EUTM file information

018407376

REDUX GAMING


February 23, 2021

Trademark Summary

The trademark application REDUX GAMING was filed by L.L.J. Holding B.V., a corporation established under the laws of the Kingdom of the Netherlands (the "Applicant"). The application was published for oppositions on March 23, 2021, and it was registered by office on June 30, 2021 without any oppositions.

The application was filed in Dutch (English was selected as the second language).


Goods And Services

  • The mark was filed in class 9 with following description of goods:
    1. Scientific, research, navigation, surveying, photographic, cinematographic, audiovisual, optical, weighing, measuring, signalling, detecting, testing, inspection, life-saving and teaching apparatus and instruments
    2. Apparatus and instruments for conducting, switching, transforming, accumulating, regulating or controlling the distribution or use of electricity
    3. Apparatus and instruments for recording, transmitting, reproducing or processing sound, images or data
    4. Recorded and downloadable media, computer software, blank digital or analogue recording and storage media
    5. Computers and computer hardware
    6. Peripherals adapted for use with computers
    7. Computer networking and data communications equipment
    8. Joysticks for use with computers, other than for video games
    9. Mouse [computer peripheral]
    10. Keyboards
    11. Speakers and speaker systems
    12. Microphones, Earphones and headphones
    13. Display screens
    14. Recording discs and data carriers
    15. Compact discs, DVDs and other digital recording media
    16. Software, Computer software platforms, Software suites, Computer software applications, downloadable, Mobile applications and web applications, Including in the field of video game programs and computer games
    17. Downloadable computer programs
    18. Games software
    19. Software programs for video games
    20. Electronic publications, including books, periodicals, Magazines, Online periodicals, Newspaper advertising, leaflets, Brochures, publications, Instructional and teaching materials
    21. Media content, including downloadable multimedia files
    22. Podcasts
    23. Parts and components for the aforesaid goods, included in this class.
  • The mark was filed in class 20 with following description of goods:
    1. Furniture and furnishings, including tables, Seats, Sofas and Hangers
    2. Contour chairs
    3. Desks
    4. Office armchairs
    5. Seats and Office armchairs, Including specially adapted for gamers
    6. Parts for the aforesaid goods, included in the class.
  • The mark was filed in class 28 with following description of goods:
    1. Games, toys and playthings
    2. Videogaming apparatus
    3. Computer game apparatus
    4. Peripheral devices for computer game apparatus
    5. Joysticks for video games
    6. Gaming mice
    7. Gamepads and Controllers
    8. Parts and components for the aforesaid goods, included in this class.
  • The mark was filed in class 35 with following description of goods:
    1. Advertising
    2. Business management, organisation and administration
    3. Office functions
    4. Marketing
    5. Market canvassing, market research and market analysis
    6. Marketing and promotion relating to e-sports events
    7. Business management of sports people
    8. Business mediation relating to e-sports
    9. Bringing together (matching) of e-sports players, e-sports teams and sponsors
    10. Sponsorship search
    11. Promotion of goods and services through sponsorship of e-sports events
    12. Commercial business mediation in the purchase and sale, import and export, and wholesaling and retailing relating to scientific, research, navigation, surveying, photographic, cinematographic, audiovisual, optical, weighing, measuring, signalling, detecting, testing, inspecting, life-saving and teaching apparatus and instruments and parts and fittings for the aforesaid goods
    13. Commercial business mediation in the purchase and sale, import and export, and retailing and wholesaling relating to apparatus and instruments for conducting, switching, transforming, accumulating, regulating or controlling the distribution or use of electricity, parts and fittings for the aforesaid goods
    14. Commercial business mediation in the purchase and sale, import and export, and wholesaling and retailing relating to apparatus and instruments for recording, transmitting, reproducing or processing sound, image or data, recorded and downloadable media, computer software, blank digital or analogue recording and storage media, parts and fittings for the aforesaid goods
    15. Business intermediary services in the purchase and sale, import and export, And wholesaling and retailing of the following goods: Computers and Computer hardware, peripheral devices for use with computers, Computer network and data communication apparatus, joysticks for use with computers, Mice (PC peripherals), Computer Keyboards, Speakers and speaker systems, Microphones, Head and earphones, display screens, parts and fittings for the aforesaid goods
    16. Business intermediary services in the purchase and sale, import and export, And wholesaling and retailing of the following goods: recording discs and data carriers, compact discs, DVDs and other digital recording media, Software, computer software platforms, Packaged computer software, Computer software feature application, Mobile applications and web applications, Including in the field of video game programs and computer games, downloadable computer programs, sharing and Parts of the aforementioned goods
    17. Business intermediary services in the purchase and sale, import and export, And wholesaling and retailing of the following goods: computer game software, Software programs for video games, Electronic publications, including books, Magazines, Magazines, Periodicals, Newspaper advertising, Leaflets, brochures, Publications, instructional and teaching materials, Media content, Including downloadable multimedia files, podcasts
    18. Business intermediary services in the purchase and sale, import and export, And wholesaling and retailing of the following goods: Furniture and Furniture, Including tables, Chairs, Armchairs and Kickstands, Ergonomic seats, bureaus, Office chairs, Chairs and Office chairs, Including specially adapted for gamers, Parts of the aforementioned goods
