The trademark application DKNY was filed by Gabrielle Studio, Inc., a U.S. corporation (the "Applicant"). The application was published for oppositions on May 1, 2022, and it was registered by office on August 8, 2022 without any oppositions.
The application was filed in English (French was selected as the second language).
Goods And Services
The mark was filed in class 9 with following description of goods:
Downloadable virtual goods, namely, computer programs featuring clothing, footwear, headwear, eyewear, swimwear, home décor, general house wares, furniture, cosmetics and personal care items, clothing and hair accessories, jewellery and watches, handbags, sports bags, backpacks, wallets, and collectibles for use online and in virtual worlds
Digital media, namely, digital collectibles, digital tokens, non-fungible tokens (NFTs) used with blockchain technology to represent a collectible item
Non-fungible tokens (NFTs)
Digital materials, namely, non-fungible tokens (NFTs) featuring images, videos, audios, texts, and digital media art
Digital materials, namely, cryptographic tokens featuring images, videos, audios, texts, and digital media art
Downloadable image files containing artwork authenticated by non-fungible tokens (NFTs)
Downloadable software for providing access to an online virtual environment
Downloadable virtual goods, namely, virtual clothing, footwear, headwear, eyewear, swimwear, home décor, general house wares, furniture, cosmetics and personal care items, clothing and hair accessories, jewellery and watches, handbags, sports bags, backpacks, wallets, and collectibles for use online and in virtual worlds.
The mark was filed in class 35 with Retail store and online store and marketplace services for virtual goods, digital collectibles, crypto-collectibles, and non-fungible tokens, namely clothing, footwear, headwear, eyewear, swimwear, home décor, general house wares, furniture, cosmetics and personal care items, clothing and hair accessories, jewellery and watches, handbags, sports bags, backpacks, wallets, and collectibles for use online and in virtual worlds and provision of an online marketplace for buyers and sellers of downloadable digital art, images, sound, audio, video, audiovisual and game files authenticated by non-fungible tokens..
The mark was filed in class 41 with following description of goods:
Entertainment services, namely, providing on-line, non-downloadable clothing, footwear, headwear, eyewear, swimwear, home décor, general house wares, furniture, cosmetics and personal care items, clothing and hair accessories, jewellery and watches, handbags, sports bags, backpacks, wallets and collectibles for use in virtual environments
Providing an interactive website for virtual reality game services
Entertainment services, namely, providing on-line, non-downloadable virtual clothing, footwear, headwear, eyewear, swimwear, home décor, general house wares, furniture, cosmetics and personal care items, clothing and hair accessories, jewellery and watches, handbags, sports bags, backpacks, wallets, and collectibles, digital animated and non-animated designs and characters, avatars, digital overlays, and skins for use in virtual environments
Virtual reality and interactive game services provided online from a global computer network and through various wireless networks and electronic devices
Entertainment services, namely, providing virtual environments in which users can interact for recreational, leisure, or entertainment purposes
Entertainment services, namely, providing an online environment featuring streaming of entertainment content and live streaming of entertainment events.