EUTM file information

018447611

PROTECT YOUR MONSTERS


April 5, 2021

Trademark Summary

The trademark application PROTECT YOUR MONSTERS was filed by Florian Schade, a national of the Federal Republic of Germany (the "Applicant"). The application was published for oppositions on May 11, 2021, and it was registered by office on August 18, 2021 without any oppositions.

The application was filed in German (English was selected as the second language).


Goods And Services

  • The mark was filed in class 9 with following description of goods:
    1. Machine-readable trading cards or Trading cards [magnetic]
    2. Browser games [software]
    3. Programs for consumer video game apparatus
    4. Electronic circuits, Discs (optical-), Magnetic tapes, ROM cartridges, Read only [ROM] cards, CD-ROMs, DVD-ROMs, SD memory cards, USB plug and Storage media storing programs for consumer video games apparatus
    5. Alternating current adaptors
    6. Headphones
    7. Microphones
    8. AC adapters for consumer video game apparatus
    9. Earphones for home video game machines
    10. Microphones for consumer video game apparatus
    11. AC adapters for hand-held games with liquid crystal displays
    12. Earphones for hand-held games with liquid crystal displays
    13. Microphones for hand-held games with liquid crystal displays
    14. Programs for hand-held games with liquid crystal displays
    15. Electronic circuits, magnetic tapes, ROM cassettes, ROM cards, CD-ROMs, DVD-ROMs, SD memory cards, USB connectors and storage media storing programs for hand-held games with liquid crystal displays
    16. Programs for arcade video game machines
    17. Electronic circuits, magnetic tapes, ROM cassettes, ROM cards, CD-ROMs, DVD-ROMs and storage media storing programs for arcade video game machines
    18. Computers
    19. Computer programs, downloadable
    20. Software
    21. Game programs for mobile phones
    22. Computer hardware
    23. Computer software
    24. External hard disks
    25. Flash memory cards
    26. Computer mouses
    27. Mouse pads
    28. Computer keyboards
    29. Keyboard covers
    30. Scanners [data processing equipment]
    31. Hard disk drives
    32. Printers for use with computers
    33. Diodes
    34. Computer memory devices
    35. Processors [central processing units]
    36. Monitors [computer hardware]
    37. Computer speakers
    38. Computer batteries
    39. Sound reproduction apparatus for optical data media
    40. Sound reproduction apparatus for magnetic data media
    41. Central processing unit (CPU) coolers
    42. Mother board
    43. USB hub
    44. Switching unit for computer (computer peripheral devices)
    45. Electronic pens [visual display units]
    46. Electronic agendas
    47. Electric wires and cables
    48. Mobile telephones
    49. Cell phone straps
    50. Parts and accessories for mobile telephones
    51. Telecommunicationmachines and apparatus
    52. Pre-recorded compact discs
    53. Electronic circuits and CD-ROMs recorded with automatic performance programs for electronic musical instruments
    54. Downloadable music files
    55. Downloadable image files
    56. Pre-recorded videos
    57. Electronic publications, downloadable
    58. Photographic instruments and apparatus
    59. Cinematographic instruments and apparatus
    60. Optical apparatus and instruments.
  • The mark was filed in class 16 with following description of goods:
    1. Paper cardboard, Plastic, Goods made from these materials, All the aforesaid goods included in class 16, namely, Printed matter, Bookbinding material, Photographs, stationery, Stickers [stationery], Plastic materials for packaging, included in Class 16
    2. Pamphlets
    3. Books
    4. Stickers (stationery)
    5. Bags of paper or plastic for packaging
    6. Labels of paper or cardboard
    7. Plastic film for wrapping
    8. Catalogues
    9. Placards of paper or cardboard
    10. Prospectuses
    11. Plastic pages with pockets for holding trading cards, Except for games
    12. Photograph stands
    13. Flags of paper
