EUTM file information

018386174

SPACE PUNKS


January 28, 2021

Trademark Summary

The trademark application SPACE PUNKS was filed by Jagex Limited, a corporation established under the laws of the United Kingdom of Great Britain and Northern Ireland (the "Applicant"). The application was published for oppositions on March 22, 2021, and it was registered by office on June 29, 2021 without any oppositions.

The application was filed in English (German was selected as the second language).

Appointment and Replacement of representative of the trademark registration was recorded on June 9, 2022. Change of name and professional address of the trademark registration was recorded on August 17, 2022.


Goods And Services

  • The mark was filed in class 9 with following description of goods:
    1. Scientific, research, navigation, surveying, photographic, cinematographic, audiovisual, weighing, measuring, signalling, detecting, testing, inspecting, life-saving and teaching apparatus and instruments
    2. Apparatus and instruments for conducting, switching, transforming, accumulating, regulating or controlling the distribution or use of electricity
    3. Apparatus and instruments for recording, transmitting, reproducing or processing sound, images or data
    4. Recorded and downloadable media, computer software, blank digital or analogue recording and storage media
    5. Mechanisms for coin-operated apparatus
    6. Cash registers, calculating devices
    7. Computers and computer peripheral devices
    8. Downloadable mobile applications
    9. Mobile application software
    10. Downloadable telephone ring tones
    11. Downloadable screen-savers
    12. Downloadable wallpapers
    13. Computer games
    14. Video game software
    15. Interactive game software
    16. Game development software
    17. Virtual reality game software
    18. Headsets for virtual reality games
    19. Games software for use with video game consoles
    20. Downloadable interactive entertainment software for playing video games
    21. Video game programs
    22. Computer game discs
    23. Downloadable electronic games
    24. Downloadable computer games
    25. Downloadable computer game programs
    26. Recorded computer game programs
    27. Computer game software downloadable from a global computer network
    28. Downloadable software in the nature of a mobile application for playing games
    29. Media content
    30. Recorded content
    31. CMS software [content management system]
    32. Web content management [WCM] software
    33. Computer software for wireless content delivery
    34. Devices for streaming media content over local wireless networks
    35. Computer programs for user interface design
    36. Software for designing online advertising on websites
    37. Interface software
    38. Graphical user interface software
    39. Digital audio interface apparatus
    40. Platform software
    41. Collaboration software platforms [software]
    42. Collaboration management software platforms
    43. Real-time collaborative editing [RTCE] platforms [software]
    44. Computer software platforms for social networking
    45. Communications networks
    46. Telecommunications networks
    47. Data transmission networks
    48. Computer software for accessing computer networks
    49. Machine learning software for analysis
    50. Intelligent gateways for real-time data analysis
    51. Website development software
    52. Downloadable electronic publications
    53. Downloadable electronic publications relating to games and gaming
    54. CDs
    55. DVDs
    56. Multimedia players
    57. Application software
    58. Application software for hand-held devices
    59. Application software for mobile phones
    60. Application software for wireless devices
    61. Arm rests for use with computers
    62. Audio and video recordings
    63. Audio books
    64. Audio discs
    65. Audio players
    66. Audio recordings
    67. Audio speakers
    68. Authentication software
    69. Auxiliary batteries for mobile phones
    70. Batteries
    71. Battery chargers for home video game machines
    72. Camcorders
    73. Cameras
    74. Cases for tablet computers
    75. Cell phone battery chargers
    76. Cellular telephone accessories
    77. Cellular telephone cases
    78. Cellular telephone covers
    79. Chips containing musical recordings
    80. Compact disc players
    81. Compact disc recorders
    82. Compact discs
    83. Computer application software featuring games and gaming
    84. Computer disc drives
    85. Computer docking station
    86. Computer game programs
    87. Computer gaming software
    88. Computer hardware
    89. Computer hardware for games and gaming
    90. Computer joysticks
    91. Computer keyboards
    92. Computer mice
    93. Computer monitors
    94. Computer mouse
    95. Computer software applications, downloadable
    96. Computer software for the administration of on-line games and gaming
    97. Computer software for use in creating and designing websites
    98. Computer software for use in providing multiple user access to a global computer information network
    99. Computer software platforms
    100. Computer software platforms, recorded or downloadable
    101. Computer software, recorded
    102. Covers for computer keyboards
    103. Covers for PDAs
    104. Desktop computers
    105. Devices for hands-free use of mobile phones
    106. Digital audio players
    107. Digital cameras
    108. Digital media, namely, pre-recorded downloadable audio and video recordings, CDs, DVDs, high definition digital discs, MP3 files and MP4 files
