The trademark application DUX was filed by Dux Gaming, S.L., a corporation established under the laws of the Kingdom of Spain (the "Applicant"). The application was published for oppositions on July 5, 2022, and still open for oppositions.
The application was filed in English (Spanish was selected as the second language).
Goods And Services
The mark was filed in class 9 with following description of goods:
Audio recordings and video recordings, audio discs, video discs, computer laser discs, pre-recorded audio and video cassettes, pre-recorded audio and video tapes, pre-recorded compact discs, pre-recorded audio discs, pre-recorded video discs, pre-recorded computer laser discs, computer programs for viewing information, statistics or trivia, all featuring entertainment and information related to the field of basketball, electronic games, electronic sports and virtual sports
Downloadable video recordings, video stream recordings, and downloadable audio recordings, downloadable computer software for viewing databases of information, statistical information, trivia, polling information, and interactive polling, all provided over the Internet and featuring entertainment and information related to the field of basketball, electronic games, electronic sports and virtual sports
Computer software
Screen savers, and downloadable catalogs provided over the Internet featuring an array of products, all featuring themes in the nature of basketball, electronic games, electronic sports and virtual sports
Computer game software
Electronic game software
Video game software
Computer accessories
Blank USB flash drives
Stands adapted for computers, laptops and tablet computers
Computer keyboards, mouse pads, computer mice, computer styli, compact disc cases, computer carrying cases, protective sleeves for laptop and tablet computers, wrist rests for use with computers
Battery chargers for mobile phones
USB charging ports
Computer software to access and view computer wallpaper
Computer skins, fitted plastic film for covering and providing a scratch proof barrier for computer devices
Cell phone accessories, headsets, straps for cell phones, fitted plastic films known as skins for covering and protecting cell phones, face plates and cell phone covers
Electronics accessories, fitted plastic films known as skins for covering and protecting audio devices, radio receivers, portable media players, mobile telecommunication apparatus, computers and computer hardware, cameras, audio speakers, MP3 players, electronic tablets and portable digital assistant devices
Covers and stands for MP3 players, electronic tablets and portable personal digital assistant devices
Decorative switch plate covers, video monitors, computer monitors, binoculars
Sunglasses
Eyeglass frames
Eyewear accessories, eyewear straps and chains which restrain eyewear from movement on wearer
Downloadable interactive video games and downloadable trivia game software provided over the internet
Downloadable computer software for use as screensavers and wallpaper, to access and display computer browsers, for use in viewing data on the Internet, for use in creating avatars for playing electronic games, electronic sports and virtual sports over the Internet
Downloadable electronic publications in the nature of magazines, newsletters, coloring books, game schedules all provided over the Internet
Downloadable greeting cards provided over the Internet
Downloadable virtual goods, computer programs featuring emojis, stickers, badges, characters, clothes and accessories for use in electronic games, electronic sports and virtual sports
Mouth guards for sports
All of the foregoing in the field of basketball, electronic games, electronic sports and virtual sports.
The mark was filed in class 25 with following description of goods:
Clothing
T-shirts, shirts, polo shirts, sweatshirts, sweatpants, pants, tank tops, jerseys, shorts, slacks
Hats, caps being headwear, visors being headwear, sun visors being headwear, beach hats, beanies
Swim caps, bathing caps
Ear muffs
Novelty headwear with attached wigs
Belts
Ties
All of the foregoing in connection with the field of basketball, electronic games, electronic sports and virtual sports.
The mark was filed in class 38 with following description of goods:
Broadcast and streaming of electronic game play and electronic game competitions over global communications networks, the Internet and wireless networks
Audio broadcasting
Cable television broadcasting
Radio broadcasting
Subscription television broadcasting
Television broadcasting
Video broadcasting
Video-on-demand transmission
Web-casting services in the nature of providing on-line chat rooms and interactive discussion forums among participants in and players or fans of electronic games
Providing on-line electronic bulletin boards for transmission of messages among computer users
Providing multiple-user access to a global computer information network for the purpose of participating in interactive polling
Wireless communications services
Transmission of graphics to mobile telephones
Wireless electronic transmission of voice signals, data, facsimiles, images and information
Wireless broadband communications services
All of the foregoing in connection with the field of basketball, electronic games, electronic sports and virtual sports.
The mark was filed in class 41 with following description of goods:
Entertainment and educational services in the nature of arranging, organizing and conducting electronic game competitions, electronic game contests, electronic game tournaments, entertainment exhibitions, sports competitions, leagues, tours, clinics and events composed of electronic games athletes, electronic sports athletes, and virtual sports athletes, interactive displays, participatory activities and contests
The production and distribution of radio, television, cable television, satellite television, webcasts, social media and Internet shows featuring electronic game competitions, electronic game contests, electronic game tournaments, entertainment exhibitions, sports competitions, leagues, tours, clinics and events
Providing a web-based system and online portal for customers to participate in on-line electronic games
Operation and coordination of tournaments, leagues and tours for recreational and competitive purposes
Providing temporary use of online, non-downloadable software for users to create, upload, share, preview and publish videos, music, artwork, texts, and multimedia
Production and distribution of radio, television, cable television, satellite television, webcasts, podcasts, blogs, social media and Internet shows featuring news highlights, video recordings and video stream recordings of electronic game contests, electronic game tournaments, entertainment exhibitions, sports competitions, leagues, tours, clinics and events
Providing online news, information, commentary and strategy
Providing news and information in the nature of statistics and trivia
Conducting and arranging leagues, clinics and camps
Providing tracking of users of on-line interactive electronic gaming, electronic sports and virtual sports services and matching on-line game players with other players of all skill levels
Entertainment services in the nature of personal appearances by a costumed mascot or dance team at games, exhibitions, clinics, camps, promotions, and other events, special events and parties
Fan club services
On-line non-downloadable games, computer games, electronic games, video games, interactive computer games, interactive electronic games, interactive video games, action skill games, arcade games, adults' and children's party games, board games, puzzles, and trivia games
Electronic publishing services, publication of magazines, guides, newsletters, coloring books, and game schedules of others on-line through the Internet
Providing an online computer database for the purpose of providing information about entertainment and sports
Entertainment services
Providing non-downloadable electronic game services, video game services, and computer game services on-line from a computer network
Entertainment services, providing online, non-downloadable virtual clothing for use in virtual environments created for entertainment purposes
All of the foregoing in the field of basketball, electronic games, electronic sports and virtual sports.