The trademark application LIQUIDITEAM was filed by Liquiditeam GmbH, a corporation established under the laws of the Federal Republic of Germany (the "Applicant"). The application was published for oppositions on April 13, 2021, and it was registered by office on July 21, 2021 without any oppositions.
The application was filed in German (English was selected as the second language).
Goods And Services
The mark was filed in class 9 with following description of goods:
Computer software, software applications and downloadable mobile applications for the following purposes, data transmission, Management of data, management of information
Computer software, software applications, downloadable mobile applications using blockchain technology, related to banking and investing services and cryptocurrencies
Computer software for enabling connection to databases, including using blockchain technology
Computer software, software applications and downloadable mobile applications for enabling trade based on cryptocurrency [digital currency units]
Computer software, software applications and downloadable mobile applications for enabling communication by computer
Computer software, software applications and downloadable mobile applications for the following purposes, Encryption of data, Decoding of data
Computer software, software applications and downloadable mobile applications for the providing of content for fans of sporting clubs, for communication between sporting clubs and fans of sporting clubs and fans with one another and for participation of sports fans in sporting club activities
Encoded loyalty cards.
The mark was filed in class 35 with following description of goods:
Advertising, marketing and promotional services
Marketing assistance
Rental of advertising space on the internet
Loyalty, incentive and bonus program services
Sales promotion through customer loyalty programs
Organisation, operation and supervision of customer loyalty schemes
Customer loyalty services for commercial, promotional and/or advertising purposes
Administrative loyalty card services
Administration of loyalty and rewards programs
Compilation, systemisation, updating and maintenance of data in computer databases, in particular in blockchain databases for financial transactions in digital cryptocurrencies and for investing in digital wallets [hardware and online wallets] for cryptocurrencies.
The mark was filed in class 36 with following description of goods:
Finance services
Financial and monetary services
Financial transfers and transactions, and payment services
Financial and monetary transaction services
Electronic funds transfer
Banking operations services
Financial transactions via blockchain
Financial services based on blockchain technology
Financial services based on cryptocurrency [digital currency]
Virtual currency services
Online banking
Providing of cryptocurrency information
Issue of electronic and digital coupons, Issuance of tokens of value, Issuing tokens of value
Fundraising and financial sponsorship.
The mark was filed in class 38 with following description of goods:
Telecommunication services
Providing user access to platforms on the Internet
Telecommunication services provided via Internet platforms and portals
Chatroom services for social networking
Electronic communication by means of chatrooms, chat lines and Internet forums
Communication services between data banks
Electronic exchange of data stored in databases accessible via telecommunication networks
Providing of online chat rooms for the transmission of messages, comments and multimedia content among users
Providing virtual facilities for real-time interaction among users
Providing online forums
Providing of access to databases, including using blockchain technology, via the internet and other computer networks
Provision of access to computer software
Providing of access to computer software for enabling trade based on cryptocurrency (digital currency units)
Provision of access to data via the Internet
Provision of communications facilities for interchange of electronic data
Transmission of data and information by computer and electronic communication means
Transmission of data, audio, video and multimedia files
Online transmission of the following, video, Films, Images, Texting, Photos, games, Of user created content, audio content and information.
The mark was filed in class 41 with following description of goods:
Sporting and cultural activities
Entertainment services relating to sport
Game services provided online in connection with online gaming suggestions
Providing of online entertainment in the field of sports
Provision of information relating to sports
Provision of news relating to sport
Sports betting services
Arranging and conducting of sporting events, competitions and sports tournaments
Conducting of live sports events
Providing sports entertainment via a website.
The mark was filed in class 42 with following description of goods:
Information technology services, Consultancy in the field of cryptography
Design services relating to computer software, Software development, Software programming services, Computer software implementation, Updating of computer software, In particular in the field of blockchain technologies
Design, creation, maintenance and updating of computer software for enabling connection to databases, including using blockchain technology, via the internet and other computer networks
Design, creation, maintenance and updating of computer software for enabling trade based on cryptocurrency (digital currency units)
Design, creation, maintenance and updating of computer software for enabling communication via computer
Design, creation, maintenance and updating of computer software for encrypting and decrypting data
Cryptography services, namely, Data encryption, Data decoding services
Digital authentication services, Digital certification services, Thereunder digital authentication services and digital certification services relating to cryptography and digital signatures, Data storage via blockchain
Software as a service [SaaS]
Development, programming, implementation and updating of software for the providing of internet platforms for fans of sporting clubs
Providing of information in relation to blockchain technology and the possible uses thereof.