EUTM file information

018238960

KAOLIN


May 12, 2020

Trademark Summary

The trademark application KAOLIN was filed by NVIDIA Corporation, a U.S. corporation (the "Applicant"). The application was published for oppositions on November 17, 2020, and it was registered by office on February 24, 2021 without any oppositions.

The application was filed in English (Italian was selected as the second language).

Deletion of the representative of the trademark registration was recorded on March 1, 2021. Appointment and Replacement of representative of the trademark registration was recorded on March 4, 2021. Change of name and professional address of the trademark registration was recorded on October 13, 2021.


Goods And Services

  • The mark was filed in class 9 with following description of goods:
    1. Software for 3D visualization, 3D modeling and 3D rendering
    2. Software for advanced graphics processing and visual computing
    3. Software for artificial intelligence
    4. Software for artificial intelligence, machine learning, deep learning, neural networks, natural language generation, statistical learning, supervised learning, un-supervised learning, data mining, predictive analytics and business intelligence
    5. Software featuring libraries for use in deep learning and neural networks
    6. Software for use in artificial intelligence applications and computer vision
    7. Computer vision software
    8. Computer vision software for object detection and annotation in images and videos
    9. Application programming interface (API) for artificial intelligence software applications
    10. Application programming interface (API) for computer software for ray tracing and image rendering, modeling, and image manipulation and processing
    11. Application programming interface (API) for use in building software applications
    12. Artificial intelligence computers
    13. Artificial intelligence supercomputers
    14. Computer game software
    15. Computer graphics firmware for enhancement of graphical and video display
    16. Computer graphics software for improving display quality
    17. Computer hardware
    18. Computer hardware and software for professional designers, engineers, and scientists for advanced graphics processing and visual computing
    19. Computer monitors
    20. Computers
    21. Computer peripherals
    22. Downloadable computer graphics
    23. Edge embedded device software to manage edge assets and devices
    24. Electronic computer vision accelerators
    25. Electronic display interfaces
    26. Electronic display screens
    27. Electronic game software
    28. Electronic, computer, interactive and video game software
    29. Graphics processing units (GPUs)
    30. Graphics processing units (GPUs) in the nature of computer hardware for enhancing graphical and video display
    31. Graphics software
    32. Hardware and software for detecting objects, user gestures and commands
    33. Integrated circuit components for graphics and video systems, namely, multimedia accelerators, graphic accelerators and peripheral units
    34. Integrated circuits
    35. Integrated circuits for enhancing graphical and video display
    36. Integrated circuits, semiconductors and computer chipsets
    37. Semiconductors
    38. Simulation, modeling and data processing software for use in data visualization, data analysis, data mining, data interpretation, predictive analytics, accessing and editing large-scale data, interactive visual computing, design of information graphics, video streaming, maximizing graphics processing and performance
    39. Software
    40. Software development tools for use in the fields of artificial intelligence, deep learning, machine learning, high performance computing, distributed computing, and data virtualization
    41. Computer graphics software development tools for advanced graphics processing, for managing and implementing virtual desktop infrastructures, for virtual desktops and applications, and for virtualization technology software
    42. Software for performing computer graphics operations and improving graphical and video display capabilities
    43. Software and firmware for developing artificial intelligence applications
    44. Software and firmware for enabling electronic devices to share data and communicate with each other
    45. Software and firmware for operating system programs
    46. Software and hardware that facilitates data transmission, data collection, data analysis, and decision-making
    47. Software development kits (SDKs)
    48. Software development kits (SDKs) consisting of software for ray tracing and image rendering, modeling, and image manipulation and processing
    49. Software development kits (SDKs) for building software applications software for use in the fields of artificial intelligence, machine learning, deep learning, high performance computing, image feature extraction, natural language processing, supervised learning, un-supervised learning, predictive analytics, software development, edge computing, fog computing, decentralized computing, Internet of Things, and computer and telecommunications networks
    50. Software development tools
    51. Software development tools for advanced graphics processing, for managing and implementing virtual desktop infrastructures, for virtual desktops and applications, and for virtualization technology software
    52. Software for data management, analytics and pattern and activity recognition
    53. Software for enhancement of graphical and video display
    54. Software for enhancing computer performance, for operation of integrated circuits, semiconductors, computer chipsets and micro-processors, and for gaming purposes
    55. Software for image rendering, modeling, and image manipulation and processing
    56. Software for management, storage and network management of digital media, and enhancement of graphical and video display
    57. Software for modifying and enabling transmission of images, audio, audio visual and video content and data
    58. Software for operating and managing integrated circuit components
