EUTM file information

018638243

Fort Solis


January 13, 2022

Trademark Summary

The trademark application Fort Solis was filed by Fallen Leaf S.A., a corporation established under the laws of the Republic of Poland (the "Applicant"). The application was published for oppositions on February 22, 2022, and it was registered by office on June 1, 2022 without any oppositions.

The application was filed in English (Spanish was selected as the second language).

Change of name and professional address of the trademark registration was recorded on February 14, 2022.


Goods And Services

  • The mark was filed in class 9 with following description of goods:
    1. Scientific, research, navigation, surveying, photographic, cinematographic, audiovisual, optical, weighing, measuring, signalling, detecting, testing, inspecting, life-saving and teaching apparatus and instruments
    2. Apparatus and instruments for conducting, switching, transforming, accumulating, regulating or controlling the distribution or use of electricity
    3. Apparatus and instruments for recording, transmitting, reproducing or processing sound, images or data
    4. Recorded and downloadable media, computer software, blank digital or analogue recording and storage media
    5. Mechanisms for coin-operated apparatus
    6. Cash registers, calculating devices
    7. Computers and computer peripheral devices
    8. Software
    9. Hardware
    10. Computer game software
    11. Video games software
    12. Operation system software
    13. Computer software downloaded or downloadable
    14. Downloaded software publications
    15. Interactive entertainment software
    16. Computer peripherals
    17. Speakers, joysticks, microphones, webcams, digital cameras, keyboards
    18. Handheld computers for playing games and operating system software for use therewith
    19. Computer and video game systems devices, namely, motion sensors and biometric sensors, cameras, projectors, headphones, and microphones
    20. Electronic game equipment, namely, display video screens adapted for video games, peripheral devices, namely, monitor stands, controller stands, glasses, headsets, headphones, microphones, floor mats, keypads, and styluses for communicating with a television or computer for playing electronic games
    21. Computer software for virtual reality visualization, manipulation, immersion and integration of audio, video, text, binary, still images, graphics and multimedia files
    22. Virtual reality headsets for use in visualization, manipulation, immersion and integration of audio, video, text, binary, still images, graphics and multimedia files
    23. Wearable computers, namely smart rings, smartwatches, smart glasses, wearable video display monitors, wireless headsets for use with smartphones, wireless headsets for use with mobile phones, smart bands [measuring instruments], wearable activity trackers, virtual reality and mixed reality glasses and headsets.
  • The mark was filed in class 16 with following description of goods:
    1. Paper and cardboard
    2. Printed matter
    3. Bookbinding material
    4. Photographs
    5. Stationery and office requisites, except furniture
    6. Adhesives for stationery or household purposes
    7. Drawing materials and materials for artists
    8. Paintbrushes
    9. Instructional and teaching materials
    10. Plastic sheets, films and bags for wrapping and packaging
    11. Printers' type, printing blocks
    12. Books, magazines, newspapers, periodicals, scrapbooks, albums, publications, comics, newsletters
    13. Publications, namely, strategy guides, user manuals, comic books, series of fiction books, magazines and newsletters all in the field of computer games, science fiction, games and entertainment
    14. Photographs, posters, magnetic boards, memo pads, binders, staplers, paperweights, paper coasters, calendars, notebooks, book covers, sticker books, greeting cards, note cards, pens, pencils, markers, clipboards, desk sets, pen and pencil holders, stickers, leaflets.
  • The mark was filed in class 25 with following description of goods:
    1. Clothing
    2. Footwear
    3. Headgear
    4. T-shirts, shirts, sweatshirts, sweaters, sweatpants, pants, shorts, wrist bands, baseball caps.
  • The mark was filed in class 28 with following description of goods:
    1. Games, toys and playthings
    2. Video game apparatus
    3. Gymnastic and sporting articles
    4. Decorations for Christmas trees
    5. Game consoles
    6. Pinball game machines
    7. Arcade game machines
    8. Slot machines and gaming machines
    9. Hand-held computer and video games
    10. Computer and video game joysticks
    11. Gaming headsets for use in playing video games
    12. Gaming keypads
    13. Controllers for video and computer games
    14. Controllers for game consoles
    15. Peripheral devices adapted for gaming, namely, monitor stands, controller stands, keyboards, joysticks, steering wheels, glasses, headsets, headphones, microphones, floor mats, keypads, and styluses for communicating with a television or computer for playing electronic games
    16. Interactive gaming chairs for video games
    17. Balls for games
    18. Squeezable balls
    19. Dolls
    20. Doll accessories
    21. Action figures and accessories therefor
    22. Play sets and play cases for figures, dolls, modeled plastic toy figurines
    23. Toy figurines
    24. Collectable toy figures
    25. Plastic character toys
    26. Mechanical action toys
    27. Toy vehicles
    28. Construction toys
    29. Toy weapons
    30. Toy armor
    31. Toy shields
    32. Board games
    33. Electronic board games
    34. Card games
    35. Playing cards
    36. Action skill games
    37. Strategy games, activity games, novelty games, education games
    38. Role playing games
    39. Yo-yos
    40. Puzzles
    41. Jigsaw puzzles
    42. Manipulative puzzles
    43. Protective carrying cases for hand-held video games
    44. Playing card cases
    45. Console bags, namely, bags specially adapted for video game consoles
    46. Controller skins in the nature of cosmetic skins for video game controllers
    47. Bags specially adapted for handheld video games
    48. Parts, fittings and accessories for all the aforesaid goods
    49. Electronic amusement apparatus, electronic game apparatus.
  • The mark was filed in class 41 with following description of goods:
    1. Education
    2. Providing of training
    3. Entertainment
    4. Sporting and cultural activities
    5. On-line entertainment
    6. Game services
    7. Organisation of games
    8. Providing online games
    9. Internet games (non-downloadable)
    10. Online game services through mobile devices
    11. Providing on-line non-downloadable game software
    12. Services for the organization of games
    13. Providing information on-line relating to computer games and computer enhancements for games
    14. Educational and training services relating to games
    15. Publishing of interactive computer and video game software
    16. Provision of online information relating to game players
    17. Providing online entertainment in the nature of game tournaments
    18. Providing online information on computer and video game strategies
    19. Providing a website and web-based applications featuring non-downloadable books, periodicals, newspapers, newsletters, manuals, blogs, journals, and magazines and articles in the field of entertainment, technology, computing, gaming, and creative arts via a website
    20. Organising and conducting events for social entertainment purposes
    21. Entertainment services, namely, arranging and conducting live show performances, competitions, awards, and games in the field of computer games and video games.
  • The mark was filed in class 42 with following description of goods:
    1. Scientific and technological services and research and design relating thereto
    2. Industrial analysis, industrial research and industrial design services
    3. Quality control and authentication services
    4. Design and development of computer hardware and software
    5. Rental of computer software
    6. Updating of computer software
    7. Programming of computer game software
    8. Advisory and consultancy services relating to computer and video games software
    9. Consultation services relating to computer hardware
    10. Design and development of computer game software
    11. Design and development of virtual reality software
    12. Design and development of computer hardware in the field of games, video games, and game content
    13. Software-as-a-service featuring software for playing video games
    14. Providing online non-downloadable game software
    15. Providing temporary use of non-downloadable game software.
Trademarkers