EUTM file information

018661031

VIVERSE


February 24, 2022

Trademark Summary

The trademark VIVERSE was filed by HTC CORPORATION, a corporation established under the laws of Taiwan, Republic of China (the "Applicant"). The application was published for oppositions on September 28, 2022, and received undefined oppositions.

Opposition Proceedings

There are undefined Oppositions claimed against trademark.

The first opposition filed on December 22, 2022 by ViViVerse GmbH on Likelihood of confusion. the opponent was represented by LK SHIELDS SOLICITORS LLP and its proceedings were handled in English The second opposition filed on October 20, 2022 by Vive Technology B.V. on Likelihood of confusion. the opponent was represented by RISE and its proceedings were handled in English

The application was filed in English, and English was also language of all opposition proceedings (German was selected as the second language).


Goods And Services

  • The mark was filed in class 9 with following description of goods:
    1. Computer software, not being driver software for technical apparatus
    2. Computer software development tools, not being driver software for technical apparatus
    3. Computer software for metaverse service, not being driver software for technical apparatus
    4. Augmented reality software, not being driver software for technical apparatus
    5. Virtual reality software, not being driver software for technical apparatus
    6. Extended reality (XR) software, not being driver software for technical apparatus
    7. Mixed reality software, not being driver software for technical apparatus
    8. Communication software, not being driver software for technical apparatus
    9. Networking and social networking software, not being driver software for technical apparatus
    10. Computer software relating to the handling of financial transactions, not being driver software for technical apparatus
    11. E-commerce and e-payment software
    12. Computer software for electronic trading of virtual currency
    13. Computer application software for metaverse experience, augmented reality experience, virtual reality experience, extended reality (XR) experience, not being driver software for technical apparatus
    14. Computer application software for mixed reality experience, not being driver software for technical apparatus
    15. Software featuring libraries for metaverse, augmented reality, extended reality (XR) and mixed reality, not being driver software for technical apparatus
    16. Applications software for the creation, production and modification of avatars, digital designs, digital art, digital characters, digital spaces, digital objects, virtual goods, virtual assets, digital assets, digital items, digital collectibles and metaverse environments and virtual online environments
    17. Downloadable computer software, not being driver software for technical apparatus, relating to avatars, digital designs, digital art, digital characters, digital spaces, digital objects, virtual goods, virtual assets, digital assets, digital items, digital collectibles and metaverse environments and virtual online environments
    18. Downloadable software, not being driver software for technical apparatus, for providing access to a metaverse and an online virtual environment
    19. Downloadable software for virtual money
    20. Downloadable computer software for use as an electronic wallet
    21. Downloadable computer software for use as a digital token wallet
    22. Downloadable computer software for use as a crypto token wallet
    23. Downloadable software, not being driver software for technical apparatus, for enabling users to electronically create, store, exchange, send, receive, accept, and transmit digital tokens
    24. Computer e-commerce software for dealing with non-fungible tokens (NFTs), fungible crypto tokens, digital collectibles, digital tokens, digital currency
    25. Downloadable data (not being driver software for technical apparatus), image, music, audio/video files, multimedia files (not being driver software for technical apparatus), including NFT files
    26. Downloadable virtual goods, namely virtual animals, avatars, clothing, footwear, eyewear, bags, fashion accessories, furniture, art, toys, jewellery, cosmetics, vehicles, tableware, bed covers, computers, televisions, smartphones, handheld communication devices, intercommunication apparatus, electric ceramic cooker, induction cooker, rice cooker, air fryer, bread maker, toaster, microwave oven, oven, electric kettle, water dispenser, juice maker, coffee maker, soybean milk maker, blender, refrigerator, range hood, dishwasher , disinfecting cupboards, food waste disposers, electric lights, water heaters, electric toothbrushes, electric shavers, Ion clips, washing machines, clothes dryers, Irons, air conditioners, heaters, dehumidifiers, humidifiers, air purifiers, electric blankets, vacuum cleaners, robot vacuums, electric sewing machines, lawn mower, stereo, video game console, telephone, tablet PCs, mobile phones, digital Cameras, walkmans, electronic dictionaries, hardware equipment for audio and video players, buildings, pets, weapons, tools, toys, emotes, gestures, stones, scenery, landscape, plants for use online and in online virtual worlds
    27. Computer software for use as an application programming interface (API), not being driver software for technical apparatus
    28. Computer software for use as an application programming interface (API) for non-fungible tokens (nft), fungible crypto tokens, digital collectibles, digital tokens, digital currency
    29. Computer software for use as an application programming interface (API) for electronic walles, digital token wallets, crypto token wallets
    30. Downloadable electronic publications in the fields of computer software not being driver software for technical apparatus, the metaverse, augmented reality, virtual reality, extended reality (XR), mixed reality, digital designs, digital art, digital characters, digital spaces, digital objects, virtual goods, virtual assets, digital assets, digital items, digital collectibles, non-fungible tokens (NFTs), fungible crypto tokens, digital collectibles, digital tokens, digital currency.
  • The mark was filed in class 35 with following description of goods:
    1. Advertising
    2. Marketing
    3. Advertising and marketing in the fields of computer software, the metaverse, augmented reality, virtual reality and mixed reality
