EUTM file information

018194038

DKO


February 9, 2020

Trademark Summary

The trademark application DKO was filed by Hi-Rez Studios, Inc., a U.S. corporation (the "Applicant"). The application was published for oppositions on March 31, 2020, and it was registered by office on July 8, 2020 without any oppositions.

The application was filed in English (French was selected as the second language).

Appointment and Replacement of representative of the trademark registration was recorded on January 6, 2021. Appointment and Replacement of representative of the trademark registration was recorded on January 20, 2021.


Goods And Services

  • The mark was filed in class 9 with following description of goods:
    1. Video-game software
    2. Video-game software that may be downloaded from a global computer network
    3. Video-game software for use on mobile devices, tablets, and cellular phones
    4. Video-game software for use on standalone clients
    5. Computer software for recording, storing, transmitting, receiving, displaying and analyzing data
    6. Software for playing games on video game platforms
    7. Computer software programs for transmitting, receiving, downloading, sharing, displaying, and interacting with audiovisual content, documents, files and data in the field of entertainment
    8. Downloadable video game software and multi-player game software
    9. Digital media, namely, downloadable audio, video, audiovisual, and image files and recordings in the field of electronic sports
    10. Downloadable mobile application software for mobile devices for storing and viewing video content and mobile applications for streaming electronic sports content and playing multiplayer electronic sports games.
  • The mark was filed in class 38 with following description of goods:
    1. Communication services, namely, electronic transmission of esports, video games, and other multimedia entertainment content among users of computers
    2. Computer services, namely, providing on-line facilities for real-time interaction with other computer users concerning topics of esports, video games, and other entertainment content
    3. Computer services, namely, computer aided transmission of text, static images, video and sound through a portable electronic device
    4. Web media services, namely, streaming of audio, visual and audiovisual material via a global computer network
    5. Streaming audiovisual and multimedia content and broadcasting audio and video programming
    6. Chatroom services for social networking
    7. Media services in the nature of electronic transmission, broadcasting, streaming, and delivery of audio, video, and multimedia content in the field of electronic sports by means of the Internet, wireless communication, electronic communications networks, computer networks, telecommunications networks, information services networks, and data networks
    8. Providing online forums in the field of electronic sports
    9. Providing Internet chat rooms and electronic bulletin boards for transmission of messages among users in the field of electronic sports
    10. Providing online chat rooms and bulletin boards for transmission, reception, and sharing of messages by means of electronic or optical communications networks, all in the fields of video-game entertainment or amusement activities and multiplayer online video-game cooperation and competitions.
  • The mark was filed in class 41 with following description of goods:
    1. Entertainment services in the nature of an online interactive game provided by means of a global computer network
    2. Providing information online relating to video-games, online video-games, video- game entertainment and amusement activities, and multiplayer online video-game cooperation and competitions
    3. Publishing of electronic publications
    4. Entertainment services, namely, providing entertainment information relating to movies, television shows, music, magazines, books, audiobooks, and games
    5. Providing a website in relation to blogs in the field of entertainment
    6. Providing a website in relation to non-downloadable publications in the nature of books, magazines and articles in the field of entertainment
    7. Entertainment services, namely, organizing and conducting exhibitions in the field of electronic sports
    8. Provision of ongoing multimedia programs in the field of electronic sports distributed via various platforms across multiple forms of transmission media.
Trademarkers