EUTM file information

018202566

WINGS


February 26, 2020

Trademark Summary

The trademark application WINGS was filed by Vingar interaktiva AB, a corporation established under the laws of the Kingdom of Sweden (the "Applicant"). The application was published for oppositions on March 15, 2020, and it was registered by office on June 24, 2020 without any oppositions.

The application was filed in Swedish (English was selected as the second language).


Goods And Services

  • The mark was filed in class 9 with following description of goods:
    1. Games software
    2. Interactive game software
    3. Recorded computer software
    4. Game development software
    5. Computer programs
    6. Interactive game programs
    7. Downloadable electronic game programs
    8. Computer programs for video and computer games
    9. Computer games programmes downloaded via the internet [software]
    10. Computer operating programs, recorded
    11. Downloadable interactive entertainment software for playing computer games
    12. Computer game software for use with online interactive games
    13. Computer game software for use on mobile and cellular phones
    14. Video games [computer games] in the form of computer programs recorded on data carriers
    15. Video games for cellular telephones, laptops, consoles and tablet computers
    16. Downloadable computer game software via a global computer network and wireless devices
    17. Computer gaming software
    18. Downloadable information relating to games and gaming
    19. Computer programs for pre-recorded games
    20. Interactive multimedia software for playing games
    21. Computer software that permits games to be played
    22. Electronic publications, downloadable, relating to games and gaming
    23. Pre-recorded DVDs featuring games
    24. Pre-recorded compact discs featuring games
    25. Games software for use with video game consoles
    26. Electronic game software for mobile phones
    27. Parts and accessories for consumer video games
    28. Programs for handheld game devices
    29. Memory cards for video game machines.
  • The mark was filed in class 25 with following description of goods:
    1. Clothing, footwear, headgear
    2. Beach clothes
    3. Swimwear, swimsuits, bathing suits
    4. Sportswear
    5. Gloves
    6. Mittens
    7. Belts
    8. Sleep wear and pajamas
    9. Bath robes
    10. Suspenders
    11. Hats
    12. Caps
    13. Ear muffs
    14. Neckwear, neck ties, cravats, bow, bow ties
    15. Socks and stockings
    16. Shoes, sports shoes, slippers, beach shoes
    17. Bath sandals
    18. Bath slippers
    19. Ski boots
    20. Boots
    21. Coats
    22. Cuffs
    23. Headbands [clothing]
    24. Jumpers
    25. Outerclothing
    26. Overcoats
    27. Pants
    28. Parkas
    29. Sandals
    30. Scarves
    31. Shirts
    32. Underwear
    33. Boots for sports
    34. Sports jerseys
    35. Suits
    36. Wristbands [clothing]
    37. Jogging suits
    38. Jeans
    39. Tank tops
    40. Skirts
    41. Blouses
    42. Snow suits
    43. Robes
    44. Sneakers
    45. Dresses
    46. Jackets
    47. Leotards
    48. Overalls
    49. Ponchos
    50. Rainwear
    51. Shorts
    52. Sweaters
    53. Sweatshirts
    54. Vests
    55. Leggings
    56. Heels
    57. T-shirts
    58. Tops
    59. Hoodies
    60. Loungewear
    61. Jogging pants.
  • The mark was filed in class 35 with following description of goods:
    1. Business consultancy and advisory services
    2. Business administration consultancy
    3. Management advice
    4. Counselling on business matters
    5. Advisory services relating to corporate identity
    6. Advisory services relating to sales promotion
    7. Assistance, advisory services and consultancy with regard to business planning, business analysis, business management, business organization, marketing and customer analysis.
  • The mark was filed in class 36 with following description of goods:
    1. Financing services
    2. Investment services
    3. Financial affairs
    4. Financing and funding services
    5. Monetary affairs
    6. Capital investments
    7. Charitable fund-raising
    8. Funding of loans
    9. Arranging credit
    10. Arranging loans
    11. Arranging of finance for sporting, cultural and entertainment projects
    12. Consultancy services relating to corporate finance
    13. Financial information, advice and consultancy services
    14. Financial sponsorship of esports and entertainment activities
    15. Financial services relating to the funding of broadcasting
    16. Credit financing
    17. Financial loan services
    18. Fundraising and financial sponsorship
    19. Project finance
    20. Arranging the provision of finance
    21. Providing financing to emerging and start-up companies
    22. Venture capital funding services to emerging and start-up companies
    23. Funding of product development
    24. Providing funding for the development of new technology
    25. Providing funding for game projects
    26. Information, advisory and consultancy services relating to all the aforesaid.
  • The mark was filed in class 41 with following description of goods:
    1. Gaming services
    2. Online gaming services
    3. Game services provided online from a computer network
    4. Electronic games services provided via a global computer network
    5. Electronic games services provided by means of the internet
    6. Games services provided via computer networks and global communication networks
    7. Electronic games services provided by means of a global communication network
    8. Game services provided by means of communications by computer terminals or mobile telephone
    9. Electronic games services provided from a computer database or by means of the internet
    10. Electronic gaming services, including provision of computer games online or by means of a global computer network
    11. Provision of online information relating to game players
    12. Electronic game services and competitions provided by means of the internet
    13. Providing interactive multi-player computer games via the internet and electronic communication networks
    14. Arranging and conducting knowledge centers and training attractions
    15. Arranging and conducting conferences and seminars
    16. Organization of competitions (for education or entertainment)
    17. Training services relating to computer systems
    18. Business training services
    19. Training services in the field of computer software development and game development.
  • The mark was filed in class 42 with following description of goods:
    1. Design and development of computer hardware and software
    2. Advisory services relating to computer software and computer programming
    3. Advisory services relating to computer software used for graphics
    4. Technological advisory services relating to computer programs
    5. Advisory, information and development services relating to computer software
    6. Consultancy relating to the design and development of computer software programs and games software
    7. Computer programming of computer games
    8. Game software design
    9. Design of games
    10. Development of computer hardware for computer games
    11. Development of computer game software.
Trademarkers