    19. Business intermediary services in the purchase and sale, import and export, Including wholesaling and retailing of the following goods: games, toys and playthings, video game apparatus, computer game apparatus, Peripheral devices for computer game apparatus, joysticks for video games, gaming mice, Gamepads and controllers, sharing and Parts of the aforementioned goods, And of promotional articles
    20. Merchandise
    21. Provision of commercial information
    22. Compilation and management of data files
    23. Arranging of events and meetings for promotional, advertising and/or commercial purposes
    24. Consultancy and information regarding the aforesaid services
    25. The aforesaid services also provided via electronic networks, such as the Internet.
  • The mark was filed in class 36 with following description of goods:
    1. Insurance underwriting
    2. Financial affairs
    3. Finance services
    4. Financial sponsorship
    5. Financial sponsorship of entertainment activities
    6. Financial sponsorship of e-sports activities and e-sports players
    7. Fundraising and mutual funds
    8. Fundraising and collecting funds, subsidies and money, including via crowdfunding
    9. Organising fundraising events and activities
    10. Financial management of funds and money
    11. Providing financial assistance in the framework of e-sports
    12. Information with regard to the aforesaid services, including the aforesaid services provided via electronic networks, including the internet.
  • The mark was filed in class 38 with following description of goods:
    1. Telecommunication services
    2. Transfer, distribution, transmission and sending of data, images and sound
    3. Electronic data transfer
    4. Streaming of esports events
    5. Providing user access to wireless or wireless electronic communication networks, websites, platforms, portals, content, electronic databases and online communication options
    6. Data transmission, including relating to computer games, online gaming and e-sports
    7. Providing access to an interactive online platform, Including computer games, Online gaming and e-sports platforms
    8. Providing communication on online forums in the field of computer games, gaming and e-sports
    9. Providing access to information relating to games, including via wireless electronic communication networks, websites, platforms, portals, content and electronic databases
    10. News agency services
    11. Information and awareness-raising regarding the aforesaid services
    12. The aforesaid services also provided via electronic networks, such as the Internet.
  • The mark was filed in class 41 with following description of goods:
    1. Education
    2. Training
    3. Entertainment services
    4. Sporting, recreational and cultural activities
    5. Entertainment services
    6. Organising sports, recreational, entertainment and educational events, meetings, seminars, webinars, lectures, workshops, courses, tutorials and video coaching, including in the field of computer games, online gaming and e-sports
    7. Entertainment and leisure centres
    8. Computer game services provided via the internet
    9. Games services provided via computer networks and global communication networks
    10. Computer games services provided on a global computer network
    11. Sport services, namely organising and arranging of events and tournaments in the field of e-sports, and sporting guidance and coaching of individuals and teams in the field of e-sports
    12. Conducting of live esports events
    13. Organising tournaments, contests and competitions, including in the field of computer games
    14. Organising e-sports activities and e-sports events, including in the form of training days and introduction days
    15. Arranging auditions, competitions and award ceremonies
    16. Teaching, Coaching and Providing of training in relation to e-sports
    17. Ticket reservation and booking services for entertainment and sporting activities and events
    18. Providing video entertainment via a website
    19. Producing, compiling, editing and showing of entertainment shows and audiovisual works, including in the form of a video blog or vlog via the internet, on websites, blogs and social media, including in the field of computer games, online gaming and e-sports
    20. Issuing, Publishing and Distributing the following goods: Lending libraries, Magazines, MAGAZINE, Periodicals, Newspapers, Leaflets, brochures, Publications, texts, Posters, Photographs and posters, and other printed matter, Including digitally, As well as electronic publications and Audiovisual and multimedia productions, including in the field of computer games, online gaming and e-sports
    21. Consultancy and information regarding the aforesaid services
    22. The aforesaid services also provided via electronic networks, such as the Internet.
  • The mark was filed in class 42 with following description of goods:
    1. Scientific and technological services and research and design services relating thereto
    2. Industrial analysis, industrial research and industrial design
    3. Quality control and authentication
    4. IT and ICT specialists
    5. Cloud computing
    6. Software as a service [SaaS]
    7. Platforms for gaming as software as a service [SaaS]
    8. Platform as a service [PaaS]
    9. Hosting of computer sites (websites)
    10. Data mining
    11. Data warehousing
    12. Design, Creation, Updating, Implementing and Providing the following goods: Software, Computersoftware packages, software applications (apps), Mobile applications and web applications, Including in the field of computer games
    13. Design, development and updating of computer systems, computer networks, computers and computer games
    14. Automation services
    15. Designing, developing, shaping, implementing, maintaining, managing and hosting websites
    16. Testing, analysis and optimisation of websites
    17. Developing concepts in the field of information and multimedia technologies
    18. Consultancy and information regarding the aforesaid services
    19. Including the aforesaid services provided via electronic networks, including the Internet.
Trademarkers