    14. Foils of plastic, for the following purposes, Storing, in relation to the following goods, Trading cards, other than for games, Photographs [printed], Comic books, milk bottle caps, All the aforesaid goods included in class 16
    15. Protective sleeves, Pouches, Of plastic, in relation to the following goods, Trading cards, other than for games, Comic books
    16. Trading cards, other than for games
    17. Albums, for the following purposes, Storage of plastic films, for the following purposes, Carrying, in relation to the following goods, Trading cards, other than for games, Photographs [printed], Comic books, milk bottle caps, Postage stamps, coins, Plastic materials for packaging, Cards, Printed charts
    18. Map cases
    19. Binders
    20. Albums
    21. Paper boxes
    22. Cardboard boxes
    23. Paper sleeves.
  • The mark was filed in class 28 with following description of goods:
    1. Video game apparatus
    2. Gymnastic and sporting articles
    3. Decorations for Christmas trees
    4. Home video game machines
    5. Controls, Joysticks, For home video game machines
    6. Parts and accessories for home video game machines
    7. Parts and accessories for hand-held games with liquid crystal displays
    8. Electronic arcade games, Designed for use solely with a television receiver
    9. Trading cards for games or Game boards for trading card games
    10. Parts and accessories for arcade video game machines
    11. Card game toys and their fittings
    12. Hand-held games with liquid crystal displays
    13. Toys
    14. Dolls
    15. Go games
    16. Japanese playing cards (Utagaruta)
    17. Japanese chess
    18. Dice
    19. Japanese dice games, Sugoroku
    20. Cups for dice
    21. Diamond games
    22. Chess sets
    23. Draughts [games]
    24. Conjuring apparatus
    25. Dominoes
    26. Japanese playing cards (hanafuda)
    27. Mah-jong
    28. Game machines and apparatus
    29. Billiard equipment
    30. Amusement machines and apparatus for use in amusement parks (other than "arcade video game machines")
    31. Sporting articles
    32. Fishing tackle
    33. Butterfly nets (insect collecting nets)
    34. Arcade video game machines
    35. Sports equipment
    36. Athletic protective arm pads for skateboarding
    37. Inflatable punching bags
    38. Volleyball game playing equipment
    39. Balls being sporting articles
    40. Stress relief balls for hand exercise
    41. Weight lifting benches
    42. Leg guards for athletic use
    43. Stomach exercisers
    44. Leg weights for exercising
    45. Body-building apparatus [exercise]
    46. Cross-trainers
    47. Protectors for elbows for use when riding bicycles [sports articles]
    48. Elbow guards for use in skateboarding
    49. Chest expanders [exercisers]
    50. Stationary exercise bicycles
    51. Indoor fitness apparatus
    52. Soccer balls
    53. Football gloves
    54. Dumb-bell shafts [for weight lifting]
    55. Machines incorporating weights for use in physical exercise
    56. Weight lifting belts [sports articles]
    57. Dumb-bells [for weight lifting]
    58. Handballs
    59. Ankle and wrist weights for exercise
    60. Appliances for gymnastics
    61. Gym balls
    62. Climbers' harness
    63. Knee guards [sports articles]
    64. Dumb-bells
    65. Exercise treadmills
    66. Bar-bells
    67. Protective supports for shoulders and elbows [sports articles]
    68. Back trainers
    69. Rowing machines
    70. Roller skates
    71. Inflatable toys
    72. Step machines
    73. Spring boards [sports articles]
    74. Exercise treadmills
    75. Stress relief exercise balls
    76. Gym balls for yoga
    77. Volley balls
    78. Paintball guns, Paintballs [projectiles]
    79. Miniatures for use in games
    80. Kits [sold complete] for the construction of scale models
    81. Model railways for playing
    82. Scale model aeroplanes, for the following purposes, Games, scale reproduction
    83. Model ships, for the following purposes, Games, scale reproduction
    84. Models for use with role playing games
    85. Martial arts training equipment, Protective vests for martial arts.
Trademarkers