The trademark application DIECINUEVE ESPORTS was filed by MIGUEL ARTURO LAYUN PRADO, a national of the United Mexican States (the "Applicant"). The application was published for oppositions on March 16, 2021, and it was registered by office on June 23, 2021 without any oppositions.
The application was filed in Spanish (English was selected as the second language).
Licences granted of the trademark registration was recorded on December 2, 2021.
Goods And Services
The mark was filed in class 25 with following description of goods:
Clothing, footwear, headgear
Sportswear
Boots for sports
Tee-shirts
Sweat shirts
Caps being headwear
Caps being headwear
Scarves
Socks
Gloves [clothing]
Head sweatbands
Headbands [clothing]
Cuffs
Bathing suits.
The mark was filed in class 28 with following description of goods:
Games and playthings
Video game apparatus, arcade games, and amusement machines
Hand-held consoles for playing video games
Gamepads for video game machines
Interactive gaming chairs for video games
Bags specially adapted for handheld video games
Protective carrying cases specially adapted for handheld video games
Sporting articles and equipment
Arcade games
Carnival masks
Body-building apparatus
Appliances for gymnastics
Machines for physical exercises
Balls for games
Balls for games
Playing cards
Ski sticks
Video game consoles
Hand-held consoles for playing video games
Drones [toys]
Toy figures
Water wings
Baby gyms
Gloves for games
Batting gloves [accessories for games]
Baseball gloves
Chess games
Backgammon games
Draughts [games]
Dominoes
Table-top games
Inflatable playthings for swimming pools
Portable games with liquid crystal displays
Plush toys
Stuffed toys
Inflatable objects for floating in swimming pools
Skating boots with skates attached
Ice skates
Roller skates
In-line roller skates
Skateboards
Balls for games
PiƱatas
Toy pistols
Golf clubs
Golf balls
Golf gloves
Golf club shafts
Golf club bags
Golf bags with or without wheels
Golf ball carriers
Golf club covers
Golf ball markers
Sportballs
Trolley bags for golf equipment
Protective paddings [parts of sports suits]
Men's athletic supporters [sports articles]
Chessboards
Billiard cues
Spring boards [sports articles]
Spinning tops [toys]
Remote-controlled toy vehicles
Toy vehicles
Remote-controlled toy vehicles.
The mark was filed in class 35 with following description of goods:
Advertising
Business management
Business administration
Office functions
Publicity and sales promotion services
Wholesaling, retailing and online sale of the following goods: games, Video games, video game apparatus, Software and hardware, Computers, Computer peripheral devices, computer equipment and peripherals, Computer displays, Computer mousse, mousepads, Computer keyboards, Headphones, Headphones, Virtual reality helmets, glasses, virtual reality glasses, Microphones, supports for microphones, Speakers, webcams, Computer joysticks, Hard disk, memory devices, USB memory devices, Audio players, Audio adapter, In particular computer networks and USB flash drives, cases for audio players and USBs, mobile phones, Digital tablets, Smart bracelets, Smartwatches and apparatus and Instruments for editing
Wholesaling, retailing and online sale of games, toys, video game apparatus, arcade games, amusement machines, hand-held consoles for playing video games, gamepads for video game machines, interactive gaming chairs for video games, bags specially adapted for hand-held video game apparatus, protective carrying cases specially adapted for hand-held video games, sporting equipment and articles
Wholesale, retail and online sales services relating to clothing, footwear and headgear, Sportswear, Sports footwear, T-shirts, sweatshirts, Bonnets, caps, Scarves, gloves, Socks, Handbags, bags, rucksacks, Wallets, card holders, Umbrellas, Key fobs, Ball-point pens, Calendars, Notebooks, book marks, coasters, Stationery items, Cups, Cases for mobile telephones, Sleeves for laptops, Covers for digital media players, Spectacle containers, Cases for cameras, covers for smartphones, Covers for tablet computers, Housings for electrical apparatus, jeweler goods, Clocks and watches, Costume jewellery
Promotion of goods and services through sponsorship
Promoting the goods and services of others
Wholesaling, retailing and online sale of electronic, digital and hand-held devices and software therefor, in particular audiovisual apparatus, photographic apparatus and instruments, optical goods, telecommunication apparatus, hand-held game consoles, video game joysticks, audio apparatus and computer terminals
Product marketing
Internet marketing
Sponsorship search.
The mark was filed in class 38 with following description of goods:
Telecommunication services
Provision of on-line communications services
Providing online forums
Providing online forums for communication in the field of electronic games
Transmission of videos, movies, pictures, images, text, photos, games, user-generated content, audio content, and information via the Internet
Providing access to multimedia content online
Video-on-demand transmission
Video transmission via digital networks
Broadcasting of television programs using video-on-demand and pay-per-view television services
Video uploading services
Radio and television program broadcasting.
The mark was filed in class 41 with following description of goods:
Entertainment services
Entertainment services
Recreational services
Sporting and cultural activities
Sporting services
Video game services
Video game entertainment services
Providing on-line video games
Providing a computer game that may be accessed by users on a global network and/or the internet
Interactive computer game services
Providing on-line interactive computer games
Providing interactive multi-player computer games via the internet and electronic communication networks
Providing online information on computer and video game strategies
Providing information on-line relating to computer games and computer enhancements for games
Online game services through mobile devices
Arranging and conducting of games
Organization of competitions
Organisation of electronic game and eSports competitions
Providing online entertainment in the nature of fantasy sports leagues
Games services provided online
Audio, video and multimedia productions
On-line publishing services
Sports training
Fan clubs
Television entertainment
Radio entertainment
Provision of multimedia entertainment programs by television, broadband, wireless and on-line services