    59. Software for processing images, graphics, audio, video, and text
    60. Software for professional designers, engineers, and scientists for advanced graphics processing and visual computing
    61. Software for ray tracing and image rendering, modeling, and image manipulation and processing
    62. Software for the collection, managing, editing, organizing, modifying, transmission, and sharing of data and information
    63. Software for the display of digital media
    64. Software for the storage of electronic data
    65. Software for use as an application programming interface (API)
    66. Software, firmware and hardware for use in the fields of edge computing, artificial intelligence, high performance computing, distributed computing, machine learning, automation controls, data collection, data analytics and internet of things
    67. Software, namely, an interpretive interface for facilitating interaction between humans and machines
    68. Software, namely, knowledge-based artificial intelligence platforms, data analytics platforms, and automation platforms
    69. Supercomputers
    70. System-on-chip processors
    71. Video game software
    72. Software and computer hardware for artificial intelligence, machine learning, deep learning, natural language generation, statistical learning, supervised learning, un-supervised learning, data mining, predictive analytics and business intelligence
    73. Software development kits (SDK) comprised of frameworks, tools, APIs, and libraries for use in developing virtual reality, augmented reality, extended reality, and mixed reality software
    74. Software for 3D, virtual reality, augmented reality, extended reality, and mixed reality simulation
    75. Software for use in connection with photographic and video equipment and cameras, namely, software for taking, capturing, processing, operating, viewing, storing, editing, arranging, combining, sharing, manipulating, modifying, transmitting and displaying data, images, videos, multimedia files, and other digital data
    76. Software in the fields of artificial intelligence, augmented reality, and virtual reality for predicting, classifying, collecting, simulating, and optimizing data, for computer gaming, augmented reality gaming, virtual reality gaming, and virtual reality simulation
    77. Software platform for software development featuring software development kits (SDKs).
  • The mark was filed in class 42 with following description of goods:
    1. Providing non-downloadable software for 3D visualization, 3D modeling and 3D rendering
    2. Providing non-downloadable software for artificial intelligence, machine learning, deep learning, and deep neural networks
    3. Providing non-downloadable software for artificial intelligence, machine learning, deep learning, neural networks, natural language generation, statistical learning, supervised learning, un-supervised learning, data mining, predictive analytics and business intelligence
    4. Providing non-downloadable software for use in artificial intelligence applications and computer vision
    5. Providing libraries for use in deep learning and neural networks
    6. Providing non-downloadable software featuring libraries for use in deep learning and neural networks
    7. Providing non-downloadable computer vision software
    8. Providing non-downloadable computer vision software for object detection and annotation in images and videos
    9. Providing non-downloadable software for computer graphics
    10. Providing non-downloadable software for data management, analytics and pattern and activity recognition
    11. Providing non-downloadable software for 3D, virtual reality, augmented reality, extended reality, and mixed reality simulation
    12. Provision of non-downloadable software
    13. Advanced product research in the field of artificial intelligence
    14. Application service provider (ASP) services featuring application programming interface (API) software for ray tracing and image rendering, modeling, and image manipulation and processing
    15. Cloud computing services
    16. Cloud computing services featuring software for use for artificial intelligence
    17. Cloud-based supercomputing
    18. Computer programming services for customers that enable the customers' digital and handheld devices to download and utilize games and entertainment related content
    19. Computer programming in the field of artificial intelligence
    20. Computer software design, computer programming, or maintenance of computer software
    21. Consulting services in the field of gaming technology and graphics software
    22. Design and development of computer hardware and software
    23. Design and development of computer hardware and software in the fields of machine learning, deep learning, and deep neural networks
    24. Design of computer hardware, software and peripherals for others
    25. Design, development, customization, integration, support and maintenance of computer software
    26. Design, programming and maintenance of artificial intelligence software
    27. Designing and developing computer game software and video game software
    28. Designing of machines, apparatus, instruments, including their parts, or systems composed of such machines, apparatus and instruments
    29. Development of computer software
    30. Electronic and interactive multimedia game development services
    31. Electronic storage of data
    32. Fog and edge computing services
    33. Fog and edge computing services featuring software for artificial intelligence (AI), machine learning and deep learning
    34. Platform as a service (PaaS) featuring computer software platforms for artificial intelligence applications
    35. Platform as a service (PaaS) featuring computer software platforms for natural language processing, machine learning, voice command and recognition, converting speech to text, data analytics, and artificial intelligence
    36. Platform as a service (PaaS) featuring knowledge-based artificial intelligence computer software platforms, data analytics software platforms, and automation software platforms