    4. Providing a metaverse where advertisers, marketers, and content providers can interact with online users for purposes of promotion or advertising
    5. Providing a website with an online marketplace
    6. Operating online marketplaces relating to the purchase and sales of virtual goods and virtual assets
    7. Providing an on-line decentralized marketplace for buyers and sellers of goods and services
    8. Providing a website with an online decentralized marketplace for exchanging goods and services with other users
    9. Retail store services in relation to virtual goods, namely, virtual animals, avatars, clothing, footwear, eyewear, bags, fashion accessories, furniture, art, toys, jewellery, cosmetics, vehicles, tableware, bed covers, computers, televisions, smartphones, handheld communication devices, intercommunication apparatus, electric ceramic cooker, induction cooker, rice cooker, air fryer, bread maker, toaster, microwave oven, oven, electric kettle, water dispenser, juice maker, coffee maker, soybean milk maker, blender, refrigerator, range hood, dishwasher , disinfecting cupboards, food waste disposers, electric lights, water heaters, electric toothbrushes, electric shavers, Ion clips, washing machines, clothes dryers, Irons, air conditioners, heaters, dehumidifiers, humidifiers, air purifiers, electric blankets, vacuum cleaners, robot vacuums, electric sewing machines, lawn mower, stereo, video game console, telephone, tablet PCs, mobile phones, digital Cameras, walkmans, electronic dictionaries, hardware equipment for audio and video players, buildings, pets, weapons, tools, toys, emotes, gestures, stones, scenery, landscape, plants for use online and in online virtual worlds
    10. Conducting of online or offline trade fairs and events in the fields of computer software, the metaverse, augmented reality, virtual reality, extended reality (XR), mixed reality, digital designs, digital art, digital characters, digital spaces, digital objects, virtual goods, virtual assets, digital assets, digital items, digital collectibles, non-fungible tokens (NFTs), fungible crypto tokens, digital collectibles, digital tokens, digital currency.
  • The mark was filed in class 36 with following description of goods:
    1. Financial services
    2. Virtual currency transfer services
    3. Virtual currency services
    4. Virtual currency exchange
    5. Financial exchange of crypto assets
    6. Management of crypto assets
    7. Electronic transfer of crypto assets
    8. E-wallet payment services
    9. Electronic payment services.
  • The mark was filed in class 38 with following description of goods:
    1. Providing access to computer, electronic and online databases
    2. Telecommunications services, namely providing access to content, websites and portals
    3. Voice over Internet Protocol [VoIP] communication services
    4. Video communication services
    5. Video-on-demand transmission services
    6. Video broadcasting
    7. Streaming of audio material (XR) on the internet
    8. Streaming of video material (XR) on the internet
    9. Electronic transmission and streaming of digital media content for others via global and local computer networks
    10. Providing virtual facilities for real-time interaction among computer users
    11. Providing online facilities for real-time interaction with other computer users
    12. Providing virtual facilities for users to share information, photos, audio and video content, to communicate with their peers, to form virtual communities, to engage in social networking, to hold business meetings, to hold events, all the aforementioned also in relation to business meetings and events.
  • The mark was filed in class 41 with following description of goods:
    1. Education, training and entertainment
    2. Education services related to metaverse, augmented reality, virtual reality, extended reality (XR), mixed reality
    3. Providing of interactive entertainment experiences for computers and mobile applications reproduced on computer networks and global communication networks using metaverse, augmented reality, virtual reality, extended reality (XR) and mixed reality applications for entertainment purposes
    4. Conducting of online or offline educational services, seminars, in the fields of computer software, the metaverse, augmented reality, virtual reality, extended reality (XR), mixed reality, digital designs, digital art, digital characters, digital spaces, digital objects, virtual goods, virtual assets, digital assets, digital items, digital collectibles, non-fungible tokens (NFTs), fungible crypto tokens, digital collectibles, digital tokens, digital currency
    5. Providing online digital publications and digital art in the form of non-exchangeable tokens (NFT).
  • The mark was filed in class 42 with following description of goods:
    1. Computer programming, not being or for driver software for technical apparatus
    2. Development, design and programming of computer hardware, in particular including technologies in the fields of metaverse, augmented reality, virtual reality, extended reality (XR), mixed reality
    3. Development, design and programming of computer software, in particular including technologies in the fields of metaverse, augmented reality, virtual reality, extended reality (XR), mixed reality, not being or for driver software for technical apparatus
    4. Computer services, in particular the creation of virtual platforms and communities for users to participate in business meetings and events, not being or for driver software for technical apparatus
    5. Providing of virtual spaces [hosting]
    6. Design, scientific and technological services relating to non-fungible tokens (NFTs) enabling the authenticity, ownership, availability and trading of digital assets and creations on computer software platforms
    7. Providing a metaverse where advertisers, marketers, and content providers can interact with online users for purposes of promotion or advertising.
  • The mark was filed in class 45 with following description of goods:
    1. Online social networking services
    2. Internet-based social networking services
    3. Online social networking services accessible by means of downloadable mobile applications
    4. Licensing services
    5. Licensing of intellectual property and copyright
    6. Licensing of intellectual property and copyright relating to digital collectibles, digital tokens, digital files, financial transactions, images, sound recordings, video recordings, and virtual objects.