    109. Digital picture frames
    110. Digital versatile discs
    111. Digital video and audio players
    112. Digital video discs
    113. Digital video players
    114. Display monitors
    115. Downloadable electronic newsletters
    116. Downloadable electronic newsletters in the fields of games and gaming
    117. Downloadable electronic publications in the fields of games and gaming
    118. Downloadable information relating to games and gaming
    119. Downloadable interactive entertainment software for playing computer games
    120. Downloadable mobile applications featuring games and gaming
    121. Downloadable software applications for mobile phones
    122. Downloadable video game software
    123. Downloadable videos
    124. Downloadable videos featuring games and gaming
    125. Drawing apparatus and instruments adapted for use with computers
    126. Electronic books
    127. Electronic coding units
    128. Electronic interfaces for motion simulator platforms
    129. Electronic locks
    130. Electronic paper (display devices)
    131. Electronic personal organizers
    132. Electronic publications, downloadable
    133. Electronic publications, downloadable, relating to games and gaming
    134. Eyeglass cases
    135. Eyeglasses
    136. Face plates for cellular telephones
    137. Facial analysis software
    138. Gaming software
    139. Hands-free microphones for cell phones
    140. Headphones
    141. Headsets
    142. Interactive entertainment software
    143. Joystick chargers
    144. Joysticks adapted for smartphones
    145. Laptop bags
    146. Laptop covers
    147. Laptop sleeves
    148. Laser pointers
    149. Lasers
    150. Microphones
    151. Mobile phone speakers
    152. Mobile software
    153. Motion picture films
    154. Mouse mats
    155. Mouse pads [computer peripheral]
    156. Mouses
    157. MP3 players
    158. Musical recordings
    159. Operating system programs for smart television
    160. Optical devices, enhancers and correctors
    161. Peripherals adapted for use with computers and other smart devices
    162. Personal digital assistants
    163. Portable tablet computer sleeves
    164. Power units [batteries]
    165. Pre-recorded videos
    166. Pre-recorded videos featuring games and gaming
    167. Printers
    168. Projector screens
    169. Projectors
    170. Radios
    171. Recorded content featuring games and gaming
    172. Remote controls for operating flying toys
    173. Software applications for use with mobile devices
    174. System support software
    175. Telephone covers
    176. Training guides in electronic format
    177. USB flash drives
    178. USB sticks
    179. Video cameras
    180. Video players
    181. Video recordings
    182. Virtual reality computer game software
    183. Walkie-talkies
    184. Weapons simulators
    185. Wireless headsets
    186. Wireless headsets for mobile phones
    187. Electronic chips
    188. Electric sensor
    189. Video screens
    190. Face recognition device
    191. Parts and fittings for the aforesaid goods.
  • The mark was filed in class 16 with following description of goods:
    1. Paper and cardboard
    2. Printed matter
    3. Bookbinding material
    4. Photographs
    5. Stationery and office requisites, except furniture
    6. Adhesives for stationery or household purposes
    7. Drawing materials and materials for artists
    8. Paintbrushes
    9. Instructional and teaching materials
    10. Plastic sheets, films and bags for wrapping and packaging
    11. Printers' type, printing blocks
    12. Art prints
    13. Graphic prints and representations
    14. Advertising pamphlets
    15. Advertising posters
    16. Advertising publications
    17. Books
    18. Book marks
    19. Booklets
    20. Booklets relating to games
    21. Brochures
    22. Canvas prints
    23. Catalogues
    24. Computer game instruction manuals
    25. Computer game strategy guidebooks
    26. Display banners made of paper and cardboard
    27. Educational and instructional material
    28. Educational publications
    29. Events programmes
    30. Graphic reproductions
    31. Instruction sheets and manuals
    32. Journals
    33. Leaflets
    34. Magazines
    35. Magazines featuring video and computer games
    36. Magazines in the fields of games and gaming
    37. Manuals for use with software
    38. Newsletters
    39. Newsletters in the fields of games and gaming
    40. Periodical magazines
    41. Periodical publications
    42. Periodicals
    43. Poster magazines
    44. Postcards and picture postcards
    45. Printed advertisements
    46. Printed books
    47. Printed brochures
    48. Printed publications
    49. Printed promotional material
    50. Stickers [decalcomanias]
    51. Strategy guide books for card games
    52. Strategy guide magazines for card games
    53. Strategy guide magazines for video games
    54. Strategy guidebooks for video games
    55. Wall decals
    56. Books featuring fantasy stories
    57. Books featuring fictional stories
    58. Books in the fields of games and gaming
    59. Fantasy books
    60. Graphic art books
    61. Graphic novels
    62. Handbooks [manuals]
    63. Manuals
    64. Rule books for playing games
    65. Video game strategy guidebooks
    66. Note pads
    67. Notebooks
    68. Pads [stationery]
    69. Pamphlets
    70. Paper banners
    71. Pencils
    72. Pens
    73. Stationery
    74. Stationery cases
    75. Desk mats
    76. Maps
    77. Wall maps
    78. Comics
    79. Comic books
    80. Comic magazines
    81. Printed comic strips
    82. Drawing paper
    83. Advertisement boards of paper or cardboard
    84. Figurines [statuettes] of papier mâché
    85. Printed publications
    86. Newsletters
    87. Pictures
    88. Boxes of cardboard or paper
    89. Blotters
    90. Drawing pens
    91. Compasses for drawing
    92. Canvas for painting
    93. Stencils
    94. Writing chalk
    95. Modelling clay
    96. Tailors' chalk
    97. Parts and fittings for all of the aforesaid goods.
  • The mark was filed in class 25 with following description of goods:
