EUTM file information

018278458

Greenfear


July 26, 2020

Trademark Summary

The trademark application Greenfear was filed by Adp Merkur GmbH, a corporation established under the laws of the Federal Republic of Germany (the "Applicant"). The application was published for oppositions on September 21, 2020, and it was registered by office on December 29, 2020 without any oppositions.

It was designated 'Basic Application' for International Application 1579847 at the World Intellectual Property Organization (WIPO).

The application was filed in Polish (German was selected as the second language).

Appointment and Replacement of representative of the trademark registration was recorded on January 18, 2021. Change of name and address of the trademark registration was recorded on March 7, 2022.


Goods And Services

  • The mark was filed in class 9 with following description of goods:
    1. Software
    2. Coin-operated mechanisms
    3. Computer and video game software
    4. Games software, in particular for use with computer-aided platforms of all kinds, including entertainment electronics and games consoles
    5. Games programs for computers
    6. Video games (software)
    7. Computer games provided through a global computer network or supplied by means of multi-media electronic broadcast or through telecommunications or electronic transmission or via the Internet
    8. Computer games, leisure and recreational software, video games and computer software, all being provided in the form of storage media
    9. Operating programs for electric and electronic apparatus for games, entertainment and/or amusement purposes
    10. Automatic lottery machines
    11. Computer software for computer games on the Internet
    12. Online games (software), in particular for online betting games, online prize games, online gambling games, online games of skill and online casino games
    13. Computer software in the form of an app for mobile devices and computers
    14. Calculating apparatus in coin-operated machines and parts for the aforesaid goods
    15. Electric, electronic, optical or automatic apparatus, for identifying data carriers, identity cards and credit cards, bank notes and coins
    16. Computer software, in particular games for use in casinos and/or amusement arcades, arcade game machines and/or coin-operated apparatus with or without a cash payout function
    17. Gaming software that generates or displays the outcomes of bets made on gaming machines
    18. Software for operating computer games
    19. Computer software for games administration (games compilation)
    20. Video game collections.
  • The mark was filed in class 28 with following description of goods:
    1. Games
    2. Toys
    3. Gaming apparatus (including coin-operated apparatus)
    4. Coin-operated arcade games (machines)
    5. Arcade games (included in class 28)
    6. Coin-operated arcade video game machines
    7. Video games adapted for use with external screens or monitors only
    8. Casino fittings, namely roulette tables, roulette wheels
    9. Coin-operated automatic gaming machines and gaming machines, in particular for gaming arcades, with or without a prize payout
    10. Electronic or electrotechnical gaming apparatus, automatic gaming machines, gaming machines, slot machines operated by coins, tokens, banknotes, tickets or by means of electronic, magnetic or biometric storage media, in particular for commercial use in casinos and amusement arcades, with or without a prize payout
    11. Automatic gaming machines and gaming machines, in particular for commercial use in casinos and gaming arcades, with or without a prize payout
    12. Coin-operated and/or electronic slot machines (gaming machines) and gaming machines for gambling, with or without a payout function
    13. Housings adapted for gaming machines, gaming apparatus and automatic gaming machines, operated by means of coins, tokens, tickets or by means of electronic, magnetic or biometric storage media, in particular for commercial use in casinos and gaming arcades, with or without a prize payout
    14. Electronic games
    15. Electronic game entertainment apparatus and accessories
    16. Arcade video game machines
    17. Drawing apparatus for prize games and lotteries, draws or raffles
    18. Housings of metal, plastic and/or wood for coin-operated automatic machines
    19. Apparatus for games (including video games), other than adapted for use with external screens or monitors only
    20. Electro-pneumatic and electric draw machines (games machines)
    21. Gaming tables, in particular for table football, billiards, sliding games
    22. Flying discs (toys) and darts
    23. Electric, electronic or electromechanical apparatus for bingo games, lotteries or video lottery games and for betting offices, networked or unnetworked
    24. LCD games consoles
    25. Automated gaming machines
    26. Including all the aforesaid automatic machines, machines and apparatus operating in networks
    27. Apparatus and devices for accepting and storing money, being fittings for the aforesaid automatic machines, included in class 28
    28. Gaming machines, namely devices which accept a wager.
Trademarkers