EUTM file information

018659582

MetaOS


February 21, 2022

Trademark Summary

The trademark MetaOS was filed by TMRW Foundation IP Sàrl, a corporation established under the laws of the Grand Duchy of Luxembourg (the "Applicant"). The application was published for oppositions on April 20, 2022, and received one opposition filed on July 20, 2022 by Meta Platforms, Inc. on (a) Likelihood of confusion, (b) Unfair advantage and detriment to distinctiveness or repute. the opponent was represented by Stobbs Ireland Limited and proceedings were handled in English, and the oppositon was dismissed by the Euorpean Union Intellectual Property Office with decision issued July 20, 2022

The application was filed in English, and English was also language of all opposition proceedings (German was selected as the second language).


Goods And Services

  • The mark was filed in class 9 with following description of goods:
    1. Computer software for virtualizing computing resources, augmenting the real and virtual world through spatial, AI and simulation functions, and managing interactions between people, machines and virtual elements
    2. Computer software platforms for virtualizing computing resources, augmenting the real and virtual world through spatial, AI and simulation functions, and managing interactions between people, machines and virtual elements, recorded or downloadable
    3. Computer games software
    4. Smart glasses
    5. Virtual reality headsets.
  • The mark was filed in class 42 with following description of goods:
    1. Software as a service (SAAS) services featuring software for virtualizing computing resources, augmenting the real and virtual world through spatial, AI and simulation services, and managing interactions between people, machines and virtual elements
    2. Cloud computing, namely, providing virtual computer systems and virtual computer environments through cloud computing
    3. Providing on-line non-downloadable computer software for virtualizing computing resources, augmenting the real and virtual world through spatial, AI and simulation services, and to manage interactions between people, machines and virtual elements
    4. Design and development of virtual reality software
    5. Computer software design
    6. Computer programming.
Trademarkers