    1. Clothing, footwear, headwear
    2. Articles of clothing
    3. Articles of outer clothing
    4. Articles of underclothing
    5. Aprons [clothing]
    6. Athletic clothing
    7. Blouses
    8. Berets
    9. Bandanas [neckerchiefs]
    10. Bathing caps
    11. Bathing suits
    12. Bathing trunks
    13. Bath robes
    14. Bath sandals
    15. Bath slippers
    16. Beach clothes
    17. Beach shoes
    18. Belts [clothing]
    19. Berets
    20. Boots
    21. Boxer shorts
    22. Casual clothing
    23. Casual footwear
    24. Clothing for babies
    25. Clothing for children
    26. Camisoles
    27. Caps [headwear]
    28. Clothing of imitations of leather
    29. Clothing of leather
    30. Coats
    31. Dresses
    32. Dressing gowns
    33. Ear muffs [clothing]
    34. Exercise wear
    35. Footwear
    36. Furs [clothing]
    37. Gloves [clothing]
    38. Hats
    39. Headbands [clothing]
    40. Headgear for wear
    41. Hoods [clothing]
    42. Hooded tops
    43. Hooded pullovers
    44. Hooded sweatshirts
    45. Hooded bath robes
    46. Jackets [clothing]
    47. Jerseys [clothing]
    48. Jumper dresses
    49. Knitwear [clothing]
    50. Leggings [leg warmers]
    51. Leggings [trousers]
    52. Mittens
    53. Neck scarfs [mufflers]
    54. Neckties
    55. Outerclothing
    56. Overalls
    57. Overcoats
    58. Pyjamas
    59. Paper clothing
    60. Parkas
    61. Ponchos
    62. Ready-made clothing
    63. Sandals
    64. Sarongs
    65. Scarfs
    66. Shawls
    67. Shirts
    68. T-shirts
    69. Short-sleeve shirts
    70. Printed t-shirts
    71. Shoes
    72. Shorts
    73. Shower caps
    74. Skirts
    75. Sleep masks
    76. Slippers
    77. Socks
    78. Suits
    79. Sweaters
    80. Tights
    81. Tops
    82. Top hats
    83. Trousers
    84. Underpants
    85. Underwear
    86. Uniforms
    87. Veils [clothing]
    88. Vests
    89. Visors [headwear]
    90. Waterproof clothing
    91. Embroidered clothing
    92. Paper hats (clothing)
    93. Costumes
    94. Fancy dress costumes
    95. Clothing
    96. Layettes [clothing]
    97. Swimsuits
    98. Masquerade costumes
    99. Fur stoles
    100. Wimples
    101. Sashes for wear
    102. Maniples
    103. Wedding dress
    104. Hairdressing capes
    105. Sweatband
    106. Parts and fittings for all the aforesaid goods.
  • The mark was filed in class 28 with following description of goods:
    1. Games, toys and playthings
    2. Video game apparatus
    3. Gymnastic and sporting articles
    4. Decorations for Christmas trees
    5. Amusement machines
    6. Arcade games
    7. Automatic and coin-operated games
    8. Video game machines
    9. Automatic gaming machines
    10. Electronic games apparatus
    11. Video game apparatus
    12. Electronic games
    13. Handheld electronic games
    14. Handheld computer games
    15. Hand-held electronic video games
    16. Hand-held units for playing electronic games
    17. Games
    18. Gaming apparatus
    19. Gaming machines
    20. Games consoles
    21. Games relating to fictional characters
    22. Games adapted for use with television receivers
    23. Handheld game consoles
    24. Hand-held consoles for playing video games
    25. Hand held units for playing video games
    26. Portable games and toys incorporating telecommunication functions
    27. Apparatus for games adapted for use with television receivers
    28. Computer games apparatus
    29. Joysticks for video games
    30. Hand held video games
    31. Controllers for computer games
    32. Free-standing video games apparatus
    33. Portable games with liquid crystal displays
    34. Hand-held games with liquid crystal displays
    35. Protective films adapted for screens for portable games
    36. Apparatus for electronic games adapted for use with an external display screen or monitor
    37. Automatic electronic games
    38. Interactive gaming chairs for video games
    39. Protective carrying cases specially adapted for handheld video games
    40. Bags specially adapted for handheld video games
    41. Carrying cases specially designed for portable games
    42. Action figures [toys or playthings]
    43. Electric action toys
    44. Electric action figures with lights and sounds
    45. Fantasy character toys
    46. Model craft kits of toy figures
    47. Model toys
    48. Modelled plastic toy figurines
    49. Play figures
    50. Playsets for action figures
    51. Toy figurines
    52. Toy figure playsets
    53. Miniatures for use in games
    54. Miniatures for use in war games
    55. Novelty masks
    56. Novelty toys for parties
    57. Toy and novelty face masks
    58. Toy armour
    59. Toy arrows
    60. Toy castles
    61. Toy weapons
    62. Toy ninja weapons
    63. Toy swords
    64. Fencing weapons
    65. Novelties for parties, paper party hats
    66. War games using model soldiers
    67. Radio-controlled toys
    68. Smart toys
    69. Playing cards and card games
    70. Cases for playing cards
    71. Boards games
    72. Games
    73. Controllers for game consoles
    74. Toy controller
    75. Board games
    76. Balls for games
    77. Dumb-bells
    78. Electronic targets
    79. Darts
    80. Whistle
    81. Swimming pools [play articles]
    82. Plastic track
    83. Swimming jackets
    84. Roller skates
    85. Artificial snow for Christmas trees
    86. Fishing tackle
    87. Scratch cards for playing lottery games
    88. Twirling batons
    89. Camouflage screens [sports articles]
    90. Parts and fittings for all the aforesaid goods.
  • The mark was filed in class 38 with following description of goods:
    1. Telecommunications services
    2. Cable television broadcasting
    3. Cellular telephone communication
    4. Communications by computer terminals
    5. Computer aided transmission of messages and images
    6. Electronic bulletin board services [telecommunications services]
    7. Electronic mail
    8. Providing access to databases
    9. Providing internet chatrooms
    10. Providing telecommunication channels for teleshopping services
    11. Providing telecommunications connections to a global computer network
    12. Providing user access to global computer networks
    13. Radio broadcasting
    14. Television broadcasting
    15. Transmission of digital files
    16. Wireless broadcasting
    17. Mobile telecommunications services
    18. Access to content, websites and portals
    19. Providing access to platforms and portals on the Internet
    20. Provision of access to content, websites and portals
    21. Wireless communication services
