EUTM file information

018443915

EXEED


March 30, 2021

Trademark Summary

The trademark EXEED was filed by EXEED S.R.L., a corporation established under the laws of the Italian Republic (the "Applicant"). The application was published for oppositions on August 30, 2021, and received one opposition filed on November 28, 2021 by Kunze, Werner on Likelihood of confusion. the opponent was represented by SCHNEIDERS & BEHRENDT PARTMBB, RECHTS- UND PATENTANWÄLTE and proceedings were handled in English, and the oppositon was dismissed by the Euorpean Union Intellectual Property Office with decision issued November 28, 2021

The application was filed in Italian, and Italian was also language of all opposition proceedings (English was selected as the second language).


Goods And Services

  • The mark was filed in class 9 with following description of goods:
    1. Software programs for video games
    2. Computer gaming software
    3. Computer games programmes downloaded via the internet [software]
    4. Application software for mobile phones
    5. Simulation software for use in digital computers
    6. Software and applications for mobile devices
    7. Cases for smartphones
    8. Computer memory devices
    9. Computer keyboards
    10. Smartphone covers
    11. Headsets
    12. Mouse pads
    13. USB flash drives
    14. All the aforementioned goods only in the field of computer games and e-sports.
  • The mark was filed in class 25 with following description of goods:
    1. Clothing
    2. Bandanas [neckerchiefs]
    3. Hats
    4. Headbands [clothing]
    5. Jackets [clothing]
    6. Sweat shirts
    7. Belts [clothing]
    8. Blousons
    9. Uniforms
    10. Berets
    11. Shirts
    12. Scarves
    13. Gilets
    14. Tee-shirts
    15. Footwear
    16. Sports singlets
    17. Gloves [clothing].
  • The mark was filed in class 35 with following description of goods:
    1. Promotion of sports competitions and events
    2. Public relations services, Advertising, marketing, Business management, Business administration
    3. Rental of advertising time on communication media.
  • The mark was filed in class 38 with Streaming of esports events.
  • The mark was filed in class 41 with following description of goods:
    1. Education, provision of training, sporting and cultural activities all relating to the professional video gaming industry
    2. Organising of recreational events, Relating to the following services: electronic-sport
    3. Arranging and conducting e-sports competitions
    4. Organising of esports activities
    5. Providing esports facilities
    6. Sport camp services
    7. Providing online information in the field of computer gaming entertainment
    8. Providing of online information on games and video game strategies
    9. Providing online entertainment in the nature of game tournaments and fantasy sports leagues
    10. Training services provided via simulators
    11. Coaching [training]
    12. Organization of competitions [education or entertainment]
    13. Electronic game services and competitions provided by means of the internet
    14. Providing interactive multi-player computer games via the internet and electronic communication networks, Providing facilities for game shows
    15. Games equipment rental
    16. Production and performance of radio and television programmes, films and videos relating to computer gaming, including online gaming
    17. Organisation and presentation of shows.
  • The mark was filed in class 42 with following description of goods:
    1. Hosting an electronic sports and video gaming web portal
    2. Design of audio-visual creative works
    3. Software development
    4. Information technology [IT] consultancy
    5. Providing information on computer technology and programming via a web site
    6. Web site design consultancy
    7. Digital design services
    8. Computer system analysis
    9. Computer system design
    10. Telecommunications technology consultancy, Rental of computer software
    11. All the aforementioned services only in the field of computer games and e-sports.
Trademarkers