The trademark application FPX was filed by FunPlus Interactive, a corporation established under the laws of the People's Republic of China (the "Applicant"). The application was published for oppositions on July 5, 2021, and it was registered by office on October 12, 2021 without any oppositions.
The application was filed in English (French was selected as the second language).
Goods And Services
The mark was filed in class 9 with following description of goods:
Downloadable computer game programs
Downloadable interactive video game programs
Downloadable computer software to enable the uploading, posting, showing, displaying and sharing of information in the fields of virtual communities, electronic gaming and entertainment via the Internet or other communications networks with third parties
Downloadable electronic games and computer game software downloadable from global computer networks and electronic communication networks for use in connection with computers, mobile computers, media players, cellular phones, wireless devices and portable and handheld digital electronic devices
Downloadable music files
Downloadable image files relating to computer games and entertainment activities
Downloadable electronic publications in the nature of journals in the field of computer games and entertainment activities
Downloadable software for e-sport games
Downloadable computer application software for e-sport games
Downloadable mobile applications for e-sport games
Downloadable computer programs for watching and remotely participating in interactive television, interactive games and interactive competitions
Downloadable video, audio and image files featuring e-sport information and news
Video disks and video tapes with recorded animated cartoons
Pre-recorded DVDs featuring information relating to games and recreational gaming
Downloadable image file containing artwork, text, audio, video, games and internet web links relating to sporting and cultural activities.
The mark was filed in class 18 with following description of goods:
Leather, unworked or semi-worked
Imitation leather
Bags for sports
Backpacks
Traveling bags
Schoolbags
Wallets
Handbags
Waist bags
Hip bags
Trunks [luggage]
Trimmings of leather for furniture
Leather straps
Leather thongs
Umbrellas
Walking sticks
Walking canes
Clothing for pets.
The mark was filed in class 25 with following description of goods:
Clothing
Sweaters
Shirts
Trousers
Coats
Vests
Outerclothing
Skirts
Sports jerseys
Dresses
Overcoats
Uniforms
T-shirts
Ponchos
Pajamas
Underwear
Shoes
Hats
Hosiery
Gloves [clothing]
Scarves
Girdles
Shower caps
Sleep masks.
The mark was filed in class 35 with following description of goods:
Advertising
Advertising on the Internet for others
Compilation, production and dissemination of advertising matter
Consultancy regarding advertising communication strategies
Provision of advertising space by electronic means and global information networks
Business management assistance
Providing business information
Business consultancy
Commercial intermediation services
Provision of an online marketplace for buyers and sellers of goods and services
Promoting the goods and services of others
Employment agency services
Business management for freelance service providers
Job and personnel placement
Personnel placement and recruitment
Personnel management
Search engine optimization for sales promotion
Web site traffic optimization
Updating and maintenance of data in computer databases
Conducting, arranging and organizing trade shows and trade fairs for commercial and advertising purposes
Compiling indexes of information for commercial or advertising purposes
Accounting services
Retail store services in the fields of downloadable audio, video, multimedia, emoticons, badges, images and chat colors
Advertising agency services.
The mark was filed in class 41 with following description of goods:
Entertainment services, namely, providing on-line computer games
Entertainment services, namely, providing virtual environments in which users can interact through social games for recreational, leisure or entertainment purposes
Entertainment services, namely, providing online non-downloadable computer games that may be accessed via mobile devices
Entertainment services, namely, providing online non-downloadable computer games, online non-downloadable enhancements for computer games, online non-downloadable computer game applications and information relating to computer games and game enhancements via global computer networks and electronic communication networks accessible via computers, mobile computers, media players, cellular phones, wireless devices and portable and handheld digital electronic devices
Providing online information services in the fields of entertainment, virtual community, social networking, blogging, computer games, enhancements for computer games, online games, and game applications via global computer networks and electronic communication networks accessible via computers, mobile computers, media players, cellular phones, wireless devices and portable and handheld digital electronic devices
Organization of electronic game competitions
Organization of e-sports competitions
Conducting of competitions and incentive award schemes to recognise, reward and encourage individuals and groups involved in personal development, self-realisation, charitable, philanthropic, voluntary, public and community services, humanitarian activities and the exchange of creative work results
Entertainment in the nature of e-sports competitions
Entertainment, namely, organizing on-line exhibitions and conferences in the fields of electronic sports
Provision of online information relating to game users
Provision of online information relating to computer games software and computer enhancements for games
Providing information in the field of e-sports news from searchable directories and databases of information, including texts, electronic documents, databases, graphics and audiovisual information, through computer and communication networks
Provision of electronic publications, namely, newsletters, books, magazines, and manuals in the field of e-sports
Publication of diaries on the internet, namely, providing weblogs in the field of e-sports and video games, except for promotional purposes
Providing online instruction services in the fields of virtual community, social networking, blogging, computer games, enhancements for computer games, online games, and game applications via global computer networks and electronic communication networks accessible via computers, mobile computers, media players, cellular phones, wireless devices and portable and handheld digital electronic devices
Providing online educational services in the fields of virtual community, social networking, blogging, computer games, enhancements for computer games, online games, and game applications via global computer networks and electronic communication networks accessible via computers, mobile computers, media players, cellular phones, wireless devices and portable and handheld digital electronic devices
Arranging and conducting conferences in the fields of entertainment, virtual community, social networking, blogging, computer games, enhancements for computer games, online games, and game applications