    22. Digital communication services
    23. Broadcasting services
    24. Broadcasting services relating to Internet protocol TV
    25. Provision of access to Internet protocol TV
    26. Email and text messaging services
    27. Communications services for accessing a database
    28. Providing access to computer databases
    29. Providing electronic bulletin board services
    30. Providing access to weblogs
    31. Providing access to podcasts
    32. Chatroom services for social networking
    33. Providing online forums
    34. Forums for social networking
    35. Providing electronic telecommunication connections
    36. Provision of access to Internet chatrooms and forums for group communication
    37. Provision of access to Internet content using hyperlinks
    38. Provision of services for information transmission by electronic means
    39. Provision of platforms on the Internet, for others (transmission services)
    40. Online provider and content provider services, namely the provision of access to and transmission of text, sound and image data of all kinds by means of computer networks, and electronic message sending
    41. IP telephony
    42. Electronic mailing list services
    43. Newsletter services (trans-mission services)
    44. Audio broadcasting
    45. Audio, video and multimedia broadcasting via the internet and other communications networks
    46. Audio, video and multimedia broadcasting via the internet and other communications networks for the gaming industry
    47. Broadcasting of motion picture films via the internet
    48. Communication by online blogs
    49. Data broadcasting services
    50. Data communication services
    51. Digital audio broadcasting
    52. Electronic communication by means of chatrooms, chat lines and Internet forums for the gaming industry
    53. Electronic exchange of messages via chat lines, chatrooms and Internet forums
    54. Electronic exchange of messages via chat lines, chatrooms and Internet forums for the gaming industry
    55. Internet broadcasting services
    56. Mobile media services in the nature of electronic transmission of entertainment media content
    57. Multimedia messaging services
    58. Music broadcasting
    59. Operation of a telecommunications network
    60. Operation of broadcasting facilities
    61. Operation of television cable networks
    62. Podcasting services
    63. Providing access to chat lines, chat rooms and forums on the Internet, including mobile Internet
    64. Providing access to chat lines, chat rooms and forums on the Internet, including mobile Internet for the gaming industry
    65. Providing access to e-commerce platforms on the internet
    66. Providing access to Internet forums for the gaming industry
    67. Providing access to platforms on the Internet, as well as on the mobile Internet for the gaming industry
    68. Providing Internet chatrooms and Internet forums for the gaming industry
    69. Providing online chat rooms for the transmission of messages, comments and multimedia content among users
    70. Providing online chat rooms for the transmission of messages, comments and multimedia content among users for the gaming industry
    71. Providing on-line forums for transmission of messages among computer users for the gaming industry
    72. Providing telecommunication access to video and audio content for the gaming industry
    73. Provision of telecommunication access to films and television programs provided via a video-on-demand service
    74. Provision of telecommunication access to video and audio content provided via an on-line video-on-demand service
    75. Satellite broadcasting
    76. Satellite television broadcasting
    77. Subscription television broadcasting
    78. Transmission of data and multimedia files, including downloadable files and files streamed over a global computer network
    79. Transmission of news
    80. Transmission of podcasts
    81. Transmission of video content via the Internet
    82. Transmission of videos, movies, pictures, images, text, photos, games, user-generated content, audio content, and information via the Internet
