EUTM file information

018657004

World of Us, Metaverse


February 17, 2022

Trademark Summary

The trademark application World of Us, Metaverse was filed by Tales of Us gGmbH, a corporation established under the laws of the Federal Republic of Germany (the "Applicant"). The application was published for oppositions on May 23, 2022, and still open for oppositions.

The application was filed in English (German was selected as the second language).


Goods And Services

  • The mark was filed in class 9 with following description of goods:
    1. Downloadable games accessible on mobile devices and on computers
    2. Videos in the fields of cultural understanding and environmental awareness
    3. Downloadable mobile software application providing for an interactive platform for kids and their parents focused on cultural understanding and environmental awareness
    4. Downloadable mobile software application in the field children's education, diversity, cultural understanding and environmental awareness
    5. Downloadable educational mobile software applications featuring information about diversity, cultures, cultural understanding and environmental awareness.
  • The mark was filed in class 41 with following description of goods:
    1. Providing non-downloadable games accessible online
    2. Providing non-downloadable videos, articles and written content in the fields of cultural understanding and environmental awareness, targeting children and their parents
    3. Blogs in the nature of articles and blog posts in the fields of the metaverse and the building of the World of Us metaverse and platform
    4. Providing interactive website for kids and their parents focused on cultural understanding and environmental awareness
    5. Providing a website for educational purposes with information about cultural understanding and environmental awareness
    6. Education and entertainment services, namely, providing interactive website containing information in the fields of education and cultural understanding
    7. Education and entertainment services, namely, providing educational websites containing virtual-reality spaces in which users can interact with a computer-generated environments and other users, with educational and cultural information
    8. Providing a website for educational purposes with information about cultures, social awareness, cultural understanding and environmental awareness, accessible by means of web-based applications, mobile phone applications, and computer networks, focused on children and their parents.