    37. Providing application programming interface (API) software for use in transmission of audio, video, images, text, content and data
    38. Providing artificial intelligence computer programs on data networks
    39. Providing cloud computing services featuring software for use in application development for entertainment, social, financial, business collaborative, gaming, and integration of private and public cloud computing environments
    40. Providing computer programs on data networks
    41. Providing computer software technical support services, technical information and technical support regarding software patches, upgrades and updates
    42. Providing information from searchable indexes and databases of information, including text, electronic documents, databases, graphics, electronic media, images and audio visual content via the internet and communication networks
    43. Providing non-downloadable cloud-based software for use with a supercomputer
    44. Providing non-downloadable computer software for enhancing computer performance, for operation of integrated circuits, semiconductors, computer chipsets and micro-processors, and for gaming purposes
    45. Providing non-downloadable electronic game software
    46. Providing non-downloadable interactive entertainment software
    47. Providing non-downloadable software enabling hardware and electronic devices to share data and communicate with each other
    48. Providing non-downloadable software for detecting objects, user gestures and commands
    49. Providing non-downloadable software for enhancing computer performance, for operation of integrated circuits, semiconductors, computer chipsets and micro-processors, and for gaming purposes
    50. Providing non-downloadable software for facilitating interaction between humans and machines
    51. Providing non-downloadable software for image rendering, modeling, and image manipulation and processing
    52. Providing non-downloadable software for object tracking, motion control and content visualization
    53. Providing non-downloadable software for operating sensor devices
    54. Providing non-downloadable software for processing images, graphics, audio, video, and text
    55. Providing non-downloadable software for ray tracing and image rendering, modeling, and image manipulation and processing
    56. Providing non-downloadable software for sharing, receiving, downloading, interacting with and transferring content, text, visual works, audio works, audiovisual works, literary works, data, files, documents and electronic works
    57. Providing non-downloadable software for streaming multimedia entertainment content
    58. Providing non-downloadable software for use as application programming interfaces (API)
    59. Providing non-downloadable software for use in electronic storage of data
    60. Providing non-downloadable software for use in visual, voice, audio, motion, eye and gesture tracking and recognition
    61. Providing non-downloadable software for virtual reality, augmented reality, extended reality, and mixed reality applications and environments
    62. Providing non-downloadable simulation, modeling and data processing software for use in data visualization, data analysis, data mining, data interpretation, predictive analytics, accessing and editing large-scale data, interactive visual computing, design of information graphics, video streaming, maximizing graphics processing and performance
    63. Providing non-downloadable software development tools
    64. Providing non-downloadable software for accessing and using a cloud computing network
    65. Providing non-downloadable software for artificial intelligence, machine learning, deep learning, natural language generation, statistical learning, supervised learning, un-supervised learning, data mining, predictive analytics and business intelligence
    66. Providing non-downloadable software for the collection, managing, editing, organizing, modifying, transmission, and sharing of data and information
    67. Providing software technological support services and consultation in the fields of software, development and use of computer hardware
    68. Providing virtual computer systems and virtual computer environments through cloud computing
    69. Scientific and technological services and research and design relating thereto
    70. Software as a service (SaaS) featuring computer software platforms for natural language processing, machine learning, voice command and recognition, converting speech to text, data analytics, and artificial intelligence
    71. Software design in the field of artificial intelligence
    72. Software development
    73. Software development in the field of artificial intelligence and machine learning
    74. Technical support services, namely, troubleshooting in the nature of diagnosing computer hardware and software problems
    75. Platform as a service to enable access to a decentralized supercomputer consisting of a pool of devices connected to the internet
    76. Providing fog and edge computing services for use in generating, collecting, and analyzing data, and the operation of compute, storage and networking services
    77. Providing non-downloadable software for use in connection with photographic and video equipment and cameras, namely, software for taking, capturing, processing, operating, viewing, storing, editing, arranging, combining, sharing, manipulating, modifying, transmitting and displaying data, images, videos, multimedia files, and other digital data
    78. Software as a service (SaaS) services featuring software in the fields of artificial intelligence, virtual reality, augmented reality, extended reality, and mixed reality, for predicting, classifying, collecting, simulating, and optimizing data, for virtual reality, augmented reality, extended reality, and mixed reality simulation
    79. Software as a service (SaaS) services
    80. Platform as a service (PaaS) services
    81. Information, consultancy and advisory services relating to all of the aforesaid.
Trademarkers