    83. Webcasting services
    84. Information, consultation and advisory services relating to the aforesaid.
  • The mark was filed in class 41 with following description of goods:
    1. Education
    2. Providing of training
    3. Entertainment
    4. Sporting and cultural activities
    5. Administration [organisation] of gaming services
    6. Arcade game services
    7. Arranging and conducting of entertainment events for charitable purposes
    8. Arranging and conducting of games
    9. Arranging and conducting of in-person educational forums
    10. Arranging and conducting of sports events for charitable purposes
    11. Conducting events relating to electronic games and internet games
    12. Development, creation, production, and distribution of digital multimedia and audio and visual content, namely, motion picture films, television programs, radio programs, and multimedia entertainment and educational content
    13. Development, creation, production, distribution, and rental of audio and visual recordings
    14. Education services relating to business franchise management relating to the gaming industry
    15. Educational research
    16. Electronic arcade game services
    17. Electronic desktop publishing
    18. Electronic games services
    19. Electronic games services provided by means of a global communication network
    20. Electronic games services provided by means of the Internet or other communication network
    21. Electronic games services provided from a computer database or by means of the internet
    22. Entertainment information
    23. Entertainment provided via a global communication network
    24. Entertainment provided via a global communication network for the gaming industry
    25. Entertainment services
    26. Entertainment services for the gaming industry
    27. Game services provided by means of communications by computer terminals or mobile telephone
    28. Game services provided online from a computer network or mobile phone network
    29. Game services provided via communication networks
    30. Game shows
    31. Games equipment rental
    32. Games offered on-line (on a computer network)
    33. Games services provided online from a computer network
    34. Games services provided via computer networks and global communication networks
    35. Gaming
    36. Gaming services
    37. Gaming services for entertainment purposes
    38. Hire of equipment for games
    39. Information relating to computer gaming entertainment provided online from a computer database or a global communication network
    40. Interactive entertainment services
    41. Interactive entertainment services for the gaming industry
    42. Interactive online entertainment services
    43. Interactive online entertainment services for the gaming industry
    44. Internet games
    45. Leisure services
    46. Multimedia publishing of games
    47. Multimedia publishing of video games
    48. Multimedia publishing relating to books, magazines, journals, software, games, music, and electronic publications
    49. Multimedia publishing relating to books, magazines, journals, software, games, music, and electronic publications for the gaming industry
    50. News reporting
    51. Non-downloadable electronic publications
    52. Non-downloadable electronic publications in the fields of games and gaming
    53. On-line computer games
    54. Online entertainment services
    55. Online entertainment services for the gaming industry
    56. On-line game services
    57. Online game services provided via a computer network
    58. Online game services through mobile devices
    59. Online gaming services
    60. Organisation of electronic game competitions
    61. Organisation of electronic game competitions for the gaming industry
    62. Organisation of events for entertainment purposes
    63. Organisation of events for entertainment purposes for the gaming industry
    64. Organisation of games
    65. Organisation of games and competitions
    66. Organisation of games and competitions for the gaming industry
    67. Organising and production of entertainment and events
    68. Production of entertainment shows and interactive programs for distribution via audio and visual media, and electronic means
    69. Production, presentation and distribution of sound and video recordings
    70. Providing a computer game that may be accessed by users on a global network and/or the internet
    71. Providing a computer game that may be accessed network-wide by network users
    72. Providing age ratings for television, movie, music, video and video game content
    73. Providing entertainment
    74. Providing entertainment information
    75. Providing entertainment information via a website
    76. Providing information in the field of entertainment
    77. Providing information to game players about the ranking of their scores of games through web sites
    78. Providing interactive multi-player computer games via the internet and electronic communication networks
    79. Providing newsletters in the field of computer games via e-mail
    80. Providing non-downloadable games on the Internet
    81. Providing non-downloadable games on the Internet for the gaming industry
    82. Providing online computer games
    83. Providing online computer games for the gaming industry
    84. Providing online electronic publications, not downloadable
    85. Providing online electronic publications, not downloadable in the fields of games and gaming
    86. Providing online entertainment in the nature of game tournaments
    87. Providing online entertainment in the nature of game tournaments for the gaming industry
    88. Providing online games
    89. Providing online games for the gaming industry
    90. Providing online information in the field of computer games entertainment
