods, in relation to the following fields: Radio, And music, Television, Multimedia
    58. Downloadable virtual goods for use in virtual environments and worlds, in relation to the following fields: Radio, And music, Television, Multimedia
    59. Downloadable multimedia files
    60. Downloadable multimedia files featuring text, audio and videos
    61. Downloadable multimedia files featuring text, audio and videos authenticated by non-fungible tokens relating to the radio, music, television and multimedia sector
    62. Non-fungible tokens
    63. Blockchain tokens
    64. Downloadable software for managing, displaying, monetising, buying, selling, trading, transferring, clearing, confirming and authenticating virtual assets, blockchain tokens, digital tokens, non-fungible tokens, digital media, digital files, digital assets
    65. Downloadable computer software for use as a digital token wallet
    66. Downloadable software for enabling users to electronically create, store, send, receive, accept, exchange, and transmit digital assets
    67. Downloadable computer programs for data storage
    68. Downloadable computer programs for blockchain data storage
    69. Downloadable computer software for facilitating transactions with others
    70. Downloadable computer software for facilitating blockchain-based financial transactions
    71. Downloadable computer programs for data authentication
    72. Downloadable computer programs for data authentication via blockchain
    73. Downloadable computer software for the purchase and sale of digital asset rights
    74. Downloadable computer software for managing digital collectables
    75. Downloadable digital file sharing software
    76. None of the aforesaid relating to video games.
  • The mark was filed in class 16 with following description of goods:
    1. Printed matter
    2. Books
    3. Instructional and teaching material (except apparatus)
    4. Stationery
    5. Office stationery
    6. Book covers
    7. Photographs [printed]
    8. Office requisites, except furniture
    9. Gums [adhesives] for stationery or household purposes
    10. Artists' and drawing materials
    11. Albums
    12. Cases
    13. Tickets
    14. Pads [stationery]
    15. Calendars
    16. Stationery (cabinets for —) [office requisites]
    17. Photographs [printed]
    18. Newspapers
    19. Pictures
    20. Signboards of paper or cardboard
    21. Manuals [handbooks]
    22. Terrestrial globes
    23. Pamphlets
    24. Posters made of paper
    25. Periodicals
    26. Prospectuses
    27. Printed publications
    28. Writing or drawing books
    29. Graphic reproductions
    30. Magazines [periodicals]
    31. Bookmarkers
    32. Stickers [decalcomanias]
    33. Planners [printed matter]
    34. Printed informational folders
    35. Gift bags
    36. Paper bags and sacks
    37. None of the aforesaid relating to video games.
  • The mark was filed in class 38 with following description of goods:
    1. Radio telecommunications
    2. Radio transmissions
    3. Radio communications
    4. Communication by radio
    5. Radio broadcasting
    6. Internet radio broadcasting services
    7. Radio and television program broadcasting
    8. Radio and television broadcasting
    9. Telecommunication services
    10. Transmission, distribution and broadcasting, including online, of web series, television drama, television series, films, short films, television programmes and radio programmes and other multimedia content
    11. Transmission, distribution and broadcasting via telecommunications networks of audio and video content
    12. Transmission of news and current affairs information
    13. Podcasting (automatic downloading of audio and video resources) for television programmes and radio programmes
    14. Provision of telecommunication access to audio content provided via the Internet
    15. Broadcasting and transmission of radio and television programmes in analogue and digital form
    16. Broadcasting and transmission of radio and television programmes
    17. Providing of podcasts, audio-on-demand and streaming video-on-demand services
    18. Broadcasting of teleshopping programmes
    19. Multimedia transmissions, Transmission of audio, Video broadcasting, On internet, Via other communications networks
    20. Transmission and providing of audiovisual and multimedia content via the internet
    21. Transmission of programmes, data and data collections and apps on the internet and other audiovisual media and for receiving on stationary or mobile terminals and portable devices including mobile telephones
    22. Telecommunications in the field of video on demand (VOD)
    23. Interactive TV services
    24. Video, audio and television streaming services
    25. Providing access to electronic programme guides on data networks
    26. Rental of access time to a database server center
    27. Providing access to a global computer network
    28. Computer communication and Internet access
    29. Satellite transmission
    30. Transmission of electronic mail
    31. News agencies
    32. Compilation and supply of press releases (news agencies)
    33. Communication of information by computer
    34. Transmission of information via virtual private networks (VPNs)
    35. Mobile communications services
    36. Providing access to databases and information via a global computer network
    37. Data communication services by means of e-mail
    38. Electronic transmission of images and photographs via a global computer network
    39. Providing private and secure real time electronic communication over a computer network
    40. Consultancy and information in relation to the aforesaid services, included in this class
    41. Leasing and rental of objects in connection with the providing of the aforesaid services, included in this class
    42. Provision of access to content, websites and portals
    43. All of the aforesaid services being provided using all available distribution channels, In particular via terrestrial broadcasting, Distribution via cable, distribution via satellite, DSL, digital distribution and Via streaming in virtual environments
