EUTM file information

018526233

DNF DUEL WHO'S NEXT


August 1, 2021

Trademark Summary

The trademark application DNF DUEL WHO'S NEXT was filed by NEOPLE Inc., a corporation established under the laws of the Republic of Korea (the "Applicant"). The application was published for oppositions on September 15, 2021, and it was registered by office on December 23, 2021 without any oppositions.

The application was filed in English (French was selected as the second language).


Goods And Services

  • The mark was filed in class 9 with following description of goods:
    1. Computer programs {downloadable software}
    2. Computer application software for mobile phones
    3. Computer game software
    4. Computer game software for use on mobile and cellular phones
    5. Recorded game software for mobiles
    6. Computers
    7. Tablet computers
    8. Video game cartridges
    9. Prerecorded electronic media of non-music {excluding computer software}
    10. Compact disc featuring computer programs
    11. Animated cartoons
    12. Downloadable electronic publications
    13. Memories cards for video game machines
    14. Downloadable image files.
  • The mark was filed in class 41 with following description of goods:
    1. Entertainment information
    2. Provision of game information
    3. Game services provided on-line from a computer network
    4. Online game services through mobile devices
    5. Game services provided on-line from a computer network or a mobile phone network
    6. Holiday camp services {entertainment}
    7. Games equipment rental
    8. Providing on-line electronic publications {not downloadable}
    9. Publication of electronic books and journals on-line {not downloadable}
    10. Organization of sports competitions.
  • The mark was filed in class 42 with following description of goods:
    1. Computer software development in the field of on-line games
    2. Computer services, namely, creating an on-line community for registered users to participate in discussions, get feedback from their peers, form virtual communities, and engage in social networking services in the field of interactive multiplayer on-line role-playing games
    3. Design and development of electronic game software for wireless communication devices, namely, cellular and mobile telephones, and handheld electronic devices
    4. Development of video and computer game software
    5. Providing online, non-downloadable electronic game software for wireless communication devices, cellular and mobile telephones, and handheld electronic devices.
Trademarkers