EUTM file information

018216709

EVERYONE HAS THE RIGHT TO DREAM


March 29, 2020

Trademark Summary

The trademark application EVERYONE HAS THE RIGHT TO DREAM was filed by Right To Dream Limited, a corporation established under the laws of the United Kingdom of Great Britain and Northern Ireland (the "Applicant"). The application was published for oppositions on October 26, 2020, and it was registered by office on February 2, 2021 without any oppositions.

The application was filed in English (Italian was selected as the second language).

Deletion of the representative of the trademark registration was recorded on February 8, 2021. Appointment and Replacement of representative of the trademark registration was recorded on September 20, 2021.


Goods And Services

  • The mark was filed in class 9 with following description of goods:
    1. Computer software
    2. Interactive software
    3. Software applications
    4. Computer software downloaded or downloadable
    5. Computer software for gathering, processing, analysing, managing and reporting information concerning online, internet and web site activity
    6. Computer software publications downloaded
    7. Data recorded electronically from the Internet
    8. Data recorded in machine readable format from the Internet
    9. Computer software for data mining, data query, data processing and data analysis
    10. Electronic publications provided by electronic mail
    11. Communications hardware and software
    12. Interactive computer systems
    13. Application software
    14. Application software for cloud computing services
    15. Downloadable application software for smart phones
    16. Application software for wireless devices
    17. Application software for mobile phones
    18. Computer application software for TV
    19. Application software for smart TV
    20. Computer application software for mobile phones
    21. Computer software for application and database integration
    22. Computer application software for use with wearable computer devices
    23. Computer software for controlling and managing access server applications
    24. Computer software for use as an application programming interface (API)
    25. Computer application software for use in implementing the Internet of Things [IoT]
    26. Discs, tapes, cartridges, CD-ROMs, DVDs and other magnetic, electronic or optical media, all bearing educational content relating to sports, software and/or audio visual content
    27. Computer software for educational purposes
    28. Computer software for sport training and coaching
    29. Computer software for designing, developing, modifying and improving computer software, applications, websites and audio visual content and the marketing, promotion, sale, distribution, monetisation and operation of the foregoing
    30. Computer application software featuring sport education and training
    31. Computer and application software for football coaching and training
    32. Computer and application software for tennis coaching and training
    33. Computer and application software for swimming coaching and training
    34. Computer and application software for cricket coaching and training
    35. Computer and application software for rugby coaching and training
    36. Computer and software for golf coaching and training
    37. Computer and application software for hockey coaching and training
    38. Computer and application software for basketball coaching and training
    39. Computer and software application for boxing coaching and training
    40. Audio visual content in all of the foregoing
    41. Computer games.
  • The mark was filed in class 25 with following description of goods:
    1. Clothing, footwear, headgear
    2. Sports headgear
    3. Sportswear
    4. Casual wear
    5. Articles of outer clothing
    6. Articles of underclothing
    7. Articles of sports clothing
    8. Footwear
    9. Headgear
    10. Scarves
    11. Dressing gowns
    12. Boxer shorts
    13. Socks
    14. T-shirts, hats and caps, jackets, pyjamas, slippers
    15. Wristbands, headbands, ties, articles of clothing, footwear and headgear for babies and toddlers
    16. Sporting clothes
    17. Shirts, pullovers, skirts, dresses, trousers, coats, jackets, belts, scarves, gloves, neckties, socks, swimsuits
    18. Caps
    19. Athletics shoes
    20. Dance shoes
    21. Leather shoes
    22. High heeled shoes
    23. Sandals and beach shoes
    24. Hats
    25. Baseball caps
    26. Football boots
    27. Football shirts
    28. Football shorts
    29. All the aforesaid goods as part of a sports kit or uniforms to be used by members of a sports academy, sports teams and a sports foundation.
  • The mark was filed in class 28 with following description of goods:
    1. Football gloves
    2. Games and playthings
    3. Boxing gloves
    4. Punching balls for boxing
    5. Boxing rings
    6. Playing cards
    7. Gymnastic and sporting articles
    8. Decorations for Christmas trees
    9. Children's toy bicycles
    10. Arcade games
    11. Balls for games
    12. Bath toys
    13. Beach balls
    14. Bean bags in the form of playthings
    15. Board games
    16. Cuddly toys
    17. Soft toys
    18. Stuffed toys
    19. Electronic activity toys
    20. Toy robots
    21. Fluffy toys
    22. Toy flying saucers
    23. Rattles
    24. Squeezable balls used to relieve stress
    25. Balloons
    26. Dolls
    27. Puppets
    28. Plush toys, jigsaw puzzles
    29. Manipulative puzzles
    30. Card games.
  • The mark was filed in class 36 with following description of goods:
    1. Charitable fund raising
    2. Charitable collections
    3. Organisation of collections
    4. Organisation of fund raising activities and events
    5. Financial sponsorship
    6. Charitable services, providing educational scholarships
    7. Fundraising.
  • The mark was filed in class 41 with following description of goods:
    1. Educational services
    2. Provision of coaching
    3. Provision of training
    4. Educational activities including seminars, workshops, training, courses
    5. Sports camp services
    6. Operation of a football club and academy
    7. Providing football coaching
    8. Providing education
    9. Providing character development
    10. Provision and production of vlogs (education and entertainment)
    11. Entertainment
    12. Sporting and cultural activities and the organisation thereof
    13. Fitness activities and training
    14. Training and coaching services relating to sport
    15. Training and coaching services relating to sport over wireless networks, from a computer database, and from the internet
    16. Online personal training services
    17. Offline personal training services
    18. Delivery of online training including personal training as well as other forms of education
    19. Provision of an online video library relating to sport training and coaching
    20. Provision of instruction and training relating to sports
    21. Conducting of sport coaching classes
    22. Provision of coaching and training services in the field of football
    23. Provision of coaching and training services in the field of tennis
    24. Provision of coaching and training services in the field of swimming
    25. Provision of coaching and training services in the field of cricket
    26. Provision of coaching and training services in the field of rugby
    27. Provision of coaching and training services in the field of golf
    28. Provision of coaching and training services in the field of hockey
    29. Provision of coaching and training services in the field of basketball
    30. Provision of coaching and training services in the field of boxing
    31. Provision of information and advice relating to all aforementioned services
    32. Planning and production of video, audio, audio visual content relating to the aforementioned services for online and offline use
    33. Photography
    34. Publication of texts books, production of tapes, DVD, or other multimedia related to sports and sport coaching and training
    35. Entertainment services and educational content relating to sport, namely, football, tennis, swimming, cricket, rugby, golf, hockey, basketball, boxing for download over wireless networks, from a computer database, and from the internet.
Trademarkers