    44. None of the aforesaid relating to video games.
  • The mark was filed in class 41 with following description of goods:
    1. Production of music
    2. Radio entertainment
    3. Radio programming [scheduling]
    4. Editing of radio programmes
    5. Presentation of radio programmes
    6. Provision of radio and television entertainment services
    7. Broadcast and television entertainment, Teaching
    8. Training
    9. Entertainment services
    10. Sporting and cultural activities
    11. Training
    12. Providing multi-media entertainment via a website
    13. Organisation, realisation and conducting of shows, exhibitions, conferences, contests and competitions, events
    14. Organisation of contests relating to entertainment, television, radio, the internet
    15. Entertainment in the form of television and radio programmes and programmes provided via websites
    16. Creation, production and editing of television or radio programmes and broadcasts, documentaries, television shows and audiovisual and multimedia content
    17. Publication of books
    18. Electronic on-line publishing in relation to the following goods: Lending libraries, Periodicals, Brochures, Newspapers, magazines, Informative bulletin and multimedia material
    19. Online digital publishing
    20. Providing on-line electronic publications, not downloadable, Publishing
    21. Publishing services
    22. Providing of online entertainment
    23. Live performance services
    24. Conducting games of chance, Conducting of games of skill
    25. Arranging and presentation of shows, quizzes, music and dancing events
    26. Organisation of competitions in the fields of education, entertainment and online sports
    27. Arranging and conducting of cultural, entertainment and sporting events for charitable purposes
    28. Event management
    29. Talent promotion in the field of performance and entertainment, namely Talent scouting, for others, by conducting seminars, courses, meetings, training and shows
    30. Arranging and conducting casting events, namely arranging and conducting shows for cultural and entertainment purposes
    31. Conducting prize games
    32. Conducting of audio, video and multimedia productions, conducting of photography
    33. Design and production of television and radio programmes
    34. Design and production of programmes and presentation in media accessible online, in particular on the internet and mobile terminals and digital data carriers
    35. Television, radio, satellite and cable entertainment services
    36. Entertainment services for the providing of audio and visual content, being films and television programmes and online recommendations for films and television programmes
    37. Providing of non-downloadable films and television programmes via video-on-demand
    38. Artistic consultancy relating to the development, design, production and broadcasting of television and radio programmes and databases and presentations and offers on the internet and on other audiovisual media, including mobile terminals
    39. Production services, namely audio and video production services and digital audio and video production services
    40. Production of television and radio entertainment services
    41. Entertainment services, Namely, development, creation, Production, distribution, Post-production services, in relation to the following fields: cinematographic films, Television shows, Special events, multimedia entertainment content
    42. Ticket reservation and booking services for education, entertainment and sports activities and events
    43. Providing a subscription based website featuring non-downloadable music, films, television programmes, videos and information relating to music, albums, artists and songs
    44. Rental of audio/visual and photographic equipment and facilities
    45. Entertainment services, In particular, providing of virtual assets, blockchain tokens, digital tokens, non-fungible tokens, digital media, digital files, digital assets
    46. Entertainment services, specifically, provision of non-downloadable content, in relation to the following fields: Radio, Music, Television, Multimedia
    47. Entertainment services, In particular providing of an online virtual environment for use, trading and purchase Relating to the following fields: Virtual goods, Blockchain tokens, digital tokens, non-fungible tokens, tokens, digital media, Digital files and digital assets
    48. All the aforesaid services being provided in land, digital and virtual environments
    49. None of the aforesaid relating to video games.