    91. Providing online information in the field of computer games entertainment for the gaming industry
    92. Providing online information on computer and video game strategies
    93. Providing online information on computer and video game strategies for the gaming industry
    94. Providing on-line interactive computer games
    95. Providing on-line interactive computer games for the gaming industry
    96. Providing online magazines, not downloadable, featuring information in the field of computer games
    97. Providing online magazines, not downloadable, featuring information in the fields of computer games and gaming
    98. Providing on-line non-downloadable audio content
    99. Providing on-line non-downloadable audio content featuring games and gaming
    100. Providing on-line non-downloadable video content
    101. Providing on-line non-downloadable video content featuring games and gaming
    102. Providing online video games
    103. Providing online video games for the gaming industry
    104. Providing online videos, not downloadable
    105. Providing online videos, not downloadable featuring games and gaming
    106. Providing temporary use of online non-downloadable games
    107. Providing temporary use of online non-downloadable games featuring games and gaming
    108. Provision of an online magazine featuring information in the field of computer games
    109. Provision of entertainment
    110. Provision of games by means of local computer networks, global computer networks, the Internet, cable or wire communications services, wireless telecommunications services and broadband telecommunications services
    111. Provision of games by means of local computer networks, global computer networks, the Internet, cable or wire communications services, wireless telecommunications services and broadband telecommunications services for the gaming industry
    112. Provision of non-downloadable games on the Internet
    113. Provision of online computer games
    114. Provision of online information in the field of computer games entertainment
    115. Provision of online information relating to game players
    116. Publication of catalogues
    117. Publication of catalogues in the fields of games and gaming
    118. Publication of educational and training guides
    119. Publication of educational and training guides in the fields of games and gaming
    120. Publication of multimedia material online relating to books, magazines, journals, software, games, music, and electronic publications
    121. Publication of periodicals, catalogues and brochures
    122. Publication of periodicals, catalogues and brochures in the fields of games and gaming
    123. Publishing of newsletters
    124. Publishing of newsletters in the fields of games and gaming
    125. Rental of computer games
    126. Rental of computer games for the gaming industry
    127. Rental of printed publications
    128. Rental of printed publications in the fields of games and gaming
    129. Training courses relating to system analysis
    130. Training services relating to computer-aided design
    131. Video game services
    132. Virtual reality game services provided on-line from a computer network
    133. Virtual reality game services provided on-line from a computer network for the gaming industry
    134. Teaching
    135. Educational services
    136. Instruction services
    137. Organization of exhibitions for cultural or educational purposes
    138. Lending libraries
    139. Electronic books and magazines on-line publishing
    140. Videotape distribution
    141. Providing on-line videos, not downloadable
    142. Health club services [health and fitness training]
    143. Toy rental
    144. Animal training
    145. Operating lottery sales
    146. Conducting guided tours
    147. Recreational park services
    148. Modelling for artists
    149. Rental of indoor aquaria
    150. Information, advisory and consultancy services relating to the aforesaid.
  • The mark was filed in class 45 with following description of goods:
    1. Legal services
    2. Security services for the physical protection of tangible property and individuals
    3. Management and use of copyright
    4. Copyright management
    5. Intellectual property consultancy
    6. Legal research
    7. Licensing of intellectual property
    8. Licensing of computer software [legal services]
    9. Computer software licensing for the gaming industry
    10. Licensing of computer programs
    11. Licensing of computer games
    12. Licensing of databases
    13. Film, television and video licensing
    14. Licensing of rights to films, television, video and audio productions
    15. Introduction and social networking services
    16. On-line social networking services
    17. Social introduction, networking and dating services
    18. Leasing of internet domain names
    19. Advisory services relating to safety computer licensing
    20. Consultancy in the field of privacy and security laws relating to software
    21. Consultancy in the field of privacy and security laws relating to software for the gaming industry
    22. Consultancy relating to the licensing of computer software
    23. Consultancy relating to the licensing of computer software for the gaming industry
    24. Legal administration of licences
    25. Legal services for the gaming industry
    26. Licensing [legal services] in the framework of software publishing
    27. Online social networking services accessible by means of downloadable mobile applications
    28. Online social networking services accessible by means of downloadable mobile applications for the gaming industry
    29. Online social networking services for the gaming industry
    30. Information, consultation and advisory services relating to the aforesaid.
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