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EUTM file information

018199532

BELONG


February 20, 2020

Trademark Summary

The trademark application BELONG was filed by Belong Gaming LLC, a Limited Liability Company (the "Applicant"). The application was published for oppositions on July 27, 2020, and it was registered by office on November 4, 2020 without any oppositions.

The application was filed in English (Italian was selected as the second language).

A transfer of the trademark registration was recorded on July 30, 2020. Appointment and Replacement of representative of the trademark registration was recorded on December 5, 2022.


Goods And Services

  • The mark was filed in class 9 with following description of goods:
    1. Games software
    2. Computer software
    3. Computer hardware
    4. Computer hardware for gaming
    5. Computer game software
    6. Video game software
    7. Electronic computer game and video game software
    8. Interactive computer game and video game software
    9. Virtual reality computer game and video game software
    10. Interactive electronic computer game and video game software
    11. Computer game and video game programs
    12. Electronic computer game and video game programs
    13. Interactive computer game and video game programs
    14. Virtual reality computer game and video game programs
    15. Downloadable computer and video game software and programs
    16. Downloadable electronic computer game and video game software and programs
    17. Downloadable interactive computer game and video game software and programs
    18. Downloadable virtual reality computer game and video game software and programs
    19. Interactive multimedia computer game and video game programs and software.
  • The mark was filed in class 25 with Clothing, footwear, headgear.
  • The mark was filed in class 35 with following description of goods:
    1. Business consulting services in the fields of digital marketing and marketing strategy, social media campaigns, media roadmaps and strategies, and audience behaviour and trends
    2. Retail and wholesale services and online retail and wholesale services in the fields of games software, computer software, computer hardware, computer hardware for gaming, computer game software, video game software, electronic computer game and video game software, interactive computer game and video game software, virtual reality computer game and video game software, interactive computer game and video game software, interactive electronic computer game and video game software
    3. Retail and wholesale services and online retail and wholesale services in the fields of computer game and video game programs, electronic computer game and video game programs, interactive computer game and video game programs, virtual reality computer game and video game programs, downloadable computer and video game software and programs, downloadable electronic computer game and video game software and programs, downloadable interactive computer game and video game software and programs
    4. Retail and wholesale services and online retail and wholesale services in the fields of downloadable virtual reality computer game and video game software and programs, downloadable interactive computer game and video game software and programs, interactive multimedia computer game and video game programs and software
    5. Retail and wholesale services and online retail and wholesale services in the fields of clothing, footwear headgear
    6. Retail and wholesale services and online retail and wholesale services in the fields of precious metals and their alloys, jewellery, precious and semi-precious stones, horological and chronometric instruments
    7. Retail and wholesale services and online retail and wholesale services in the fields of paper and cardboard, printed matter, bookbinding material, photographs, stationery and office requisites, except furniture, adhesives for stationery or household purposes, drawing materials and materials for artists, paintbrushes, instructional and teaching materials, plastic sheets, films and bags for wrapping and packaging, printers' type, printing blocks
    8. Retail and wholesale services and online retail and wholesale services in the fields of leather and imitations of leather, animal skins and hides, luggage and carrying bags, umbrellas and parasols, walking sticks, whips, harness and saddlery, collars, leashes and clothing for animals
    9. Retail and wholesale services and online retail and wholesale services in the fields of games, toys and playthings, video game apparatus, gymnastic and sporting articles, decorations for Christmas trees
    10. Retail services relating to the sale of gaming merchandise, namely stress relief exercise balls, keyrings, stickers, posters, lanyards [cords] for wear, card wallets, phone cases, bags, cups, mugs, bottles
    11. Production of advertising materials, namely, creating, designing, producing, and managing commercially produced videos in the nature of advertisements and promotional videos
    12. Business management for others of live video game competitions, trade show events, and product launches, event services, namely, arranging, organizing, operating and conducting eSports events
    13. Providing on-line registration services for eSports events
    14. Management of event ticketing for others
    15. Design of advertising materials
    16. Advertising and marketing services relating to eSports events
    17. Providing marketing and promotion of special events
    18. Marketing plan development
    19. Talent recruiting services in the nature of talent casting in the fields of streaming multimedia, entertainment, and e-sports
    20. Business advisory services in the field of eSports tournament ownership and management
    21. Accounting services
    22. Customer services, namely, responding to customers inquiries for others in the field of eSports events
    23. Administration, billing and reconciliation of accounts on behalf of others.
  • The mark was filed in class 38 with following description of goods:
    1. Telecommunications services
    2. Providing user access to gaming websites via a global computer network
    3. Transmission of computer games, video games, electronic games and interactive games via the internet, computer networks and electronic communication networks.
  • The mark was filed in class 41 with following description of goods:
    1. Entertainment services
    2. Entertainment services in the nature of on-line computer games, video games, electronic computer and video games, interactive computer and video games, virtual reality computer and video games, multiple player computer and video games
    3. Gaming services
    4. On-line gaming services
    5. Computer gaming services
    6. Arranging of on-line gaming
    7. Arranging and organising of computer gaming events, competitions and tournaments
    8. Arranging and organising of on-line gaming events, competitions and tournaments
    9. Video game entertainment services
    10. Video game arcade services
    11. Internet games
    12. Rental of video and computer games
    13. Provision of online computer games
    14. Provision of online video games
    15. Provision of online interactive computer and video games
    16. Conducting multiple player games
    17. Provision of online interactive computer games
    18. Providing information relating to computer games and computer enhancements for games
    19. Providing information to game players about ranking and scores in respect of gaming
    20. Hosting of gaming leagues
    21. Game services provided online from a computer network
    22. Providing online information on computer and video game strategies
    23. Electronic games services in the nature of computer games provided online of by means of a computer network
    24. Provision of online information in the field of computer games
    25. Providing interactive multi-player computer games via the internet and electronic communication networks
    26. Provision of computer and video game arenas
    27. Organisation of parties and events in respect of computer and video gaming
    28. Organisation of parties and events in a computer and video game arena.
  • The mark was filed in class 42 with following description of goods:
    1. Scientific and technological services and research and design relating thereto
    2. Industrial analysis, industrial research and industrial design services
    3. Quality control and authentication services
    4. Design and development of computer hardware and software
    5. Computer services, namely, design and development of interactive media content in the nature of computer game software
    6. Video game software design and development
    7. Programming of video game software
    8. Advisory and consultancy services relating to computer and video games software
    9. Hosting of interactive applications
    10. Development of interactive multimedia software
    11. Hosting online facilities for conducting interactive discussions
    12. Designing live events, namely, design of sets and props for production of live video game competitions, trade show events, and product launches
    13. Graphic design services
    14. Computer site design
    15. Website design consultancy
    16. Design and development of multimedia products.
  • The mark was filed in class 45 with following description of goods:
    1. Legal services
    2. Security services for the physical protection of tangible property and individuals
    3. Licensing of intellectual property and copyright
    4. Regulatory compliance consulting in the field of eSports.