EUTM file information

018441196

IDLE HIGH SCHOOL TYCOON


March 28, 2021

Trademark Summary

The trademark application IDLE HIGH SCHOOL TYCOON was filed by Kolibri Games GmbH, a corporation established under the laws of the Federal Republic of Germany (the "Applicant"). The application was published for oppositions on May 19, 2021, and it was registered by office on August 26, 2021 without any oppositions.

The application was filed in French (English was selected as the second language).

Appointment and Replacement of representative of the trademark registration was recorded on June 8, 2022.


Goods And Services

  • The mark was filed in class 9 with following description of goods:
    1. Apparatus for recording, transmission, reception, reproduction and processing of sound and images
    2. Magnetic, optical, numerical and electronic data carriers
    3. Magnetic, optical and numerical discs
    4. Software
    5. Personal digital assistant
    6. Computer memory
    7. Printed circuits
    8. Computers
    9. Computer peripheral devices, namely screens, keyboards, mice, consoles and control levers, readers of magnetic, optical and digital disks and diskettes
    10. Telephone and telecommunications apparatus
    11. Computer programs, recorded
    12. Games software
    13. Computer software, recorded
    14. Software for playing video, computer and on-line games
    15. Games software
    16. Computer software for video and audio games
    17. Virtual reality game software
    18. Augmented reality game software
    19. Computer software for virtual escape games
    20. Multimedia and interactive software
    21. Game software for mobile telephones and electronic tablets
    22. Computer software on mobile telephones and electronic tablets
    23. Audio visual games on computer hardware platforms
    24. Magnetic, optical and digital media for computer programs
    25. Compact discs [read-only memory]
    26. Compact discs
    27. Electronic publications, downloadable
    28. Software featuring music and motion picture sound tracks
    29. Cinematographic films
    30. Mouse pads
    31. Parts and fittings for all the aforesaid.
  • The mark was filed in class 28 with following description of goods:
    1. Games
    2. Toys
    3. Apparatus for electronic games (other than those adapted for use with television receivers only)
    4. Action figures and accessories therefor
    5. Modeled toy figurines
    6. Miniature car models
    7. Board games
    8. Dolls and doll accessories
    9. Clothes for dolls
    10. Plush toys
    11. Automatic games apparatus, other than coin-operated and those adapted for use with television receivers only
    12. Toys, playthings and automatic coin-operated games
    13. Playing cards
    14. Table-top games
    15. Electronic game consoles
    16. Game apparatus for use with television receivers only.
  • The mark was filed in class 41 with following description of goods:
    1. Teaching
    2. Teaching
    3. Teaching
    4. Training
    5. Entertainment services
    6. Sporting and cultural activities
    7. Organisation of competitions relating to video games, education and/or entertainment
    8. Arranging and conducting of colloquiums, conferences and congresses
    9. Organization of exhibitions for cultural or educational purposes
    10. Organisation of exhibitions in the field of entertainment
    11. Publishing of entertainment, educational and instructional texts
    12. Publication of press magazines
    13. Newspaper publication
    14. Publication of books
    15. Newspaper publication
    16. Publication of magazines
    17. Publication of books
    18. Providing of training in information technology and telecommunications techniques
    19. Providing of information relating to online computer games and other online entertainment
    20. Games offered online (on a computer network)
    21. Online virtual reality games
    22. Online augmented reality game services
    23. Providing of virtual escape games online
    24. Providing games by cellular telephone communication
    25. Providing games by or for use on cellular telephones
    26. Providing of non-downloadable online video clips and other digital multimedia content providing audio and video content taken from or in connection with a video game
    27. Educational and recreational services, Namely providing of non-downloadable video games via an on-demand or subscription service
    28. Entertainment, namely providing of interactive multiplayer computer games via the internet and electronic communications networks
    29. Entertainment services in the nature of eSports and video game contests, games, tournaments, exhibitions, competitions and events
    30. Organizing eSports and video gaming leagues
    31. Movie studios
    32. Production of shows
    33. Production of cinematographic films
    34. Entertainment in the form of continuous television programmes in the fields of comedy and drama
    35. Providing of non-downloadable video-on-demand (VOD) and subscription video-on-demand (S-VOD) television programmes
    36. Providing of non-downloadable films and video games on demand
    37. Providing of non-downloadable films and video games by means of arranging subscriptions
    38. Rental of films, video games and rental of video and audio recordings
    39. Recordings for cinema, television, DVD, compact discs
    40. Entertainment services in the nature of amusement parks, Namely a themed zone
    41. Amusement park and theme park services
    42. Providing of facilities for recreational activities, namely entertainment in the form of interactive escape games
    43. Operating fairground rides and funfair services
    44. Organisation of shows
    45. Escape game services
    46. Creation of game scenarios
    47. Adventure games in halls
    48. Leisure services, Relaxation services, Namely Leisure, Recreation services
    49. Providing recreation facilities
    50. Video game production
    51. Production of radio programmes, television programmes and cinema and television entertainment
    52. Recording of sound (recording studios) or images (filming) on magnetic recording media
    53. Professional consultancy relating to fashion.
Trademarkers